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<blockquote data-quote="Mal Malenkirk" data-source="post: 5375600" data-attributes="member: 834"><p>[GM]Treasures:</p><p></p><p>[sblock=Targets]</p><p>How much treasure do you need to be on target? I take the % of a level you have earned and mutliply by the expected amount of treasure over an entire level based on the charter.</p><p></p><p>Ashir earned 95% of level 5 and 34% of level 6</p><p>He needs 3948gp worth of treasure.</p><p></p><p>Dante earned 71% of level 4 </p><p>He needs 1491gp worth of treasure.</p><p></p><p>Haruka earned 94% of level 6 and 23% of level 7</p><p>She needs 4732gp worth of treasure.</p><p></p><p>Max earned 75% of level 4 and 66% of level 5</p><p>He needs 3416gp worth of treasure.</p><p></p><p>Nementah earned 41% of level 2 and 41% of level 3</p><p>He needs 1071gp worth of treasure</p><p></p><p>Renquist earned 41% of level 2 and 41% of level 3</p><p>He needs 1071gp worth of treasure</p><p></p><p>Rocco earned 79% of level 3</p><p>He needs 1209gp worth of treasure</p><p>[/sblock]</p><p></p><p><u>Ashir:</u></p><p>-Mysteriously, through the power of the feywild and the crazy attack rolls made with fire powers, the Tome of Replenishing Flame enhancement increase to +2. (To honor the fiery prowess of Ashir)</p><p>-A power Jewel </p><p>-A big gem worth precisely 612gp. </p><p></p><p><u>Dante</u></p><p>-Belt of Vigor (To pad up that healing surge value; Dante is fragile)</p><p>-Amulet of Resolution +1 (Because Dante needs more save than most to get rid of an effect!)</p><p>-451gp</p><p></p><p><u>Haruka</u></p><p>-Ironscar Ahen rod +2 (because sometime (not often) I look at the wish list for inspiration)</p><p>-Tattoo of Vengeance (Because it fits!)</p><p>-332gp</p><p></p><p><u>Max</u></p><p>-Bracers of Mighty Striking (Because I noticed Max makes basic attack every now and then)</p><p>-Long Sword of Shared Wrath +2 (Because it's pure Bravura Warlord)</p><p>-296gp</p><p></p><p><u>Nementah</u> </p><p>-Repulsion Leather Armor +1 (Because you need more ways to survive melee with low AC)</p><p>-Cloak of Resistance +1 (Same reason)</p><p>-31gp</p><p></p><p><u>Renquist</u></p><p>-Defensive Longsword +1 (To improve your odds of not getting KOed)</p><p>-Amulet of Physical Resolve +1 (sounds paladinesque...)</p><p>-31gp</p><p></p><p>You wanted to switch to longsword, right? Because it can be whatever weapon you want.</p><p></p><p><u>Rocco</u></p><p>Mithral Chainmail +1 (because every dwarf should have mithral stuff)</p><p>-369gp</p><p>[/GM]</p></blockquote><p></p>
[QUOTE="Mal Malenkirk, post: 5375600, member: 834"] [GM]Treasures: [sblock=Targets] How much treasure do you need to be on target? I take the % of a level you have earned and mutliply by the expected amount of treasure over an entire level based on the charter. Ashir earned 95% of level 5 and 34% of level 6 He needs 3948gp worth of treasure. Dante earned 71% of level 4 He needs 1491gp worth of treasure. Haruka earned 94% of level 6 and 23% of level 7 She needs 4732gp worth of treasure. Max earned 75% of level 4 and 66% of level 5 He needs 3416gp worth of treasure. Nementah earned 41% of level 2 and 41% of level 3 He needs 1071gp worth of treasure Renquist earned 41% of level 2 and 41% of level 3 He needs 1071gp worth of treasure Rocco earned 79% of level 3 He needs 1209gp worth of treasure [/sblock] [U]Ashir:[/U] -Mysteriously, through the power of the feywild and the crazy attack rolls made with fire powers, the Tome of Replenishing Flame enhancement increase to +2. (To honor the fiery prowess of Ashir) -A power Jewel -A big gem worth precisely 612gp. [U]Dante[/U] -Belt of Vigor (To pad up that healing surge value; Dante is fragile) -Amulet of Resolution +1 (Because Dante needs more save than most to get rid of an effect!) -451gp [U]Haruka[/U] -Ironscar Ahen rod +2 (because sometime (not often) I look at the wish list for inspiration) -Tattoo of Vengeance (Because it fits!) -332gp [U]Max[/U] -Bracers of Mighty Striking (Because I noticed Max makes basic attack every now and then) -Long Sword of Shared Wrath +2 (Because it's pure Bravura Warlord) -296gp [U]Nementah[/U] -Repulsion Leather Armor +1 (Because you need more ways to survive melee with low AC) -Cloak of Resistance +1 (Same reason) -31gp [U]Renquist[/U] -Defensive Longsword +1 (To improve your odds of not getting KOed) -Amulet of Physical Resolve +1 (sounds paladinesque...) -31gp You wanted to switch to longsword, right? Because it can be whatever weapon you want. [U]Rocco[/U] Mithral Chainmail +1 (because every dwarf should have mithral stuff) -369gp [/GM] [/QUOTE]
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