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<blockquote data-quote="Mal Malenkirk" data-source="post: 5272984" data-attributes="member: 834"><p>[sblock=Four Monos - Milestone]Yes.[/sblock]</p><p></p><p>[sblock=VB seems down]Damn it. They sometime go down and usually for days at a time.</p><p></p><p>That's very annoying since I again wasn't diligent in saving last round's snap shot.</p><p></p><p>Now, I am quite able to use other means to generate maps but I much prefer to do it from scratch rather than reconstitute from memory! We didn't keep close track of movement, relying on VB to do it for us. Plus, I'd have all the hassle of generating that map with token for just 1/2 a fight or less instead of a full encounter.</p><p></p><p>Given that :</p><p></p><p>A- The fight was tipping heavily your way (You had great early rounds! Me... not so much.)</p><p>B - You get an extended rest after this fight which gives me no incentive to fight until the end in order to deplete ressources for next encounter.</p><p></p><p>I am leaning toward ruling toward a rout, with the goblins splashing back into the pool. Warcaster was going down this round (most likely) which meant the archer were about to get rushed. Pretty much over at that point. Barring piss poor rules on your part and a stellar round on mine, the trend was irreversible.</p><p></p><p>If VB isn't back up this evening, it's probably down for several days and that's how I'll proceed. Next encounter will be run the primitive way, with uploaded maps and coordinates input. *sigh* <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Mal Malenkirk, post: 5272984, member: 834"] [sblock=Four Monos - Milestone]Yes.[/sblock] [sblock=VB seems down]Damn it. They sometime go down and usually for days at a time. That's very annoying since I again wasn't diligent in saving last round's snap shot. Now, I am quite able to use other means to generate maps but I much prefer to do it from scratch rather than reconstitute from memory! We didn't keep close track of movement, relying on VB to do it for us. Plus, I'd have all the hassle of generating that map with token for just 1/2 a fight or less instead of a full encounter. Given that : A- The fight was tipping heavily your way (You had great early rounds! Me... not so much.) B - You get an extended rest after this fight which gives me no incentive to fight until the end in order to deplete ressources for next encounter. I am leaning toward ruling toward a rout, with the goblins splashing back into the pool. Warcaster was going down this round (most likely) which meant the archer were about to get rushed. Pretty much over at that point. Barring piss poor rules on your part and a stellar round on mine, the trend was irreversible. If VB isn't back up this evening, it's probably down for several days and that's how I'll proceed. Next encounter will be run the primitive way, with uploaded maps and coordinates input. *sigh* ;) [/sblock] [/QUOTE]
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