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<blockquote data-quote="Mal Malenkirk" data-source="post: 5405870" data-attributes="member: 834"><p>[gm]Renquist is up[/gm]</p><p></p><p>[GM]You simply scratch all rolls made out of turn. </p><p></p><p>New jurisprudence started with Ashir earlier. Not a bad result at all for Rocco this time, but if you ever roll a critical at a moment you were not allowed to act, be warned that there is no recycling it. </p><p></p><p>You can/must re-use a roll in a situation where it was your turn to act but your target had become invalid due to previous actions you had missed. Typically, I'll be the one doing the recycling during the update when I realize your target was invalid.[/GM]</p><p></p><p>[sblock=Nementah]</p><p>Actually, Dante is adjacent to Primera, not Virgil. Gains 3+4hp[/sblock]</p><p></p><p>[sblock=Renquist]He wasn't adjacent to any square that wasn't difficult terrain so he could have shifted at all. See first combat post.[/sblock]</p><p></p><p>[sblock=Max]Your HS value is 12, not 10 or even 11 as you noted on your wiki page. 47/4=11 rounded down and your belt of vigor grants +1 item bonus to that value.[/sblock]</p><p></p><p>[sblock=S&S]</p><p>Assassin Lower Deck: Ass. 44/61 Q. Rech.</p><p></p><p>Vizier: 35/80 Infernal advice recharging</p><p></p><p>Succubus: DEAD</p><p></p><p>Ashir: 11 +5/46 </p><p>Haruka: 18/59 -1hs</p><p>Dante: 29 / 42 </p><p>Max: 25/46 -3hs </p><p>Rocco: 36/49 Dominated TENT</p><p>Nementah: 14/40</p><p>Virgil: 32/54</p><p>Renquist: 16/41 DR3 -1hs</p><p></p><p>Vizier Devil (The scepter pic)</p><p>HP 80; Bloodied 40 </p><p>AC 21, Fortitude 19, Reflex 19, Will 21 </p><p>Perception 16</p><p>Resist 10 fire</p><p>OA: Scepter (Weapon) </p><p>Attack: Melee 1 (one creature); +12 vs. AC</p><p>Hit: 2d8 + 4 damage, and the devil slides the target 1 square.</p><p></p><p>Succubus</p><p>Perception 18; </p><p>HP 90; Bloodied 45</p><p>AC 23; Fortitude 17, Reflex 21, Will 23</p><p>Resist 20 fire</p><p>OA: Corrupting Touch (standard, at-will) </p><p>+14 vs AC; 1d6+6 damage. </p><p></p><p>Death Squad Assassin</p><p>Perception 16</p><p>HP 61; Bloodied 30</p><p>AC 21; Fortitude 18, Reflex 20, Will 19</p><p>OA: Assassin's Longblade (standard, at-will) Weapon</p><p>+12 vs AC; 1d6+6 damage. </p><p>The death squad assassin deals an extra 2d6 damage against any target it has combat advantage against.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Mal Malenkirk, post: 5405870, member: 834"] [gm]Renquist is up[/gm] [GM]You simply scratch all rolls made out of turn. New jurisprudence started with Ashir earlier. Not a bad result at all for Rocco this time, but if you ever roll a critical at a moment you were not allowed to act, be warned that there is no recycling it. You can/must re-use a roll in a situation where it was your turn to act but your target had become invalid due to previous actions you had missed. Typically, I'll be the one doing the recycling during the update when I realize your target was invalid.[/GM] [sblock=Nementah] Actually, Dante is adjacent to Primera, not Virgil. Gains 3+4hp[/sblock] [sblock=Renquist]He wasn't adjacent to any square that wasn't difficult terrain so he could have shifted at all. See first combat post.[/sblock] [sblock=Max]Your HS value is 12, not 10 or even 11 as you noted on your wiki page. 47/4=11 rounded down and your belt of vigor grants +1 item bonus to that value.[/sblock] [sblock=S&S] Assassin Lower Deck: Ass. 44/61 Q. Rech. Vizier: 35/80 Infernal advice recharging Succubus: DEAD Ashir: 11 +5/46 Haruka: 18/59 -1hs Dante: 29 / 42 Max: 25/46 -3hs Rocco: 36/49 Dominated TENT Nementah: 14/40 Virgil: 32/54 Renquist: 16/41 DR3 -1hs Vizier Devil (The scepter pic) HP 80; Bloodied 40 AC 21, Fortitude 19, Reflex 19, Will 21 Perception 16 Resist 10 fire OA: Scepter (Weapon) Attack: Melee 1 (one creature); +12 vs. AC Hit: 2d8 + 4 damage, and the devil slides the target 1 square. Succubus Perception 18; HP 90; Bloodied 45 AC 23; Fortitude 17, Reflex 21, Will 23 Resist 20 fire OA: Corrupting Touch (standard, at-will) +14 vs AC; 1d6+6 damage. Death Squad Assassin Perception 16 HP 61; Bloodied 30 AC 21; Fortitude 18, Reflex 20, Will 19 OA: Assassin's Longblade (standard, at-will) Weapon +12 vs AC; 1d6+6 damage. The death squad assassin deals an extra 2d6 damage against any target it has combat advantage against. [/sblock] [/QUOTE]
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