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[Adventure] Kingmaker (DM:renau1g; judge: garyh)
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<blockquote data-quote="renau1g" data-source="post: 5386822" data-attributes="member: 54810"><p>[SBLOCK=OOC]</p><p>Just a reminder for everyone that you'll get another AP after this fight (i.e. reach another milestone) and you can only spend 1/fight. There's no benefit to hold them either as they reset to 1 after an extended rest. Just saying...[/sblock]</p><p></p><p>Faustus again attacks the man, but fate seems to be protecting the bandit as the blast of divine light flies above his head.</p><p></p><p>Ezmerelda follows her foe down and attacks him.</p><p></p><p>[sblock=Easy's actions]</p><p><a href="http://invisiblecastle.com/roller/view/2779983/" target="_blank">Frigid Blade (1d20+7=17, 1d8+4=11)</a> hits for 11 & -3 speed TENT</p><p>[/sblock]</p><p></p><p>The archers fire their deadly crossbows at the heroes, causing wounds on Ezmerelda and Mari. </p><p></p><p>The last bandit drops his club and runs at full speed the other direction.</p><p></p><p>Kressle tumbles quickly away from the spirit companion and moves quickly next to the goliath, her hatchets drawing a deep wound on Ruarc's hamstring, nearly felling the giant.</p><p></p><p>[sblock=Enemy Actions]</p><p>A1: shift to M4, attack Easy - <a href="http://invisiblecastle.com/roller/view/2779984/" target="_blank">RBA on Easy (1d20+10=21, 2d8+2=8)</a> hits for 8</p><p>A2: Uses BUlleye's bolt on Mari - <a href="http://invisiblecastle.com/roller/view/2779985/" target="_blank">bulleye bolt on Mari (1d20+10=16, 2d8+3=13)</a> hits for 13 + dazed (save ends)</p><p>M5: double run (14 squares total, moves off map)</p><p>Kressle: Peerless Tumble - shift to O18. Dance of the Hatchet on Ruarc - <a href="http://invisiblecastle.com/roller/view/2779986/" target="_blank">vs ac; dmg (on Ruarc) (1d20+9=19, 1d6+5=11, 1d20+9=11, 1d6+5=10)</a> one hit for 11 + 5 ongoing damage (save ends) </p><p>[/sblock]</p><p></p><p>[sblock=Unlocked Enemy Stats]</p><p>M: AC is 14 (M stands for men...or minions <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" />)</p><p>Kressle: Ref is 16</p><p>A: AC is 15</p><p>[/sblock]</p><p></p><p>[sblock=Status]</p><p></p><p></p><p>Ruarc: 5/26 - bloodied, used 2 surges (skill challenge), dazed (save ends), 5 ongoing damage (save ends) </p><p>Faustus: 20/26 -</p><p>Ezmerelda: 22/31 - used 2 surges</p><p>Mari: 15/28 - used 1 surge (skill challenge), dazed (save ends)</p><p>Elurin: 11/28 - dazed (save ends), bloodied</p><p></p><p>Kressle: -35hp, </p><p>M1, M2, M3, M4: Dead</p><p>A1: -11hp</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2764731/" target="_blank">Init: faustus, mari, elurin, ezzy, ruarc; baddies (1d20=12, 1d20=3, 1d20-1=19, 1d20=1, 1d20+5=16, 1d20+4=19)</a> despite Elurin rolling a Nat 20 on Init the bandits react first.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="renau1g, post: 5386822, member: 54810"] [SBLOCK=OOC] Just a reminder for everyone that you'll get another AP after this fight (i.e. reach another milestone) and you can only spend 1/fight. There's no benefit to hold them either as they reset to 1 after an extended rest. Just saying...[/sblock] Faustus again attacks the man, but fate seems to be protecting the bandit as the blast of divine light flies above his head. Ezmerelda follows her foe down and attacks him. [sblock=Easy's actions] [url=http://invisiblecastle.com/roller/view/2779983/]Frigid Blade (1d20+7=17, 1d8+4=11)[/url] hits for 11 & -3 speed TENT [/sblock] The archers fire their deadly crossbows at the heroes, causing wounds on Ezmerelda and Mari. The last bandit drops his club and runs at full speed the other direction. Kressle tumbles quickly away from the spirit companion and moves quickly next to the goliath, her hatchets drawing a deep wound on Ruarc's hamstring, nearly felling the giant. [sblock=Enemy Actions] A1: shift to M4, attack Easy - [url=http://invisiblecastle.com/roller/view/2779984/]RBA on Easy (1d20+10=21, 2d8+2=8)[/url] hits for 8 A2: Uses BUlleye's bolt on Mari - [url=http://invisiblecastle.com/roller/view/2779985/]bulleye bolt on Mari (1d20+10=16, 2d8+3=13)[/url] hits for 13 + dazed (save ends) M5: double run (14 squares total, moves off map) Kressle: Peerless Tumble - shift to O18. Dance of the Hatchet on Ruarc - [url=http://invisiblecastle.com/roller/view/2779986/]vs ac; dmg (on Ruarc) (1d20+9=19, 1d6+5=11, 1d20+9=11, 1d6+5=10)[/url] one hit for 11 + 5 ongoing damage (save ends) [/sblock] [sblock=Unlocked Enemy Stats] M: AC is 14 (M stands for men...or minions ;)) Kressle: Ref is 16 A: AC is 15 [/sblock] [sblock=Status] Ruarc: 5/26 - bloodied, used 2 surges (skill challenge), dazed (save ends), 5 ongoing damage (save ends) Faustus: 20/26 - Ezmerelda: 22/31 - used 2 surges Mari: 15/28 - used 1 surge (skill challenge), dazed (save ends) Elurin: 11/28 - dazed (save ends), bloodied Kressle: -35hp, M1, M2, M3, M4: Dead A1: -11hp [url=http://invisiblecastle.com/roller/view/2764731/]Init: faustus, mari, elurin, ezzy, ruarc; baddies (1d20=12, 1d20=3, 1d20-1=19, 1d20=1, 1d20+5=16, 1d20+4=19)[/url] despite Elurin rolling a Nat 20 on Init the bandits react first. [/sblock] [/QUOTE]
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