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Adventure: Escort Duty (DM: KarinsDad, Judge: TBD)
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<blockquote data-quote="KarinsDad" data-source="post: 6120785" data-attributes="member: 2011"><p>When the bandit's arrow hits Tana it slows as it passes through an arcane barrier, losing most of its force.</p><p></p><p></p><p>The Marshal darts across the field, reaching close to Rava. <strong><span style="color: #008080">"On your feet weakling, its an order! This battle is but beginning and you are already crawling like a worm!"</span></strong> he shouts at her. Despite the harsh words, Rava feels a growing confidence on herself and a strong desire to follow Hilkalas' orders, so strong it actually makes her forget about her own wounds. </p><p></p><p></p><p>Sirrah draws his blade as he peers over the edge of the cliff, waiting for the moment when the shadowy tentacles subside. As soon as they do, he charages over the hill, unleashing a battle cry as he bears down on the nearest bandit. He then turns his attention to the other nearby bandit, but slips as he approaches.</p><p></p><p></p><p>Tana stands up and tries to close with Bandit 2.</p><p></p><p></p><p>Rava stands up and continues up the hill.</p><p></p><p></p><p>Bandit 2 grabs at something in the tree in front of him. An entire pile of logs falls out of the tree and slides over Tana. Fortunately, most of the logs miss her and she only gets banged up a bit. Unfortunately, she gets knocked back down the hill.</p><p></p><p>Bandit 2 then fires off a quick shot at Sirrah, but misses.</p><p></p><p>Bandit 1 misses Jayce and Bandit 4 misses Sirrah.</p><p></p><p></p><p>Pumpkin continues to bark and Jasper continues to hide.</p><p></p><p>[sblock=OOC]</p><p>Tana stops 8 of the arrow damage.</p><p></p><p>Hilkalas moves and heals Rava for 14.</p><p></p><p>Sirrah hits Bandit 3 for 11 and kills him.</p><p></p><p>Tana stands up and moves. Note: Tana can only make it to F8, not E8 since she has a move of 5.</p><p></p><p>Rava stands up and moves.</p><p></p><p>Bandit 2 creates Log Slide.</p><p></p><p><a href="http://orokos.com/roll/105765" target="_blank">7+mods misses, for 16/2 = 8 damage</a></p><p></p><p>Tana does not avoid the avalanche of logs and gets pushed down the slope.</p><p></p><p><a href="http://orokos.com/roll/105769" target="_blank">Nature 18</a></p><p></p><p>Tana makes her save and does not fall over the cliff.</p><p></p><p><a href="http://orokos.com/roll/105776" target="_blank">11 saves</a></p><p></p><p>Bandit 2 attacks Sirrah.</p><p></p><p><a href="http://orokos.com/roll/105778" target="_blank">1 auto-misses</a></p><p></p><p>Bandit 1 misses Jayce.</p><p></p><p><a href="http://orokos.com/roll/105780" target="_blank">9+mods misses</a></p><p></p><p>Bandit 4 misses Sirrah.</p><p></p><p><a href="http://orokos.com/roll/105787" target="_blank">6+mods misses</a></p><p></p><p></p><p>Note: the 3x3 pile of logs from I6 to K8 is difficult terrain.</p><p></p><p></p><p>Jayce and Sirrah get opportunity attacks.</p><p></p><p></p><p>36/36 Hilkalas</p><p>23/55 Tana, <span style="color: Red">bloodied</span>, prone</p><p>49/49 Sirrah</p><p>43/43 Jayce</p><p>25/37 Rava</p><p>Jasper/Pumpkin</p><p>16 Bandit 1</p><p>14 Bandit 2</p><p>46 <s>Bandit 3</s>, dead</p><p>Bandit 4</p><p></p><p>Note: It's the PC's turns.</p><p></p><p></p><p>Terrain: The entire area is wet from the rain. Behind the cliff is a steep hill (those weird lines are my lame attempt to create terrain indicators).</p><p></p><p>Cliff face: The cliff is the u-shaped grey curved line. It is short (10 feet up at a 60 degree or so slope, but not vertical). It is slippery and a little difficult to climb up due to the rain and moss on it. The DC is 10. To move up and over the cliff requires two squares of movement for that single square. Anyone falling off the cliff falls as if in a 10 foot fall.</p><p></p><p>On the hill: Everywhere is difficult terrain due to slope and rain. However, a creature going "down hill" can move as if it were not difficult terrain, but that creature has a chance to fall.</p><p></p><p>Off the hill: Only the road is difficult terrain due to mud. The rest of the area is wet, but it doesn't affect movement.</p><p></p><p>Cover: Trees provide one way cover if the target is in the adjacent square behind them compared to the attacker (i.e. the bandits get cover from the trees in front of them, but the PCs do not get cover from the bandit's trees). Trees also provide normal two way cover for both attacker and defender if neither is in the adjacent square (i.e. PC away from tree, bandit away from tree, but tree between the two of them).</p><p></p><p>The cliff face provides a cover bonus if the target is in the adjacent square downhill behind it and is leaning against the cliff (let me know if you are doing this). </p><p></p><p>This is also one way (i.e. the PCs get this leaning cover bonus from the cliff in front of them). The cliff face does not provide this bonus if the target is behind the cliff, but not adjacent to it or is not leaning against it.</p><p></p><p>A PC can gain this "leaning" cover bonus with a minor action, but needs to push off (move action) to move away since the PC is effectively lying down against the cliff. However, this is not prone and does not gain any of the effects of prone. A prone PC next to the cliff is not leaning against it and does not get the cover bonus (but does get the other effects of prone). A leaning PC made prone is no longer leaning.