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Adventure: Escort Duty (DM: KarinsDad, Judge: TBD)
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<blockquote data-quote="Voda Vosa" data-source="post: 6183204" data-attributes="member: 51271"><p>The marshal stands up and can't help but to grin. <span style="color: #008080"><strong>"I'm in anyways." </strong></span>he comments to the dying body of the other marshal as he charges down towards the dark energy flinging bandit. His blade makes a nice arc of bandit blood to splatter on the wall of the outpost.</p><p></p><p><em><span style="color: #A9A9A9">Actions: Stand up, then charge Bandit 5: <a href="http://invisiblecastle.com/roller/view/4219235/" target="_blank">27 to hit AC for 12 damage.</a></span></em></p><p></p><p></p><p>[sblock=Marshal Hilkalas]</p><p>Initiative +11; Senses Passive Insight 16, Passive Perception 12</p><p>HP <span style="color: #FF0000">36</span>/36 +5THP, Bloodied 18, Surge Value 9, Surges <span style="color: #FF0000">2</span>/7</p><p>AC 20; Fortitude 16, Reflex 17, Will 17</p><p>Speed 6</p><p>AP: 1</p><p>SW: 1</p><p></p><p><strong><span style="color: #00FF00">(W)+1 Shielding Khopesh </span></strong>(Standard; at-will) +8 vs AC; 1d8+4 damage</p><p></p><p><span style="color: #00FF00"><strong>(W) Javaline </strong></span> (Standard; at-will)Range 5/10; +7 vs AC; 1d6+3 damage</p><p></p><p><strong><span style="color: #00FF00">(W) Beguiling Strands</span></strong> (Standard; at-will) ✦ Close blast 5; each enemy in burst; +7 vs Will; 6 psychic damage, targets are pushed up to 4 squares.</p><p></p><p><span style="color: #00FF00"><strong>(W) Commander's Strike</strong></span> (Standard; at-will) ✦ Effect: One of Marshal Hilkalas allies can take a free action to make a melee basic attack against the target. The ally gains +4 bonus to the damage roll</p><p></p><p><span style="color: #FFD700"><strong>Spent </strong><strong><span style="color: #FF0000">(E) Inspiring Word </span></strong>(Minor; Encounter) ✦ Close burst 5, allies or Marshal Hilkalas: Spend a HS and regain 1d6.</span></p><p><span style="color: #FFD700"></span></p><p><span style="color: #FFD700"><strong><span style="color: #FF0000">(E) Grasping Shadows</span></strong> (Standard; encounter) ✦ Area burst 1 within 10 squares; each creature in burst; +7 vs Will; 1d8+7 psychic damage, and target is slowed UENT. Effect: Shadows writhe in the designated area and continue until the end of Marshal Hilkalas next turn. Any creature that enters the area of the grasping shadows takes 6 psychic damage and is slowed until the end of its next turn.</span></p><p><span style="color: #FFD700"></span></p><p><span style="color: #FFD700"><span style="color: #FF0000"><strong>(E) Battlefront Shift</strong></span> (N/A; encounter) ✦ Trigger: Rolls initiative. Close burst 3, Marshal Hilkalas or an ally in burst shift half speed.</span></p><p><span style="color: #FFD700"></span></p><p><span style="color: #FFD700"><span style="color: #FF0000"><strong>(E) Devastating Offensive</strong></span> (Standard; encounter) ✦ One creature. +8 vs AC, 1d8+4 dmg, target is slided 2, ally adjacent is slided 4 to the vacated square. Said ally takes a basic melee attack for free against the target.</span></p><p><span style="color: #FFD700"></span></p><p><span style="color: #FFD700"><span style="color: #FFD700"><strong>Spent </strong></span><span style="color: #A9A9A9"><strong>(D) Phantom chasm </strong></span>(Standard; daily) ✦ Area burst 1 within 10 squares, each enemy in burst. +7 vs will, 2d6+7 psychic dmg, and the target falls prone and its immobilized. Miss: Half damage and targets fall prone. Effect: The burst creates a zone that lasts until the end of the encounter. Any enemy that enters the zone falls prone.</span></p><p><span style="color: #FFD700"></span></p><p><span style="color: #FFD700"><span style="color: #FF0000"><strong>(E) Bastion of mental clarity</strong></span> (Immediate interrupt; encounter) Close burst 5. Trigger: An enemy hits or misses Marshal Hilkalas with an attack against his Will. Target: Marshal Hilkalas and each ally in burst. Effect: Each target gains a +4 power bonus to Will until the end of Marshal Hilkalas next turn.