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Adventure: Food of the Gods (DM: ryryguy, Judge: renau1g)
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<blockquote data-quote="LadyLaw" data-source="post: 5200488" data-attributes="member: 87417"><p>With one of their enemies getting away and another starting to run, Azryah quickly assesses the best way to get to the other shore. Unfortunately, her quick assessment turns up options she isn't much fond of.</p><p></p><p><em><span style="color: PaleGreen">The current is moving too swiftly for me to cross the river directly with any speed,</span></em><span style="color: PaleGreen"> <span style="color: White">she thought,</span></span><em><span style="color: PaleGreen"> but I'm certain I can't jump the bridge gap either.</span></em></p><p></p><p>She began moving toward the bridge with haste and suddenly decided the best option was to split the difference. As she reached the edge of the bridge gap closest to her, she vaulted over the side and into the deep part section of the river. It was an effort to hold to her weapon, but she managed, and came up spluttering and began swimming toward the opposite shore.</p><p></p><p><span style="color: DarkGreen">"You snake creatures are twisty, but you aren't immune to Merkari's justice!"</span> she called to the Pale Man as she worked her way toward him.</p><p></p><p>[sblock=Mechanics]</p><p><strong>Move & Standard:</strong> double move to dive over the edge of the bridge into the water with a "running" start (no actual run action, just double normal move). <a href="http://www.hwx.it/wizards.com/dice.php?sid=4077#133606" target="_blank">1d20+6=16</a> Take-off for the jump is K5 - I'm aiming for row M, but I'm uncertain if this jump lands me in column 8 or column 9 since it exceeds 3 squares by a small fraction. I'll take 9 if I can get it, but 8 is sufficient.</p><p><strong>Minor:</strong> Oath of Enmity on the Pale Man</p><p></p><p><strong>Question:</strong> Unsure if I need a second athletics check after landing to say I'm at the surface. I leaned toward no, but if you want me to make one I will.</p><p></p><p><strong>Future: </strong>Planning on triggering Divine Guidance on Chaku if he's in range when he goes for the Pale Man, since he said he's going for his big damage attack. Want to make sure that goes off. (he's also the only one likely enough to end up in range anyway)[/sblock]</p><p></p><p>[sblock=Azryah Mini-stats]<a href="http://l4w.wikia.com/wiki/L4W:PC:Azryah_%28Ladylaw%29" target="_blank"><strong>Azryah</strong></a> - Female Deva Avenger (Censure: Retribution) 1</p><p>Passive Perception: 19, Passive Insight: 14</p><p>AC:16, Fort:13, Ref:14, Will:15 -- Speed:6</p><p>HP:<span style="color: Yellow">15/28</span>, Bloodied:14, Surge Value:7, Surges Left: 4/9</p><p>Action Points: 0, MI Daily Uses: 1, Second Wind: not used</p><p>Powers: <span style="color: DarkGreen">Bond of Retribution, Radiant Vengeance, Frost Greatsword +1 Cold DMG On/Off</span></p><p> <span style="color: Red"><s>Oath of Enmity</s>, <s>Avenging Echo</s>, <s>Memory of a Thousand Lifetimes</s>, <s>Channel Divinity: Abjure Undead, Channel Divinity: Divine Guidance</s></span></p><p> <span style="color: DimGray"><s>Argent Mantle</s>, <s>Frost Greatsword +1 DMG&Slow</s></span></p><p> </p><p> <strong>Damage Resistence:</strong> 5 vs. Necrotic & Radiant</p><p> <strong>Special:</strong> +1 to all defenses vs. attacks by bloodied creatures</p><p> <strong>Censure of Retribution:</strong> When any enemy other than my Oath of Enmity target hits me, I gain a +3 bonus to damage rolls against my Oath of Enmity target until the end of my next turn. This bonus is cumulative.[/sblock]</p></blockquote><p></p>
[QUOTE="LadyLaw, post: 5200488, member: 87417"] With one of their enemies getting away and another starting to run, Azryah quickly assesses the best way to get to the other shore. Unfortunately, her quick assessment turns up options she isn't much fond of. [I][COLOR=PaleGreen]The current is moving too swiftly for me to cross the river directly with any speed,[/COLOR][/I][COLOR=PaleGreen] [COLOR=White]she thought,[/COLOR][/COLOR][I][COLOR=PaleGreen] but I'm certain I can't jump the bridge gap either.[/COLOR][/I] She began moving toward the bridge with haste and suddenly decided the best option was to split the difference. As she reached the edge of the bridge gap closest to her, she vaulted over the side and into the deep part section of the river. It was an effort to hold to her weapon, but she managed, and came up spluttering and began swimming toward the opposite shore. [COLOR=DarkGreen]"You snake creatures are twisty, but you aren't immune to Merkari's justice!"[/COLOR] she called to the Pale Man as she worked her way toward him. [sblock=Mechanics] [B]Move & Standard:[/B] double move to dive over the edge of the bridge into the water with a "running" start (no actual run action, just double normal move). [URL="http://www.hwx.it/wizards.com/dice.php?sid=4077#133606"]1d20+6=16[/URL] Take-off for the jump is K5 - I'm aiming for row M, but I'm uncertain if this jump lands me in column 8 or column 9 since it exceeds 3 squares by a small fraction. I'll take 9 if I can get it, but 8 is sufficient. [B]Minor:[/B] Oath of Enmity on the Pale Man [B]Question:[/B] Unsure if I need a second athletics check after landing to say I'm at the surface. I leaned toward no, but if you want me to make one I will. [B]Future: [/B]Planning on triggering Divine Guidance on Chaku if he's in range when he goes for the Pale Man, since he said he's going for his big damage attack. Want to make sure that goes off. (he's also the only one likely enough to end up in range anyway)[/sblock] [sblock=Azryah Mini-stats][URL="http://l4w.wikia.com/wiki/L4W:PC:Azryah_%28Ladylaw%29"][B]Azryah[/B][/URL] - Female Deva Avenger (Censure: Retribution) 1 Passive Perception: 19, Passive Insight: 14 AC:16, Fort:13, Ref:14, Will:15 -- Speed:6 HP:[COLOR=Yellow]15/28[/COLOR], Bloodied:14, Surge Value:7, Surges Left: 4/9 Action Points: 0, MI Daily Uses: 1, Second Wind: not used Powers: [COLOR=DarkGreen]Bond of Retribution, Radiant Vengeance, Frost Greatsword +1 Cold DMG On/Off[/COLOR] [COLOR=Red][s]Oath of Enmity[/s], [s]Avenging Echo[/s], [s]Memory of a Thousand Lifetimes[/s], [s]Channel Divinity: Abjure Undead, Channel Divinity: Divine Guidance[/s][/COLOR] [COLOR=DimGray][s]Argent Mantle[/s], [s]Frost Greatsword +1 DMG&Slow[/s][/COLOR] [B]Damage Resistence:[/B] 5 vs. Necrotic & Radiant [B]Special:[/B] +1 to all defenses vs. attacks by bloodied creatures [B]Censure of Retribution:[/B] When any enemy other than my Oath of Enmity target hits me, I gain a +3 bonus to damage rolls against my Oath of Enmity target until the end of my next turn. This bonus is cumulative.[/sblock] [/QUOTE]
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Adventure: Food of the Gods (DM: ryryguy, Judge: renau1g)
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