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Adventure idea for a dead gnome tinkerer
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<blockquote data-quote="Evil_Dead_Jedi" data-source="post: 4632889" data-attributes="member: 77685"><p>Part Five</p><p> </p><p>Now they can return to BDR and finish the book. Once they do, the clockwork stone gets fully imbued with the soul of the demon and a final showdown can commence.</p><p> </p><p>Some options to make the fight more fun is the demon escaping and making his way to BDR, causing havoc in town.</p><p> </p><p>Having the demon escape BDR and the pcs having to track him down, etc.</p><p> </p><p>---</p><p> </p><p>So that is the basic gist of the story. Of course there may be other scenes that can add flavor to the story, but that is the basics of it.</p><p> </p><p>Any thoughts or ideas as to things that might make the adventure come alive better for the DM and the players? You like it, it has potential, it's merely ok, it sucks, i suck as a story writer, you want to use this as the basis for an adventure too?</p></blockquote><p></p>
[QUOTE="Evil_Dead_Jedi, post: 4632889, member: 77685"] Part Five Now they can return to BDR and finish the book. Once they do, the clockwork stone gets fully imbued with the soul of the demon and a final showdown can commence. Some options to make the fight more fun is the demon escaping and making his way to BDR, causing havoc in town. Having the demon escape BDR and the pcs having to track him down, etc. --- So that is the basic gist of the story. Of course there may be other scenes that can add flavor to the story, but that is the basics of it. Any thoughts or ideas as to things that might make the adventure come alive better for the DM and the players? You like it, it has potential, it's merely ok, it sucks, i suck as a story writer, you want to use this as the basis for an adventure too? [/QUOTE]
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