</span></p><p><span style="color: #FFD700"></span></p><p><span style="color: #FFD700"><span style="color: #FFD700"><strong>Spent </strong><span style="color: #FF0000"><strong>(E) Knight’s move</strong></span> (Move; encounter) An ally within 10 squares takes a move action as a free action.</span></span></p><p><span style="color: #FFD700"><span style="color: #FFD700">[/sblock]</span></span></p></blockquote><p></p>
[QUOTE="Voda Vosa, post: 6183204, member: 51271"] The marshal stands up and can't help but to grin. [COLOR="#008080"][B]"I'm in anyways." [/B][/COLOR]he comments to the dying body of the other marshal as he charges down towards the dark energy flinging bandit. His blade makes a nice arc of bandit blood to splatter on the wall of the outpost. [I][COLOR="#A9A9A9"]Actions: Stand up, then charge Bandit 5: [URL="http://invisiblecastle.com/roller/view/4219235/"]27 to hit AC for 12 damage.[/URL][/COLOR][/I] [sblock=Marshal Hilkalas] Initiative +11; Senses Passive Insight 16, Passive Perception 12 HP [COLOR="#FF0000"]36[/COLOR]/36 +5THP, Bloodied 18, Surge Value 9, Surges [COLOR="#FF0000"]2[/COLOR]/7 AC 20; Fortitude 16, Reflex 17, Will 17 Speed 6 AP: 1 SW: 1 [B][COLOR="#00FF00"](W)+1 Shielding Khopesh [/COLOR][/B](Standard; at-will) +8 vs AC; 1d8+4 damage [COLOR="#00FF00"][B](W) Javaline [/B][/COLOR] (Standard; at-will)Range 5/10; +7 vs AC; 1d6+3 damage [B][COLOR="#00FF00"](W) Beguiling Strands[/COLOR][/B] (Standard; at-will) ✦ Close blast 5; each enemy in burst; +7 vs Will; 6 psychic damage, targets are pushed up to 4 squares. [COLOR="#00FF00"][B](W) Commander's Strike[/B][/COLOR] (Standard; at-will) ✦ Effect: One of Marshal Hilkalas allies can take a free action to make a melee basic attack against the target. The ally gains +4 bonus to the damage roll [COLOR="#FFD700"][B]Spent [/B][B][COLOR="#FF0000"](E) Inspiring Word [/COLOR][/B](Minor; Encounter) ✦ Close burst 5, allies or Marshal Hilkalas: Spend a HS and regain 1d6. [B][COLOR="#FF0000"](E) Grasping Shadows[/COLOR][/B] (Standard; encounter) ✦ Area burst 1 within 10 squares; each creature in burst; +7 vs Will; 1d8+7 psychic damage, and target is slowed UENT. Effect: Shadows writhe in the designated area and continue until the end of Marshal Hilkalas next turn. Any creature that enters the area of the grasping shadows takes 6 psychic damage and is slowed until the end of its next turn. [COLOR="#FF0000"][B](E) Battlefront Shift[/B][/COLOR] (N/A; encounter) ✦ Trigger: Rolls initiative. Close burst 3, Marshal Hilkalas or an ally in burst shift half speed. [COLOR="#FF0000"][B](E) Devastating Offensive[/B][/COLOR] (Standard; encounter) ✦ One creature. +8 vs AC, 1d8+4 dmg, target is slided 2, ally adjacent is slided 4 to the vacated square. Said ally takes a basic melee attack for free against the target. [COLOR="#FFD700"][B]Spent [/B][/COLOR][COLOR="#A9A9A9"][B](D) Phantom chasm [/B][/COLOR](Standard; daily) ✦ Area burst 1 within 10 squares, each enemy in burst. +7 vs will, 2d6+7 psychic dmg, and the target falls prone and its immobilized. Miss: Half damage and targets fall prone. Effect: The burst creates a zone that lasts until the end of the encounter. Any enemy that enters the zone falls prone. [COLOR="#FF0000"][B](E) Bastion of mental clarity[/B][/COLOR] (Immediate interrupt; encounter) Close burst 5. Trigger: An enemy hits or misses Marshal Hilkalas with an attack against his Will. Target: Marshal Hilkalas and each ally in burst. Effect: Each target gains a +4 power bonus to Will until the end of Marshal Hilkalas next turn. [COLOR="#FFD700"][B]Spent [/B][COLOR="#FF0000"][B](E) Knight’s move[/B][/COLOR] (Move; encounter) An ally within 10 squares takes a move action as a free action. [/sblock][/COLOR][/COLOR] [/QUOTE]
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