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Adventure:Land Ho! FWBTHW (DM:H.M.Gimlord,Judge:Ozymandias79)
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<blockquote data-quote="H.M.Gimlord" data-source="post: 5133815" data-attributes="member: 79440"><p>Ironhand laughs,<span style="font-family: 'Fixedsys'"><strong><span style="color: DarkRed"> "No. Ye won' be dyin' taday, bu' ye'd be wise no'ta use a dwarven weap'n 'gain' 'is own kine."</span></strong></span></p><p><span style="font-family: 'Fixedsys'"><strong><span style="color: DarkRed"></span></strong></span></p><p>The combination of shield and hammer proves effective against Talon. This time the shield pushes him to the perimeter of the ring, and the hammer brings him to the ground, almost unconscious. It's all Talon can do to keep his head up.[sblock=Actions]Shield Bash Recharge: 1d6=6</p><p>Minor: Shield Bash (Basic Melee)</p><p>Target: Talon</p><p>Attack: <a href="http://invisiblecastle.com/roller/view/2457077/" target="_blank">1d20+6=15 vs. Fort 2d6+2=9</a> non-lethal damage (Hit)</p><p>Effect: Push Talon to D5</p><p>Standard: Pressing Strike</p><p>Effect: Shift to D4</p><p>Target: Talon</p><p>Attack: <a href="http://invisiblecastle.com/roller/view/2457077/" target="_blank">1d20+8=22 vs. AC; 1d10+2=9</a> non-lethal damage (Hit)</p><p>Effect: Knocks Talon Prone[/sblock][sblock=Status]</p><p>Talon A4 <span style="color: DarkRed">1(3)/31 Bloodied</span> Longtooth Shifting Active AP 1</p><p>Ironhand B2 <span style="color: DarkRed">12/39 Bloddied</span>[/sblock][sblock=Map]<img src="http://i571.photobucket.com/albums/ss151/HMGimlord/SparringonTheGailRound4.png?t=1269654623" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock][sblock=Stats]<img src="http://i571.photobucket.com/albums/ss151/HMGimlord/TheSparringPartner.png?t=1269457467" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock][sblock=About APs and Dailies]In game time, you still have about two days before you make port, so I imagine that this would be enough time for your wounds to heal.[/sblock]</p></blockquote><p></p>
[QUOTE="H.M.Gimlord, post: 5133815, member: 79440"] Ironhand laughs,[FONT=Fixedsys][B][COLOR=DarkRed] "No. Ye won' be dyin' taday, bu' ye'd be wise no'ta use a dwarven weap'n 'gain' 'is own kine." [/COLOR][/B][/FONT] The combination of shield and hammer proves effective against Talon. This time the shield pushes him to the perimeter of the ring, and the hammer brings him to the ground, almost unconscious. It's all Talon can do to keep his head up.[sblock=Actions]Shield Bash Recharge: 1d6=6 Minor: Shield Bash (Basic Melee) Target: Talon Attack: [URL="http://invisiblecastle.com/roller/view/2457077/"]1d20+6=15 vs. Fort 2d6+2=9[/URL] non-lethal damage (Hit) Effect: Push Talon to D5 Standard: Pressing Strike Effect: Shift to D4 Target: Talon Attack: [URL="http://invisiblecastle.com/roller/view/2457077/"]1d20+8=22 vs. AC; 1d10+2=9[/URL] non-lethal damage (Hit) Effect: Knocks Talon Prone[/sblock][sblock=Status] Talon A4 [COLOR=DarkRed]1(3)/31 Bloodied[/COLOR] Longtooth Shifting Active AP 1 Ironhand B2 [COLOR=DarkRed]12/39 Bloddied[/COLOR][/sblock][sblock=Map][IMG]http://i571.photobucket.com/albums/ss151/HMGimlord/SparringonTheGailRound4.png?t=1269654623[/IMG][/sblock][sblock=Stats][IMG]http://i571.photobucket.com/albums/ss151/HMGimlord/TheSparringPartner.png?t=1269457467[/IMG][/sblock][sblock=About APs and Dailies]In game time, you still have about two days before you make port, so I imagine that this would be enough time for your wounds to heal.[/sblock] [/QUOTE]
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