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[Adventure] KOGANÙSAN (DM: Sanzuo, Judge: TwoHeadsBarking)
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<blockquote data-quote="Sanzuo" data-source="post: 5338936" data-attributes="member: 66180"><p>Upon seeing Shrakk come very close to being devoured, the rest of the party springs into action! ...by missing a lot. Regardless, they do get the monster's attention away from the githzerai long enough for him to slip free and scramble to safety. Karma, in a surprising act of awesomeness, comes out of nowhere from the back lines and pummels the serpent with a psionically charged glowing fist.</p><p></p><p>Bewildered, the monster would like nothing more than to bite the crap out of the creature that knocked it around. That owl is really persuasive, however. It decides (through a bit of divine providence) to go for the paladin. The snake reorients itself with alarming speed and slithers towards Brenwar, attempting to smother him in a wave of muscley coils. Brenwar is ready, and fights off the serpent's efforts to envelop him.</p><p></p><p>[sblock=Actions, Round 1<img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /><strong>Shale:</strong> Moves to G4, draw implement, misses with dimensional scramble</p><p><strong>Brenwar:</strong> Moves to G10, divine challenge on enemy, charge enemy at G13 missing with ardent strike</p><p><strong>Halleck:</strong> Moves to H6, Majestic word on Shrakk (surge+4, slides to J12), Misses with Vicious Mockery</p><p><strong>Shrakk:</strong> Takes 5 ongoing poison damage, Second wind (surge, shift to K-11), Move to H-5, fail save</p><p><strong>Kavac:</strong> Runs to H9, Charges to H13, missing with Howling Strike</p><p><strong>Karma:</strong> Moves to H8, moves to I13, Action Point: Force Punches enemy for 9 damage (knock prone, push 1), takes 5 acid damage, heals 4</p><p>[GM]Karma: Kavac got to your square first, but another square was available, so now you're there.[/GM]</p><p></p><p><strong>Snake:</strong> Stands, moves to F14, Action Point: misses Brenwar with envelop[/sblock][sblock=Status]<strong>Demon Snake</strong></p><p><span style="color: DarkOrange">Wounded</span></p><p><strong>AC:</strong> 17 <strong>Fort:</strong> 18 <strong>Ref:</strong> 16 <strong>Will:</strong> 15</p><p><strong>Basic Attack:</strong> Bite; +8 vs. AC; 1d12 + 8 damage and 5 ongoing poison damage (save ends).</p><p><strong>Special</strong>: If you hit the snake with a melee attack you automatically take 5 acid damage.</p><p>If you hit the snake with an attack you heal 4 hp.</p><p></p><ul> <li data-xf-list-type="ul"><strong>Brenwar</strong>: <span style="color: Green">Fine</span></li> <li data-xf-list-type="ul"><strong>Shrakk</strong>: 25/35 hp, <span style="color: Red">5 ongoing poison damage (save ends), -1 healing surge, 2 surges spent</span></li> <li data-xf-list-type="ul"><strong>Halleck</strong>: <span style="color: Red">-1 healing surge</span></li> <li data-xf-list-type="ul"><strong>Karma</strong>: 19/20 hp, <span style="color: Red">-1 healing surge</span></li> <li data-xf-list-type="ul"><strong>Kavac</strong>: <span style="color: Green">Fine</span></li> <li data-xf-list-type="ul"><strong>Shale</strong>: <span style="color: Green">Fine</span></li> </ul> <ul> <li data-xf-list-type="ul"><strong>Demon Snake:</strong> <span style="color: Red">Wounded, Oath of Enmity from Shrakk, Divine Challenge from Brenwar</span></li> </ul><p>[/sblock][sblock=Map]<img src="http://img839.imageshack.us/img839/8394/battle02map04.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock][sblock=Terrain]The squares with steps are difficult terrain and the top of the dais is 1 square high.</p><p>The hallways are 1 square high and the room is 3 squares high from the ground and 2 squares high from the top of the dais.[/sblock]</p><p></p><p><strong>Players' Turn</strong></p></blockquote><p></p>
[QUOTE="Sanzuo, post: 5338936, member: 66180"] Upon seeing Shrakk come very close to being devoured, the rest of the party springs into action! ...by missing a lot. Regardless, they do get the monster's attention away from the githzerai long enough for him to slip free and scramble to safety. Karma, in a surprising act of awesomeness, comes out of nowhere from the back lines and pummels the serpent with a psionically charged glowing fist. Bewildered, the monster would like nothing more than to bite the crap out of the creature that knocked it around. That owl is really persuasive, however. It decides (through a bit of divine providence) to go for the paladin. The snake reorients itself with alarming speed and slithers towards Brenwar, attempting to smother him in a wave of muscley coils. Brenwar is ready, and fights off the serpent's efforts to envelop him. [sblock=Actions, Round 1:][B]Shale:[/B] Moves to G4, draw implement, misses with dimensional scramble [B]Brenwar:[/B] Moves to G10, divine challenge on enemy, charge enemy at G13 missing with ardent strike [B]Halleck:[/B] Moves to H6, Majestic word on Shrakk (surge+4, slides to J12), Misses with Vicious Mockery [B]Shrakk:[/B] Takes 5 ongoing poison damage, Second wind (surge, shift to K-11), Move to H-5, fail save [B]Kavac:[/B] Runs to H9, Charges to H13, missing with Howling Strike [B]Karma:[/B] Moves to H8, moves to I13, Action Point: Force Punches enemy for 9 damage (knock prone, push 1), takes 5 acid damage, heals 4 [GM]Karma: Kavac got to your square first, but another square was available, so now you're there.[/GM] [B]Snake:[/B] Stands, moves to F14, Action Point: misses Brenwar with envelop[/sblock][sblock=Status][B]Demon Snake[/B] [COLOR="DarkOrange"]Wounded[/COLOR] [B]AC:[/B] 17 [B]Fort:[/B] 18 [B]Ref:[/B] 16 [B]Will:[/B] 15 [B]Basic Attack:[/B] Bite; +8 vs. AC; 1d12 + 8 damage and 5 ongoing poison damage (save ends). [B]Special[/B]: If you hit the snake with a melee attack you automatically take 5 acid damage. If you hit the snake with an attack you heal 4 hp. [LIST] [*][B]Brenwar[/B]: [COLOR="Green"]Fine[/COLOR] [*][B]Shrakk[/B]: 25/35 hp, [COLOR="Red"]5 ongoing poison damage (save ends), -1 healing surge, 2 surges spent[/COLOR] [*][B]Halleck[/B]: [COLOR="Red"]-1 healing surge[/COLOR] [*][B]Karma[/B]: 19/20 hp, [COLOR="Red"]-1 healing surge[/COLOR] [*][B]Kavac[/B]: [COLOR="Green"]Fine[/COLOR] [*][B]Shale[/B]: [COLOR="Green"]Fine[/COLOR][/list] [LIST][*][B]Demon Snake:[/B] [COLOR="Red"]Wounded, Oath of Enmity from Shrakk, Divine Challenge from Brenwar[/COLOR][/LIST][/sblock][sblock=Map][IMG]http://img839.imageshack.us/img839/8394/battle02map04.png[/IMG][/sblock][sblock=Terrain]The squares with steps are difficult terrain and the top of the dais is 1 square high. The hallways are 1 square high and the room is 3 squares high from the ground and 2 squares high from the top of the dais.[/sblock] [B]Players' Turn[/B] [/QUOTE]
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