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Adventure: Food of the Gods (DM: ryryguy, Judge: renau1g)
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<blockquote data-quote="Mezegis" data-source="post: 5084702" data-attributes="member: 87105"><p>Chaku staggers slightly as the venom courses through his veins sapping his strength. Vision blurring he wipes at his eyes, trying to shake away the befuddlement of his serpentine foe. Seeing Azryah strike true, he grins slightly as he circles to catch the foe between their two weapons. Howling like his ancestors of yor, he strikes out at the wereserpent, a look of anguish washing over him as it is clear his strike will miss. </p><p> </p><p>Azryah shouts out a prayer to her god, and Chaku feels the wheels of fate shift and the errant blow begin to twist toward the one Azryah has decreed must fall. Fueled by the anger of a fallen comrade, Chaku's muscles bulge as his divinely guided strike blasts through the snakeman's legs, rending flesh and bone. </p><p> </p><p>Chaku unleashes a warcry of triumph as his foe falls, invigorating himself. <span style="color: sienna">No, you,</span><span style="color: white"> he says to the body. </span></p><p></p><p><span style="color: white">Seeing the now revealed halfling, he launches himself at the slinger, blood and gore trailing from has maul as he charges, bellowing dwarven curses as he goes. Alas, the venom still coursed through his veins, and the halfling easily ducked under the swing, a mumbling a slight snicker. </span></p><p> </p><p>[sblock=Mechanics]Move Action: Shift one square up to j14, flanking the wereserpent.</p><p>Standard Action: Howling Stike: <a href="http://www.hwx.it/wizards.com/dice.php?sid=3737#126405" target="_blank">1d20+6-2+2=10 1d20+6-2+2=17 3d6+4=16</a> Hits due to the 2nd roll for 16/2= 8 damage and dropping him.</p><p>Free Action: Rageblood vigor means I gain 4 Temp HP and I can activate the Swift Charge encounter power.</p><p>Swift Charge Action: Howling Strike on slinger, moving to H8, not going through the trees. <a href="http://www.hwx.it/wizards.com/dice.php?sid=3737#126406" target="_blank">1d20+6-2+1=7 3d6+4=14</a> Miss, DOH!</p><p>Saving throw: <a href="http://www.hwx.it/wizards.com/dice.php?sid=3737#126407" target="_blank">1d20=1</a> Sheesh, can I get break, only 2 of my last 7 have been above a 4![/sblock]</p><p> </p><p>[sblock=Chaku's stats]<a href="http://www.enworld.org/wiki/index.php/L4W:PC:Chaku_%28Mezegis%29" target="_blank"><strong><span style="color: #800080">Chaku</span></strong></a> - Goliath Barbarian 1</p><p>Passive Perception 12, Passive Insight 12</p><p>AC 18, Fort 16, Reflex 12, Will 13</p><p>HP <span style="color: red">2+4/33</span>, Bloodied 16, Surge Value 8, Surges 11/12</p><p>Speed 6, Initiative +1</p><p>Action Points: 0, <s><span style="color: red">Second wind</span></s></p><p>At-Will Powers: <span style="color: green">Howling Strike</span>, <span style="color: green">Howl of Fury</span></p><p>Encounter Powers: <span style="color: red">Avalanche Strike</span>, <s><span style="color: red">Swift Charge</span></s>, <s><span style="color: red">Stone's Endurance</span></s></p><p>Daily Powers: <span style="color: gray">Bloodhunt Rage</span></p><p><span style="color: silver"><span style="font-size: 9px">Racial Features: Mountain's Tenacity, Powerful Athlete, Stone's Endurance</span></span></p><p><span style="color: silver"><span style="font-size: 9px">Class Features: Barbarian Agility, Feral Might, Rageblood Vigor, Rampage</span></span></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Mezegis, post: 5084702, member: 87105"] Chaku staggers slightly as the venom courses through his veins sapping his strength. Vision blurring he wipes at his eyes, trying to shake away the befuddlement of his serpentine foe. Seeing Azryah strike true, he grins slightly as he circles to catch the foe between their two weapons. Howling like his ancestors of yor, he strikes out at the wereserpent, a look of anguish washing over him as it is clear his strike will miss. Azryah shouts out a prayer to her god, and Chaku feels the wheels of fate shift and the errant blow begin to twist toward the one Azryah has decreed must fall. Fueled by the anger of a fallen comrade, Chaku's muscles bulge as his divinely guided strike blasts through the snakeman's legs, rending flesh and bone. Chaku unleashes a warcry of triumph as his foe falls, invigorating himself. [COLOR=sienna]No, you,[/COLOR][COLOR=white] he says to the body. [/COLOR] [COLOR=white]Seeing the now revealed halfling, he launches himself at the slinger, blood and gore trailing from has maul as he charges, bellowing dwarven curses as he goes. Alas, the venom still coursed through his veins, and the halfling easily ducked under the swing, a mumbling a slight snicker. [/COLOR] [sblock=Mechanics]Move Action: Shift one square up to j14, flanking the wereserpent. Standard Action: Howling Stike: [URL="http://www.hwx.it/wizards.com/dice.php?sid=3737#126405"]1d20+6-2+2=10 1d20+6-2+2=17 3d6+4=16[/URL] Hits due to the 2nd roll for 16/2= 8 damage and dropping him. Free Action: Rageblood vigor means I gain 4 Temp HP and I can activate the Swift Charge encounter power. Swift Charge Action: Howling Strike on slinger, moving to H8, not going through the trees. [URL="http://www.hwx.it/wizards.com/dice.php?sid=3737#126406"]1d20+6-2+1=7 3d6+4=14[/URL] Miss, DOH! Saving throw: [URL="http://www.hwx.it/wizards.com/dice.php?sid=3737#126407"]1d20=1[/URL] Sheesh, can I get break, only 2 of my last 7 have been above a 4![/sblock] [sblock=Chaku's stats][URL="http://www.enworld.org/wiki/index.php/L4W:PC:Chaku_%28Mezegis%29"][B][COLOR=#800080]Chaku[/COLOR][/B][/URL] - Goliath Barbarian 1 Passive Perception 12, Passive Insight 12 AC 18, Fort 16, Reflex 12, Will 13 HP [COLOR=red]2+4/33[/COLOR], Bloodied 16, Surge Value 8, Surges 11/12 Speed 6, Initiative +1 Action Points: 0, [s][COLOR=red]Second wind[/COLOR][/s][COLOR=red][/COLOR] At-Will Powers: [COLOR=green]Howling Strike[/COLOR], [COLOR=green]Howl of Fury[/COLOR] Encounter Powers: [COLOR=red]Avalanche Strike[/COLOR], [s][COLOR=red]Swift Charge[/COLOR][/s][COLOR=red][/COLOR], [s][COLOR=red]Stone's Endurance[/COLOR][/s][COLOR=red][/COLOR] Daily Powers: [COLOR=gray]Bloodhunt Rage[/COLOR] [COLOR=silver][SIZE=1]Racial Features: Mountain's Tenacity, Powerful Athlete, Stone's Endurance[/SIZE][/COLOR] [COLOR=silver][SIZE=1]Class Features: Barbarian Agility, Feral Might, Rageblood Vigor, Rampage[/SIZE][/COLOR] [/sblock] [/QUOTE]
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