Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Adventure in Sigil?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Infiniti2000" data-source="post: 4996290" data-attributes="member: 31734"><p>A plague doesn't sound forced. Trying to make the players slaves sounds forced. First of all, it can't be a guarantee success. If it is, you'll likely end up killing one or more PCs or it will really look like railroading. As a PC, I would fight to the death to avoid slavery at the hands of the neogi. Or, flee. So, no I don't think that path will work well at all.</p><p></p><p>If you're main goal is to make Sigil block its portals, there are other choices than plagues. For one thing, I'm not convinced that Sigil would give a crap to protect others so far that it would quarantine itself. Another option is that something important to Sigil itself is stolen. This could be an artifact or something, and doesn't even need to be magical, could simply be some historical document wherein the treaty amongst all the Powers were signed to maintain peace. The guards lock down all portals, all teleportation magic is blocked, etc. The PCs want to leave and the most expedient route is finding the thief(ves). Clearly, this has a lot of opportunities involving roleplaying and/or combats. Others might want to leave and there could be wild accusations everywhere with guards simply throwing everyone into the slammer. Want an enemy in the slammer? Accuse him! Think McCarthyism here.</p><p></p><p>Another way to seal the city is simply beseige it or attack it! Mephistopheles might simply take matters into his own hands and use brute force. Maybe he (or someone else like Orcus) is not attacking the city directly, but instead trying to get someone. "Send out the chairman or the city suffers." Of course, this has problems in terms of peace treaties and such, but those could be RP opportunities for the PCs, too.</p></blockquote><p></p>
[QUOTE="Infiniti2000, post: 4996290, member: 31734"] A plague doesn't sound forced. Trying to make the players slaves sounds forced. First of all, it can't be a guarantee success. If it is, you'll likely end up killing one or more PCs or it will really look like railroading. As a PC, I would fight to the death to avoid slavery at the hands of the neogi. Or, flee. So, no I don't think that path will work well at all. If you're main goal is to make Sigil block its portals, there are other choices than plagues. For one thing, I'm not convinced that Sigil would give a crap to protect others so far that it would quarantine itself. Another option is that something important to Sigil itself is stolen. This could be an artifact or something, and doesn't even need to be magical, could simply be some historical document wherein the treaty amongst all the Powers were signed to maintain peace. The guards lock down all portals, all teleportation magic is blocked, etc. The PCs want to leave and the most expedient route is finding the thief(ves). Clearly, this has a lot of opportunities involving roleplaying and/or combats. Others might want to leave and there could be wild accusations everywhere with guards simply throwing everyone into the slammer. Want an enemy in the slammer? Accuse him! Think McCarthyism here. Another way to seal the city is simply beseige it or attack it! Mephistopheles might simply take matters into his own hands and use brute force. Maybe he (or someone else like Orcus) is not attacking the city directly, but instead trying to get someone. "Send out the chairman or the city suffers." Of course, this has problems in terms of peace treaties and such, but those could be RP opportunities for the PCs, too. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Adventure in Sigil?
Top