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Adventure: Food of the Gods (DM: ryryguy, Judge: renau1g)
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<blockquote data-quote="ryryguy" data-source="post: 5071015" data-attributes="member: 64945"><p><strong>Port of Call: Fulcrum</strong></p><p></p><p>The <em>Bluebell Lady</em> clears the tip of the headland, revealing a wide, round bay dotted with distant ships sails. Two ships are quite close - galleys, small but fast warships, flying the flag of Daunton. They are a few hundred yards off the inner cliff of the southern "horn".</p><p></p><p>Captain Jardin shouts a few orders and the sailors strike two of the sails, leaving only one flying. The caravel coasts towards a round islet located in almost the exact center of the bay. About a dozen ships are docked there on a ring of wharves that encircles the islet. A small stone fort, also flying Daunton colors, stands on the islet's highest point. There are about a half dozen other buildings of wood and stone.</p><p></p><p>Castofle bounds out on the deck, his duffle once again jangling on his back, and looks out from a rail. <span style="color: DarkOrange">"I always like visiting here,"</span> he says. <span style="color: DarkOrange">"Because of the food and spice markets, yes, but also, it's just..."</span> He makes a circular gesture, indicating the whole of the bay, the islet the cliffs. <span style="color: DarkOrange">"It's sort of breathtaking."</span></p><p></p><p>The <em>Bluebell Lady</em> sails about a third of the way around the islet, pulling up at a wharf next to another Silverships Transit vessel. Captain Jardin addresses you. <span style="color: Blue">"Well, here we are. Welcome to Fulcrum."</span></p><p></p><p>The ship's berth presents a good view of the interior side of the bay and shore of the Isle maybe a mile and a half away. A cluster of buildings is visible on or just back from the coastline; though it's too far to make out details, there are definitely more structures there than on Fulcrum proper. Between the ship and the shore, the water is a light blue color, with streaks of white and grey visible below the surface. Scattered across the water's surface are exposed tips of partially submerged rocks. A few of them might be large enough to be considered tiny islets themselves, though they are all barren. There are also a handful of small boats, skiffs and barges and canoes, bobbing around the area.</p><p></p><p>[sblock=Nature DC 12 (passive)]Judging from the visible rocks and the color of the water, the bay on this side of Fulcrum is quite shallow and clearly impossible for larger vessels to navigate. The tide is in now (although going out); when it's low, even small craft may not have an easy time of things.</p><p>[sblock=Nature DC 17 (active)]You suspect that Fulcrum may be a tidal island, with a natural causeway that connects it to the mainland at low tide, but covered now at high tide.[/sblock][/sblock]</p><p></p><p>The captain notices a few of the adventurers scanning the scene. <span style="color: Blue">"They call that 'Fulcrum-shore',"</span> he says, indicating the buildings on the main Isle. <span style="color: Blue">"And this is 'Fulcrum-sea'. Or they're just both 'Fulcrum'."</span></p></blockquote><p></p>
[QUOTE="ryryguy, post: 5071015, member: 64945"] [b]Port of Call: Fulcrum[/b] The [i]Bluebell Lady[/i] clears the tip of the headland, revealing a wide, round bay dotted with distant ships sails. Two ships are quite close - galleys, small but fast warships, flying the flag of Daunton. They are a few hundred yards off the inner cliff of the southern "horn". Captain Jardin shouts a few orders and the sailors strike two of the sails, leaving only one flying. The caravel coasts towards a round islet located in almost the exact center of the bay. About a dozen ships are docked there on a ring of wharves that encircles the islet. A small stone fort, also flying Daunton colors, stands on the islet's highest point. There are about a half dozen other buildings of wood and stone. Castofle bounds out on the deck, his duffle once again jangling on his back, and looks out from a rail. [color=DarkOrange]"I always like visiting here,"[/color] he says. [color=DarkOrange]"Because of the food and spice markets, yes, but also, it's just..."[/color] He makes a circular gesture, indicating the whole of the bay, the islet the cliffs. [color=DarkOrange]"It's sort of breathtaking."[/color] The [i]Bluebell Lady[/i] sails about a third of the way around the islet, pulling up at a wharf next to another Silverships Transit vessel. Captain Jardin addresses you. [color=Blue]"Well, here we are. Welcome to Fulcrum."[/color] The ship's berth presents a good view of the interior side of the bay and shore of the Isle maybe a mile and a half away. A cluster of buildings is visible on or just back from the coastline; though it's too far to make out details, there are definitely more structures there than on Fulcrum proper. Between the ship and the shore, the water is a light blue color, with streaks of white and grey visible below the surface. Scattered across the water's surface are exposed tips of partially submerged rocks. A few of them might be large enough to be considered tiny islets themselves, though they are all barren. There are also a handful of small boats, skiffs and barges and canoes, bobbing around the area. [sblock=Nature DC 12 (passive)]Judging from the visible rocks and the color of the water, the bay on this side of Fulcrum is quite shallow and clearly impossible for larger vessels to navigate. The tide is in now (although going out); when it's low, even small craft may not have an easy time of things. [sblock=Nature DC 17 (active)]You suspect that Fulcrum may be a tidal island, with a natural causeway that connects it to the mainland at low tide, but covered now at high tide.[/sblock][/sblock] The captain notices a few of the adventurers scanning the scene. [color=Blue]"They call that 'Fulcrum-shore',"[/color] he says, indicating the buildings on the main Isle. [color=Blue]"And this is 'Fulcrum-sea'. Or they're just both 'Fulcrum'."[/color] [/QUOTE]
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