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Adventure in the Open Skies: The Liralen Irregulars (Eberron, Updated 5/10)
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<blockquote data-quote="Micah" data-source="post: 4071244" data-attributes="member: 16412"><p>This is great timing PhoenixAsh! I just realized that these posts will save me a lot of time in discussing "site history" in our upcoming game.</p><p></p><p>Some DM background on the session posted:</p><p>Colrac Hall in Godsgate was pierced by one of the spires or spinnerets from the Glass Tower when it collapsed. The spire landed upsidedown and it's internal construction was such that several levels survived fairly intact. Most of these levels used to belong to a group of "entreprenuers" who were breeding blink dogs. They also had a training facility in the form of a maze on one of the levels. Some of the dogs survived and Ravers found and befriended the creatures.</p><p></p><p>It all sounded very unique and a lot of fun. An upsidedown maze with blink dogs. It would be a lot of fun for a smaller party. At the time we had seven PCs navigating the area and it took an entire session to get through the maze. By the end of the evening it felt slowgoing and not very satisfying.</p><p></p><p>We learned about the advantages of large open combat spaces through that game. * Thankfully our next session started out quickly, the negotiation with the memmelith was fast paced and Ruel's decision to use his <em>disguise self </em> in a rather untraditional way kept us on our toes trying to react.</p><p></p><p></p><p></p><p>*Which has produced some really interesting maps including a very spacious bathroom. . . . <img src="http://www.enworld.org/forum/images/smilies/nervous.png" class="smilie" loading="lazy" alt=":heh:" title="Nervous Laugh :heh:" data-shortname=":heh:" /></p></blockquote><p></p>
[QUOTE="Micah, post: 4071244, member: 16412"] This is great timing PhoenixAsh! I just realized that these posts will save me a lot of time in discussing "site history" in our upcoming game. Some DM background on the session posted: Colrac Hall in Godsgate was pierced by one of the spires or spinnerets from the Glass Tower when it collapsed. The spire landed upsidedown and it's internal construction was such that several levels survived fairly intact. Most of these levels used to belong to a group of "entreprenuers" who were breeding blink dogs. They also had a training facility in the form of a maze on one of the levels. Some of the dogs survived and Ravers found and befriended the creatures. It all sounded very unique and a lot of fun. An upsidedown maze with blink dogs. It would be a lot of fun for a smaller party. At the time we had seven PCs navigating the area and it took an entire session to get through the maze. By the end of the evening it felt slowgoing and not very satisfying. We learned about the advantages of large open combat spaces through that game. * Thankfully our next session started out quickly, the negotiation with the memmelith was fast paced and Ruel's decision to use his [I]disguise self [/I] in a rather untraditional way kept us on our toes trying to react. *Which has produced some really interesting maps including a very spacious bathroom. . . . :heh: [/QUOTE]
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Adventure in the Open Skies: The Liralen Irregulars (Eberron, Updated 5/10)
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