Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Adventure: Into the Wild
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mal Malenkirk" data-source="post: 5219146" data-attributes="member: 834"><p>[sblock=Metavoid]Um, it's a tricky, but when you are splashing healing on the second target, you are in effect using a power on him. Unlike most power, it isn't spelled out that the this a secondary target but in effect that's what it is. My ruling for the adventure, anyway. Use it!</p><p>[/sblock]</p><p></p><p>[sblock=Tactics]Now that the fight is over, I don't mind telling you I am surprised at how passively you took the Swarm's aura.</p><p></p><p>Barring any special mobility power, you can at least shift away from the swarm at least one round out of two. </p><p></p><p>Round 1:Move into contact, attack, get hit by the aura at the start of next turn)</p><p>Round 2:Already in contact, attack, shift away, do NOT get hit by the aura (unless the swarm follows you, but if it does, your <u>allies</u> won't be in the aura at the beginning of their turn... Either way, fewer free basic attack against the party)</p><p></p><p>Rinse and Repeat. You let the swarm get in way more attack than it could have if youd had shifted in and out of the aura. Remember that for the next time!</p><p>[/sblock]</p><p></p><p>[sblock=Actions]</p><p>Ibram forgot his save: </p><p><a href="http://invisiblecastle.com/roller/view/2573637/" target="_blank">save (1d20=19)</a></p><p></p><p>+5 thp went to Rocco by default</p><p></p><p>Swarm</p><p><a href="http://invisiblecastle.com/roller/view/2573650/" target="_blank">Swarm vs Renquist AC (1d20+8=10, 1d6+3=8)</a> miss</p><p></p><p>Aura</p><p><a href="http://invisiblecastle.com/roller/view/2573652/" target="_blank">1:Abi 2:Ren 3:Ibra (1d20+8-2=20, 1d6+3=6, 1d20+8=13, 1d6+3=7, 1d20+8-2=18, 1d6+3=5)</a></p><p></p><p>If still in the aura at the beginning of their turn, hit Abi for 6 (which would knock her out), Hit Ibram for 5. If one of these things happen, the swarm take 4 radiant dmg</p><p></p><p>Crazy Lady</p><p><a href="http://invisiblecastle.com/roller/view/2573681/" target="_blank">1:Rocco 2<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" />ante (1d20+6-5=17, 1d8+2=6, 1d20+6-5=21, 1d8+2=6, 1d20+6-5+2=23, 1d8+2=9)</a></p><p></p><p>Hey look at that, two hits, one crits! In spite of the -5!</p><p>[/sblock]</p><p></p><p>The Swarm is on it last legs. Maybe two or three hundred legs remaining, tops. </p><p></p><p>The crazy lady is watched carefully by the Nementah's spirit companion. Despite this, she manages to steps back and succeed an almost miraculous blast of thunder that stuns Rocco and Dante (Mind you, at this point, Dante barely remembers his name so it's not too hard)</p><p></p><p><a href="http://virtualbattlemat.com/game/dm_malenkirk/" target="_blank">DM_Malenkirk on Virtual Battlemat</a></p><p></p><p>[sblock=S&S]</p><p>Crazy Lady: prone </p><p></p><p>Panther 2: DEAD/54 </p><p>Swarm: 5 (1) /88 </p><p>CL: 27/39 marked (-5) </p><p></p><p>Abigail: 5 (-1) /27 </p><p>Dante: 6/27 dazed (save ends)</p><p>Ibram: 19 (14) /30 </p><p>Nementah: 12/30 </p><p>Renquist: 22 +4 /31</p><p>Rocco: 21 /37 dazed (Save ends)</p><p>Virgil: 30/30 +1 </p><p></p><p>Fey Panther</p><p></p><p>HP 54; Bloodied 27</p><p>AC 18; Fortitude 16, Reflex 18, Will 15</p><p>OA Bite (standard, at-will) </p><p>+9 vs AC; 1d6+4 damage, and the fey panther shifts 1 square.</p><p></p><p>Blightborn Twig Blight</p><p>Perception 16</p><p>HP 1; a missed attack never damages a minion.</p><p>AC 15; Fortitude 11, Reflex 15, Will 13</p><p>OA: Claw (standard, at-will) Poison</p><p>+6 vs AC; 2 poison damage (3 poison damage with combat advantage).</p><p></p><p>Feyborn Ant Swarm</p><p>Senses Perception 16; low-light vision</p><p>HP 88; Bloodied 44</p><p>AC 18; Fortitude 15, Reflex 19, Will 16</p><p>Resist half damage from melee and ranged attacks; Vulnerable 5 against close and area attacks</p><p>OA: Swarm of Mandibles (standard, at-will) </p><p>+8 vs AC; 1d6+3 damage, and ongoing 3 damage (save ends).