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<blockquote data-quote="JoeNotCharles" data-source="post: 4775447" data-attributes="member: 79945"><p>7 Rabbit whimpers in pain and backs away from the melee. <span style="color: DarkOrange">"Healing!"</span> he cries. <span style="color: DarkOrange">"Can anyone heal me?"</span></p><p></p><p>Suddenly he realizes he's backed close to the fleeing gnoll. He spins around with frustration and anger in his eye and intones a curse as he fires an eldritch bolt at it.</p><p></p><p>[sblock="Magari"]</p><p><span style="color: DarkOrange">At least <strong>you</strong> will not escape! The stars hold a <strong>darker]</strong> fate for you!"</span></p><p>[/sblock]</p><p></p><p>[sblock=OOC]</p><p>Move: Move to G12, activating Shadow Walk</p><p>Minor: Warlock's Curse on the club gnoll</p><p>Standard: Eldritch Blast at the club gnoll: <a href="http://invisiblecastle.com/roller/view/2053310/" target="_blank">12 to hit vs. Reflex (including Prime Shot), 14 damage (including Warlock's Curse)</a></p><p></p><p>Sorry, Kruk, I totally didn't notice how close you were to death or I'd have tried to take out that spear gnoll! I'd already made the rolls on Invisible Castle, though. I guess it doesn't matter, since you go before it does, and I would have missed anyway.</p><p>[/sblock]</p><p></p><p>[sblock=7 Rabbit stat block]<u><strong>7 Rabbit</strong></u>- Male Dwarf Warlock 1</p><p>Passive Perception: 11, Passive Insight: 16</p><p>AC:15 (17 vs. OA), Fort:14, Reflex:14, Will:13 -- Speed:5</p><p>HP:4/30, Bloodied:15, Surge Value:7, Surges left:6/10</p><p>Initiative -1</p><p>Action Points: 0, Second Wind: used</p><p>Powers: <span style="color: Green">Dire Radiance</span>, <span style="color: green">Eldritch Blast</span>, <s><span style="color: red">Diabolic Grasp</span></s>, <s><span style="color: gray">Armor of Agathys</span></s></p><p>Effects: Warlock's Curse on spear gnoll and club gnoll, concealment until end of next turn</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="JoeNotCharles, post: 4775447, member: 79945"] 7 Rabbit whimpers in pain and backs away from the melee. [COLOR="DarkOrange"]"Healing!"[/COLOR] he cries. [COLOR="DarkOrange"]"Can anyone heal me?"[/COLOR] Suddenly he realizes he's backed close to the fleeing gnoll. He spins around with frustration and anger in his eye and intones a curse as he fires an eldritch bolt at it. [sblock="Magari"] [COLOR="DarkOrange"]At least [b]you[/b] will not escape! The stars hold a [b]darker][/b] fate for you!"[/COLOR] [/sblock] [sblock=OOC] Move: Move to G12, activating Shadow Walk Minor: Warlock's Curse on the club gnoll Standard: Eldritch Blast at the club gnoll: [url=http://invisiblecastle.com/roller/view/2053310/]12 to hit vs. Reflex (including Prime Shot), 14 damage (including Warlock's Curse)[/url] Sorry, Kruk, I totally didn't notice how close you were to death or I'd have tried to take out that spear gnoll! I'd already made the rolls on Invisible Castle, though. I guess it doesn't matter, since you go before it does, and I would have missed anyway. [/sblock] [sblock=7 Rabbit stat block][U][B]7 Rabbit[/B][/U]- Male Dwarf Warlock 1 Passive Perception: 11, Passive Insight: 16 AC:15 (17 vs. OA), Fort:14, Reflex:14, Will:13 -- Speed:5 HP:4/30, Bloodied:15, Surge Value:7, Surges left:6/10 Initiative -1 Action Points: 0, Second Wind: used Powers: [color=Green]Dire Radiance[/color], [color=green]Eldritch Blast[/color], [s][color=red]Diabolic Grasp[/color][/s], [s][color=gray]Armor of Agathys[/color][/s] Effects: Warlock's Curse on spear gnoll and club gnoll, concealment until end of next turn [/sblock] [/QUOTE]
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