</p><p></p><p></p><p>Note: Sirrah's horse cannot get over the cliff wall. If Sirrah wants to melee, he will have to get off the horse and move. Sirrah also does not get the cliff leaning bonus unless he is off his horse (he could still get a tree cover bonus on the horse).</p><p></p><p>Note: The archers look human in the pictures, but they are actually different races (2 humans, an orc, and a half-orc).</p><p>[/sblock]</p><p></p><p>[ATTACH]57132[/ATTACH]</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 6120785, member: 2011"] When the bandit's arrow hits Tana it slows as it passes through an arcane barrier, losing most of its force. The Marshal darts across the field, reaching close to Rava. [B][COLOR="#008080"]"On your feet weakling, its an order! This battle is but beginning and you are already crawling like a worm!"[/COLOR][/B] he shouts at her. Despite the harsh words, Rava feels a growing confidence on herself and a strong desire to follow Hilkalas' orders, so strong it actually makes her forget about her own wounds. Sirrah draws his blade as he peers over the edge of the cliff, waiting for the moment when the shadowy tentacles subside. As soon as they do, he charages over the hill, unleashing a battle cry as he bears down on the nearest bandit. He then turns his attention to the other nearby bandit, but slips as he approaches. Tana stands up and tries to close with Bandit 2. Rava stands up and continues up the hill. Bandit 2 grabs at something in the tree in front of him. An entire pile of logs falls out of the tree and slides over Tana. Fortunately, most of the logs miss her and she only gets banged up a bit. Unfortunately, she gets knocked back down the hill. Bandit 2 then fires off a quick shot at Sirrah, but misses. Bandit 1 misses Jayce and Bandit 4 misses Sirrah. Pumpkin continues to bark and Jasper continues to hide. [sblock=OOC] Tana stops 8 of the arrow damage. Hilkalas moves and heals Rava for 14. Sirrah hits Bandit 3 for 11 and kills him. Tana stands up and moves. Note: Tana can only make it to F8, not E8 since she has a move of 5. Rava stands up and moves. Bandit 2 creates Log Slide. [url=http://orokos.com/roll/105765]7+mods misses, for 16/2 = 8 damage[/url] Tana does not avoid the avalanche of logs and gets pushed down the slope. [url=http://orokos.com/roll/105769]Nature 18[/url] Tana makes her save and does not fall over the cliff. [url=http://orokos.com/roll/105776]11 saves[/url] Bandit 2 attacks Sirrah. [url=http://orokos.com/roll/105778]1 auto-misses[/url] Bandit 1 misses Jayce. [url=http://orokos.com/roll/105780]9+mods misses[/url] Bandit 4 misses Sirrah. [url=http://orokos.com/roll/105787]6+mods misses[/url] Note: the 3x3 pile of logs from I6 to K8 is difficult terrain. Jayce and Sirrah get opportunity attacks. 36/36 Hilkalas 23/55 Tana, [COLOR=Red]bloodied[/COLOR], prone 49/49 Sirrah 43/43 Jayce 25/37 Rava Jasper/Pumpkin 16 Bandit 1 14 Bandit 2 46 [s]Bandit 3[/s], dead Bandit 4 Note: It's the PC's turns. Terrain: The entire area is wet from the rain. Behind the cliff is a steep hill (those weird lines are my lame attempt to create terrain indicators). Cliff face: The cliff is the u-shaped grey curved line. It is short (10 feet up at a 60 degree or so slope, but not vertical). It is slippery and a little difficult to climb up due to the rain and moss on it. The DC is 10. To move up and over the cliff requires two squares of movement for that single square. Anyone falling off the cliff falls as if in a 10 foot fall. On the hill: Everywhere is difficult terrain due to slope and rain. However, a creature going "down hill" can move as if it were not difficult terrain, but that creature has a chance to fall. Off the hill: Only the road is difficult terrain due to mud. The rest of the area is wet, but it doesn't affect movement. Cover: Trees provide one way cover if the target is in the adjacent square behind them compared to the attacker (i.e. the bandits get cover from the trees in front of them, but the PCs do not get cover from the bandit's trees). Trees also provide normal two way cover for both attacker and defender if neither is in the adjacent square (i.e. PC away from tree, bandit away from tree, but tree between the two of them). The cliff face provides a cover bonus if the target is in the adjacent square downhill behind it and is leaning against the cliff (let me know if you are doing this). This is also one way (i.e. the PCs get this leaning cover bonus from the cliff in front of them). The cliff face does not provide this bonus if the target is behind the cliff, but not adjacent to it or is not leaning against it. A PC can gain this "leaning" cover bonus with a minor action, but needs to push off (move action) to move away since the PC is effectively lying down against the cliff. However, this is not prone and does not gain any of the effects of prone. A prone PC next to the cliff is not leaning against it and does not get the cover bonus (but does get the other effects of prone). A leaning PC made prone is no longer leaning. Note: Sirrah's horse cannot get over the cliff wall. If Sirrah wants to melee, he will have to get off the horse and move. Sirrah also does not get the cliff leaning bonus unless he is off his horse (he could still get a tree cover bonus on the horse). Note: The archers look human in the pictures, but they are actually different races (2 humans, an orc, and a half-orc). [/sblock] [ATTACH=CONFIG]57132._xfImport[/ATTACH] [/QUOTE]
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