Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Adventure: Food of the Gods (DM: ryryguy, Judge: renau1g)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ryryguy" data-source="post: 5081837" data-attributes="member: 64945"><p>[sblock=ooc]Possibly my last update of the evening... it's my wife's birthday. (Super Bowl? What's that?)[/sblock]</p><p></p><p></p><p></p><p>[sblock=ooc]Attack of opportunity... narrowly misses. It would have hit, but for the halfling +2 AC vs. opportunity attacks. I'll go ahead and reveal the slinger AC anyhow - they are AC 16.</p><p></p><p>Jumping bullrush is fine, love it! It does hit and push the scimitar wielding man 1 square... I guess you get to decide, I11 I12 or I13. Chaku ends in J13. I think you will still take falling damage however, you need Acrobatics and not Athletics to mitigate falling damage. But since you have a bad-guy cushion, I'll also apply half the damage to the bad guy - <a href="http://invisiblecastle.com/roller/view/2398550/" target="_blank">9 damage</a>, ouch! So 4 to each of you (after your DR).</p><p></p><p>Oh and you used your AP here, right?[/sblock]</p><p></p><p></p><p></p><p>[sblock=ooc]Sorry about that. I'll post a fully updated status block at the end of this post.[/sblock]</p><p></p><p></p><p>[sblock=ooc]Ah, right, I was confusing opportunity and immediate actions... So the swarm could shift, but I'll just keep it where it is to avoid any need for retcons.[/sblock]</p><p></p><p></p><p>[sblock=ooc]<a href="http://invisiblecastle.com/roller/view/2398556/" target="_blank">Swarm fire damage (1d6=3)</a> No one is adjacent to swarms but Jynxx, correct. 10 damage, correct.</p><p></p><p>Now here's the bad news. As you pass by the tree at N/O 8/9, the pods hanging from the tree quiver and fall to the ground, where they explode into a noxious cloud of green gas! This fills a 10x20 squares from N8->O11. This is also now lightly obscured terrain (doesn't affect LoS though). </p><p></p><p>The cloud hits Papo <a href="http://invisiblecastle.com/roller/view/2398567/" target="_blank">with a 19 vs Fort for 4 damage</a>, plus 5 ongoing poison. This knocks him prone in square O10 ending his movement. (You can only be knocked prone when the trap initially goes off, passing through the cloud now will subject you to an attack but it can't knock you prone.)</p><p></p><p>(I now have Papo at 22 HP but I'm doing this quickly and might have missed something.)</p><p></p><p>[sblock=Gas Cloud]</p><p><strong>Gas Cloud</strong></p><p>Trigger: Creature enters or starts turn in area</p><p>Attack: +5 vs Fortitude</p><p>Hit: 1d10 damage plus ongoing 5 poison damage (save ends). A character cannot succeed on a saving throw against the acid until he or she is out of the poison gas cloud.</p><p>Countermeasures:</p><p>Athletics check (DC ??) to pass through without being attacked; must end movement outside the area.</p><p>(Before the trap is set off there might be ways to set it off prematurely; TBD if/when you spot another one.)[/sblock][/sblock]</p><p></p><p></p><p>[sblock=ooc]Yes it hit, it's up to you where to push him, one square so your choice of I12 I13 or I14. (Krassus is in J12, I14 would move the bad guy nonadjacent.)[/sblock]</p><p></p><p>[sblock=Status]</p><p>19 Kaeysari - S12 - <span style="color: Yellow">15/28</span> (8/10) AP: 1 - +2 def EoKNT, longtooth shifting</p><p>18 Jynxx - S11 - 24/24 (8/8) AP: 1</p><p>15 -- BAD GUYS --</p><p>Scimitar Man - J13 -0 - prone</p><p>Swarm Q - S10 - -18 - marked by Papo, 3 damage on OA EoCNT</p><p>Swarm X - P14 - -21 - -2 Atk EoJNT, marked by Papo, 3 damage on OA EoCNT</p><p>Slinger F - (??) - -0 - (hidden/out of sight)</p><p>Slinger J - (??) -0 - (hidden/out of sight)</p><p>7 Papolstaanas - O10 - <span style="color: Yellow">22/35</span> (12/13) AP: 1 - prone, ongoing 5 poison</p><p>4 Cillani - S15 - 23/23 (7/7) AP: 1</p><p>2 Chaku - L13 - <span style="color: Yellow">21/33</span> (11/12) AP: 0</p><p>1 Azryah - U11 - 28/28 (9/9) AP: 1</p><p>0 KRASSUS - J12 - 2 hits [/sblock]</p><p>[sblock=Updated Map]</p><p>Edit: Chaku and Scimitar Man's positions <strong>are</strong> correct.</p><p><img src="http://i737.photobucket.com/albums/xx14/ryryguy_l4w/FOG_Plantation/plantation8.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock]</p></blockquote><p></p>
