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<blockquote data-quote="Iron Sky" data-source="post: 6759680" data-attributes="member: 60965"><p>I actually played a game that had a group of criminals and a group of cops in a near-future dystopic future setting. It started off being totally awesome, then the criminals pulled their first heist and took their time enough that the cops could show up. The campaign ended in session 2 with a massive firefight that killed most of both groups and leveled a city block.</p><p></p><p></p><p></p><p>Every Star Wars game I've run since Middle School is this. I've run campaigns in d6 1 and 2e, several versions of d20 (including Saga), and a few sessions of the new FFG one. It's one of those campaigns that I could literally have 5 strangers show up with characters made right now and be able to instantly run a ten hour session. We've never done the "default" Heroes of the Alliance fighting the Evil Empire, and the few Jedi characters we've ever had have fallen to the dark side and become terrifying assassins or syndicate bosses or the like.</p><p></p><p>I would love to run an Epic or even try a 5e D&D game in the setting I've been working on for years. The general plot thread would be roughly equivalent to the child Empress of Japan and her twin brother being kidnapped in 40AD and the party are a group of misfits, bounty-hunters, wanderers and the like hired by the Secret Society in charge of protecting Emperors and sent across fantasy Asia, Mongolia, Rome, Gaul, Africa, and Britain attempting to recapture the Empress from the demon that kidnapped her. Oh, and the Immortal Beasts have started up the Vengeful Crusade, waging war against man for excessive trapping and hunting and encroachment on the wilds. And "Gaul" is invading "Rome" while Rome is in the midst of a civil war. Think Princess Mononoke meets Marco Polo meets Julius Caesar meets Seven Samurai meets Ninja Scrolls meets Vikings meets Spirited Away with a thread of addicting, dangerously powerful magic spliced through it. A lot of meets, I know, but I've been working on it for years.</p><p></p><p>Sadly my gaming group has become a "one GM" group - and I'm not the one. Hopefully I can talk them into letting me run a game, other wise I'll have to set off into the wilds to create a new group before I explode in a gory font of repressed creative energy. :/</p></blockquote><p></p>
[QUOTE="Iron Sky, post: 6759680, member: 60965"] I actually played a game that had a group of criminals and a group of cops in a near-future dystopic future setting. It started off being totally awesome, then the criminals pulled their first heist and took their time enough that the cops could show up. The campaign ended in session 2 with a massive firefight that killed most of both groups and leveled a city block. Every Star Wars game I've run since Middle School is this. I've run campaigns in d6 1 and 2e, several versions of d20 (including Saga), and a few sessions of the new FFG one. It's one of those campaigns that I could literally have 5 strangers show up with characters made right now and be able to instantly run a ten hour session. We've never done the "default" Heroes of the Alliance fighting the Evil Empire, and the few Jedi characters we've ever had have fallen to the dark side and become terrifying assassins or syndicate bosses or the like. I would love to run an Epic or even try a 5e D&D game in the setting I've been working on for years. The general plot thread would be roughly equivalent to the child Empress of Japan and her twin brother being kidnapped in 40AD and the party are a group of misfits, bounty-hunters, wanderers and the like hired by the Secret Society in charge of protecting Emperors and sent across fantasy Asia, Mongolia, Rome, Gaul, Africa, and Britain attempting to recapture the Empress from the demon that kidnapped her. Oh, and the Immortal Beasts have started up the Vengeful Crusade, waging war against man for excessive trapping and hunting and encroachment on the wilds. And "Gaul" is invading "Rome" while Rome is in the midst of a civil war. Think Princess Mononoke meets Marco Polo meets Julius Caesar meets Seven Samurai meets Ninja Scrolls meets Vikings meets Spirited Away with a thread of addicting, dangerously powerful magic spliced through it. A lot of meets, I know, but I've been working on it for years. Sadly my gaming group has become a "one GM" group - and I'm not the one. Hopefully I can talk them into letting me run a game, other wise I'll have to set off into the wilds to create a new group before I explode in a gory font of repressed creative energy. :/ [/QUOTE]
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