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Adventure: Food of the Gods (DM: ryryguy, Judge: renau1g)
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<blockquote data-quote="ryryguy" data-source="post: 5080330" data-attributes="member: 64945"><p>[sblock=OOC/Judge]Yeah, I knew that was going to come up.</p><p></p><p>There was a discussion about it recently on <a href="http://community.wizards.com/go/thread/view/75882/19686342/Rules_Q38;A_FAQ__ask_a_simple_question?post_id=386697049#386697049" target="_blank">wizards rules forum</a>. (The discussion continues a bit past that first post, interleaved with other stuff.)</p><p></p><p>I think I agree with the position that the follow on effect is not an attack, and since the vulnerability is to "close or area <strong>attacks</strong>" (and the resistance is to "melee or ranged <strong>attacks</strong>"), it doesn't come in to play no matter what the keyword is, that damage doesn't trigger either the resistance or the vulnerability. </p><p></p><p>The same thing would be true with, for example, Cleave - the main damage would be halved, but the follow-on would just be straight damage.</p><p></p><p>(If it were treated as an attack, then I think the strict raw would be that the power has the melee keyword, the follow on effect is not saying to make a second attack, and the close blast just specifies a range; so the damage would trigger the resistance and be halved... which seems kind of dumb and not well in keeping with the fluff, but that's what it would be.)</p><p></p><p>I also agree that the power is poorly written. PP seems to have a lot of those (e.g, Fire Hawk).</p><p></p><p>But what say you, Sir Judge?</p><p></p><p>PS - Don't worry, you do have a controller with you! I believe a couple of you also have dailies that do close bursts or blasts. I'm not going to tell you that you should use your dailies. I will tell you that, at least at this point in the adventure, you shouldn't worry about saving every single last one of your dailies for some uber-difficult final encounter. (Don't just squander them, of course. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />)</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="ryryguy, post: 5080330, member: 64945"] [sblock=OOC/Judge]Yeah, I knew that was going to come up. There was a discussion about it recently on [URL="http://community.wizards.com/go/thread/view/75882/19686342/Rules_Q38;A_FAQ__ask_a_simple_question?post_id=386697049#386697049"]wizards rules forum[/URL]. (The discussion continues a bit past that first post, interleaved with other stuff.) I think I agree with the position that the follow on effect is not an attack, and since the vulnerability is to "close or area [B]attacks[/B]" (and the resistance is to "melee or ranged [B]attacks[/B]"), it doesn't come in to play no matter what the keyword is, that damage doesn't trigger either the resistance or the vulnerability. The same thing would be true with, for example, Cleave - the main damage would be halved, but the follow-on would just be straight damage. (If it were treated as an attack, then I think the strict raw would be that the power has the melee keyword, the follow on effect is not saying to make a second attack, and the close blast just specifies a range; so the damage would trigger the resistance and be halved... which seems kind of dumb and not well in keeping with the fluff, but that's what it would be.) I also agree that the power is poorly written. PP seems to have a lot of those (e.g, Fire Hawk). But what say you, Sir Judge? PS - Don't worry, you do have a controller with you! I believe a couple of you also have dailies that do close bursts or blasts. I'm not going to tell you that you should use your dailies. I will tell you that, at least at this point in the adventure, you shouldn't worry about saving every single last one of your dailies for some uber-difficult final encounter. (Don't just squander them, of course. ;)) [/sblock] [/QUOTE]
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