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General Tabletop Discussion
*TTRPGs General
Adventure Game vs. Basic Set
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<blockquote data-quote="WSmith" data-source="post: 183079" data-attributes="member: 106"><p>I sure do. I love the Adventure Game. I think it is the most under-rated product in the whole 3rd edition line to teach new players. </p><p></p><p>BUT</p><p></p><p>The one major downfall is the lack of CharGen. I actually have stripped out all of the info to make a document for such. I just haven't had the time to type it out. It goes to fifth level, mostly so that wizards can get everyone's favorite 3rd level spells. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> built from the foundation of the AG it has:</p><p></p><p>Classes: Ftr, Wiz, Clr, and Rog. </p><p>Races: H, Dw, El, Hflg. </p><p>Spells: more from the PHB, but not too many to overwhelm</p><p>Equipment: more than the AG but slightly cropped from the PHB</p><p>Pre-Generated charts for skill points by level and INT. </p><p></p><p></p><p>The benefit is that, many of us grognards remember, creating characters with the Basic set was so fast and so simple. You could put the whole character sheet on one side of the paper. There were very little rules to get in the way of chargen. Heck sometimes, my old group and I would play BD&D with our advanced characters. That is what I seek. A simple version of D&D. No one makes it, so I did for myslef (it could possibly be printed under OGL, but not d20 STL cause it addresses CharGen, unless WOTC printed it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ). I hope I can translate my notes sometime soon.</p></blockquote><p></p>
[QUOTE="WSmith, post: 183079, member: 106"] I sure do. I love the Adventure Game. I think it is the most under-rated product in the whole 3rd edition line to teach new players. BUT The one major downfall is the lack of CharGen. I actually have stripped out all of the info to make a document for such. I just haven't had the time to type it out. It goes to fifth level, mostly so that wizards can get everyone's favorite 3rd level spells. :D built from the foundation of the AG it has: Classes: Ftr, Wiz, Clr, and Rog. Races: H, Dw, El, Hflg. Spells: more from the PHB, but not too many to overwhelm Equipment: more than the AG but slightly cropped from the PHB Pre-Generated charts for skill points by level and INT. The benefit is that, many of us grognards remember, creating characters with the Basic set was so fast and so simple. You could put the whole character sheet on one side of the paper. There were very little rules to get in the way of chargen. Heck sometimes, my old group and I would play BD&D with our advanced characters. That is what I seek. A simple version of D&D. No one makes it, so I did for myslef (it could possibly be printed under OGL, but not d20 STL cause it addresses CharGen, unless WOTC printed it ;) ). I hope I can translate my notes sometime soon. [/QUOTE]
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