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[Adventure] KOGANÙSAN (DM: Sanzuo, Judge: TwoHeadsBarking)
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<blockquote data-quote="Otakkun" data-source="post: 5318381" data-attributes="member: 10309"><p><span style="color: DarkOrange">"Come on people, give them everything you've got or we won't be getting out of here alive!"</span>, having said that, Shrakk's body glows for a second as he focuses his divine power. His muscles bulge and his bleeding stops as the power flows within. In the blink of an eye the glow seems to implode into his body and in a move faster than anything you've seen him deliver he unleashes a devastating attack on the Alpha Mandril.</p><p></p><p>[sblock=Actions]</p><p><a href="http://invisiblecastle.com/roller/view/2686066/" target="_blank">Aspect of Might on Alpha Mandril 1d20+11=23 vs AC, 3d12+7=32 damage.)</a></p><p>Heal 4HP</p><p>Until the end of the encounter, Shrakk gains +5 power bonus to athletics, +2 power bonus to speed & +2 damage rolls of melee attacks. </p><p><a href="http://invisiblecastle.com/roller/view/2686069/" target="_blank">Saving Throw (1d20=20)</a>[/sblock]</p><p></p><p>[sblock=Combat Stats]<span style="font-family: 'Lucida Console'">Shrakk, Githzerai Avenger 2</span></p><p><span style="font-family: 'Lucida Console'">Speaks in <span style="color: DarkOrange">DarkOrange</span></span></p><p><span style="font-family: 'Lucida Console'"><strong>HP</strong> 17/35 <strong>Temp HP</strong> 0</span></p><p><span style="font-family: 'Lucida Console'"><strong> Initiative</strong> +4</span></p><p><span style="font-family: 'Lucida Console'"><strong>AC </strong>18,<strong> Fort</strong> 14, <strong>Reflex</strong> 16, <strong>Will</strong> 16</span></p><p><span style="font-family: 'Lucida Console'"><strong>AP </strong>0, <strong>Surges </strong>9/9</span></p><p><span style="font-family: 'Lucida Console'"><span style="color: Red">Second Wind</span> [X]</span></p><p><span style="font-family: 'Lucida Console'"><span style="color: Red">Iron Mind </span> [ ]</span></p><p><span style="font-family: 'Lucida Console'"><span style="color: Red">Angelic Alacrity</span> [X]</span></p><p><span style="font-family: 'Lucida Console'"><span style="color: Red">Distracting Flare</span> [ ]</span></p><p><span style="font-family: 'Lucida Console'"><span style="color: Red">Channel Divinity: Divine Guidance </span> [X]</span></p><p><span style="font-family: 'Lucida Console'"><span style="color: Red">Channel Divinity: Abjure Undead</span> [ ]</span></p><p><span style="font-family: 'Lucida Console'"><span style="color: DimGray">Aspect of Might</span> [X]</span></p><p><strong>Special</strong></p><p>Shift 3 when using second wind.</p><p>+2 bonus to saves vs. daze, dominate & stun.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Otakkun, post: 5318381, member: 10309"] [COLOR="DarkOrange"]"Come on people, give them everything you've got or we won't be getting out of here alive!"[/COLOR], having said that, Shrakk's body glows for a second as he focuses his divine power. His muscles bulge and his bleeding stops as the power flows within. In the blink of an eye the glow seems to implode into his body and in a move faster than anything you've seen him deliver he unleashes a devastating attack on the Alpha Mandril. [sblock=Actions] [url=http://invisiblecastle.com/roller/view/2686066/]Aspect of Might on Alpha Mandril 1d20+11=23 vs AC, 3d12+7=32 damage.)[/url] Heal 4HP Until the end of the encounter, Shrakk gains +5 power bonus to athletics, +2 power bonus to speed & +2 damage rolls of melee attacks. [url=http://invisiblecastle.com/roller/view/2686069/]Saving Throw (1d20=20)[/url][/sblock] [sblock=Combat Stats][FONT="Lucida Console"]Shrakk, Githzerai Avenger 2 Speaks in [COLOR="DarkOrange"]DarkOrange[/COLOR] [B]HP[/B] 17/35 [B]Temp HP[/B] 0 [B] Initiative[/B] +4 [B]AC [/B]18,[B] Fort[/B] 14, [B]Reflex[/B] 16, [B]Will[/B] 16 [B]AP [/B]0, [B]Surges [/B]9/9 [COLOR="Red"]Second Wind[/COLOR] [X] [COLOR="Red"]Iron Mind [/COLOR] [ ] [COLOR="Red"]Angelic Alacrity[/COLOR] [X] [COLOR="Red"]Distracting Flare[/COLOR] [ ] [COLOR="Red"]Channel Divinity: Divine Guidance [/COLOR] [X] [COLOR="Red"]Channel Divinity: Abjure Undead[/COLOR] [ ] [COLOR="DimGray"]Aspect of Might[/COLOR] [X][/FONT] [b]Special[/b] Shift 3 when using second wind. +2 bonus to saves vs. daze, dominate & stun. [/sblock] [/QUOTE]
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