[QUOTE="ryryguy, post: 5081837, member: 64945"] [sblock=ooc]Possibly my last update of the evening... it's my wife's birthday. (Super Bowl? What's that?)[/sblock] [sblock=ooc]Attack of opportunity... narrowly misses. It would have hit, but for the halfling +2 AC vs. opportunity attacks. I'll go ahead and reveal the slinger AC anyhow - they are AC 16. Jumping bullrush is fine, love it! It does hit and push the scimitar wielding man 1 square... I guess you get to decide, I11 I12 or I13. Chaku ends in J13. I think you will still take falling damage however, you need Acrobatics and not Athletics to mitigate falling damage. But since you have a bad-guy cushion, I'll also apply half the damage to the bad guy - [url=http://invisiblecastle.com/roller/view/2398550/]9 damage[/url], ouch! So 4 to each of you (after your DR). Oh and you used your AP here, right?[/sblock] [sblock=ooc]Sorry about that. I'll post a fully updated status block at the end of this post.[/sblock] [sblock=ooc]Ah, right, I was confusing opportunity and immediate actions... So the swarm could shift, but I'll just keep it where it is to avoid any need for retcons.[/sblock] [sblock=ooc][url=http://invisiblecastle.com/roller/view/2398556/]Swarm fire damage (1d6=3)[/url] No one is adjacent to swarms but Jynxx, correct. 10 damage, correct. Now here's the bad news. As you pass by the tree at N/O 8/9, the pods hanging from the tree quiver and fall to the ground, where they explode into a noxious cloud of green gas! This fills a 10x20 squares from N8->O11. This is also now lightly obscured terrain (doesn't affect LoS though). The cloud hits Papo [url=http://invisiblecastle.com/roller/view/2398567/]with a 19 vs Fort for 4 damage[/url], plus 5 ongoing poison. This knocks him prone in square O10 ending his movement. (You can only be knocked prone when the trap initially goes off, passing through the cloud now will subject you to an attack but it can't knock you prone.) (I now have Papo at 22 HP but I'm doing this quickly and might have missed something.) [sblock=Gas Cloud] [b]Gas Cloud[/b] Trigger: Creature enters or starts turn in area Attack: +5 vs Fortitude Hit: 1d10 damage plus ongoing 5 poison damage (save ends). A character cannot succeed on a saving throw against the acid until he or she is out of the poison gas cloud. Countermeasures: Athletics check (DC ??) to pass through without being attacked; must end movement outside the area. (Before the trap is set off there might be ways to set it off prematurely; TBD if/when you spot another one.)[/sblock][/sblock] [sblock=ooc]Yes it hit, it's up to you where to push him, one square so your choice of I12 I13 or I14. (Krassus is in J12, I14 would move the bad guy nonadjacent.)[/sblock] [sblock=Status] 19 Kaeysari - S12 - [color=Yellow]15/28[/color] (8/10) AP: 1 - +2 def EoKNT, longtooth shifting 18 Jynxx - S11 - 24/24 (8/8) AP: 1 15 -- BAD GUYS -- Scimitar Man - J13 -0 - prone Swarm Q - S10 - -18 - marked by Papo, 3 damage on OA EoCNT Swarm X - P14 - -21 - -2 Atk EoJNT, marked by Papo, 3 damage on OA EoCNT Slinger F - (??) - -0 - (hidden/out of sight) Slinger J - (??) -0 - (hidden/out of sight) 7 Papolstaanas - O10 - [color=Yellow]22/35[/color] (12/13) AP: 1 - prone, ongoing 5 poison 4 Cillani - S15 - 23/23 (7/7) AP: 1 2 Chaku - L13 - [color=Yellow]21/33[/color] (11/12) AP: 0 1 Azryah - U11 - 28/28 (9/9) AP: 1 0 KRASSUS - J12 - 2 hits [/sblock] [sblock=Updated Map] Edit: Chaku and Scimitar Man's positions [b]are[/b] correct. [IMG]http://i737.photobucket.com/albums/xx14/ryryguy_l4w/FOG_Plantation/plantation8.png[/IMG][/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Adventure: Food of the Gods (DM: ryryguy, Judge: renau1g)
Top