</p><p>Undeniable Beauty (immediate interrupt, when feyborn creature is targeted by a melee attack, at-will) </p><p>+5 vs Will; against the attacker; the attacker must target a different creature or end its attack.</p><p></p><p>Crazy Lady</p><p>Perception 13; low-light vision</p><p>HP 39; Bloodied 19</p><p>AC 18; Fortitude 13, Reflex 15, Will 15</p><p>OA Quarterstaff (standard, at-will) Weapon</p><p>+3 vs AC; 1d8+1 damage.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Mal Malenkirk, post: 5219146, member: 834"] [sblock=Metavoid]Um, it's a tricky, but when you are splashing healing on the second target, you are in effect using a power on him. Unlike most power, it isn't spelled out that the this a secondary target but in effect that's what it is. My ruling for the adventure, anyway. Use it! [/sblock] [sblock=Tactics]Now that the fight is over, I don't mind telling you I am surprised at how passively you took the Swarm's aura. Barring any special mobility power, you can at least shift away from the swarm at least one round out of two. Round 1:Move into contact, attack, get hit by the aura at the start of next turn) Round 2:Already in contact, attack, shift away, do NOT get hit by the aura (unless the swarm follows you, but if it does, your [U]allies[/U] won't be in the aura at the beginning of their turn... Either way, fewer free basic attack against the party) Rinse and Repeat. You let the swarm get in way more attack than it could have if youd had shifted in and out of the aura. Remember that for the next time! [/sblock] [sblock=Actions] Ibram forgot his save: [url=http://invisiblecastle.com/roller/view/2573637/]save (1d20=19)[/url] +5 thp went to Rocco by default Swarm [url=http://invisiblecastle.com/roller/view/2573650/]Swarm vs Renquist AC (1d20+8=10, 1d6+3=8)[/url] miss Aura [url=http://invisiblecastle.com/roller/view/2573652/]1:Abi 2:Ren 3:Ibra (1d20+8-2=20, 1d6+3=6, 1d20+8=13, 1d6+3=7, 1d20+8-2=18, 1d6+3=5)[/url] If still in the aura at the beginning of their turn, hit Abi for 6 (which would knock her out), Hit Ibram for 5. If one of these things happen, the swarm take 4 radiant dmg Crazy Lady [url=http://invisiblecastle.com/roller/view/2573681/]1:Rocco 2:Dante (1d20+6-5=17, 1d8+2=6, 1d20+6-5=21, 1d8+2=6, 1d20+6-5+2=23, 1d8+2=9)[/url] Hey look at that, two hits, one crits! In spite of the -5! [/sblock] The Swarm is on it last legs. Maybe two or three hundred legs remaining, tops. The crazy lady is watched carefully by the Nementah's spirit companion. Despite this, she manages to steps back and succeed an almost miraculous blast of thunder that stuns Rocco and Dante (Mind you, at this point, Dante barely remembers his name so it's not too hard) [url=http://virtualbattlemat.com/game/dm_malenkirk/]DM_Malenkirk on Virtual Battlemat[/url] [sblock=S&S] Crazy Lady: prone Panther 2: DEAD/54 Swarm: 5 (1) /88 CL: 27/39 marked (-5) Abigail: 5 (-1) /27 Dante: 6/27 dazed (save ends) Ibram: 19 (14) /30 Nementah: 12/30 Renquist: 22 +4 /31 Rocco: 21 /37 dazed (Save ends) Virgil: 30/30 +1 Fey Panther HP 54; Bloodied 27 AC 18; Fortitude 16, Reflex 18, Will 15 OA Bite (standard, at-will) +9 vs AC; 1d6+4 damage, and the fey panther shifts 1 square. Blightborn Twig Blight Perception 16 HP 1; a missed attack never damages a minion. AC 15; Fortitude 11, Reflex 15, Will 13 OA: Claw (standard, at-will) Poison +6 vs AC; 2 poison damage (3 poison damage with combat advantage). Feyborn Ant Swarm Senses Perception 16; low-light vision HP 88; Bloodied 44 AC 18; Fortitude 15, Reflex 19, Will 16 Resist half damage from melee and ranged attacks; Vulnerable 5 against close and area attacks OA: Swarm of Mandibles (standard, at-will) +8 vs AC; 1d6+3 damage, and ongoing 3 damage (save ends). Undeniable Beauty (immediate interrupt, when feyborn creature is targeted by a melee attack, at-will) +5 vs Will; against the attacker; the attacker must target a different creature or end its attack. Crazy Lady Perception 13; low-light vision HP 39; Bloodied 19 AC 18; Fortitude 13, Reflex 15, Will 15 OA Quarterstaff (standard, at-will) Weapon +3 vs AC; 1d8+1 damage. [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Adventure: Into the Wild
Top