Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Adventure:Land Ho! FWBTHW (DM:H.M.Gimlord,Judge:Ozymandias79)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="H.M.Gimlord" data-source="post: 5265211" data-attributes="member: 79440"><p>After finishing the scraps of breakfast, the group descends the stairs and realizes that, despite their roomy accommodations, business in the tavern is even more crowded than the night before. Evidently the fight in the basement and the events in the thieves’ den went unnoticed by the general population. Blagarm, because of the business need, has not yet been incarcerated. He’s actually still behind the bar serving drinks and barking orders to the barmaids, cooks, and waitresses. A quick glance around the common room, though, reveals that he is being shadowed by a detachment of five members of the Night Watch (yes it is still mid-day). Blagarm seems none too happy about that, but considering it buys him some temporary freedom, he deals with it.</p><p> </p><p>Upon inquiring where weapons may be purchased, a sentry responds,<span style="color: #92d050"> “Oh, well you can’t just buy weapons in the city. Hankel and the armorors only make them when Lord Ekton authorizes a commission,” </span>he thinks for a moment and then continues<span style="color: #92d050">, “but the port area and the market just outside the Mug is not regulated. Not much pickings, but you might get lucky,”</span> he winks and says, <span style="color: #92d050">“There’s a fellow in a back lot, behind the buildings to the southeast who keeps bragging that he’s got some special stuff,”</span> he shrugs, <span style="color: #92d050">“might be worth looking into.”</span></p><p> </p><p>When asked about healing potions and things of that sort, he responds, <span style="color: #92d050">“Well, the city has several alchemical shops, and an apothecary just inside the port gate. You can get healing materials and other useful chemistry there.</span> <span style="color: #92d050">You might also try the university. Magic’s not exactly smiled on in town either, but the university is, technically, free to study it, so long as its ‘experiments’ stay on grounds.”</span></p><p> </p><p>When asked for someone who might be able to translate the runes on the dagger, he says<span style="color: #92d050">, “Now that’s impressive. Seems like the only one who can help you is now off with Lord Hallmaster,” </span>he thinks for a minute<span style="color: #92d050">, “Again, you might try the university. The headmaster is Professor Aramista. He’ll at least be able to point you in the right direction.”</span></p><p> </p><p> </p><p> He goes on to describe the city, and then remembers that a map of the city is hanging on the wall in the common room. He walks the group over to the mural and points at it, describing the locations of various places of interest:</p><p> [sblock=Map]</p><p><img src="http://sphotos.ak.fbcdn.net/hphotos-ak-snc4/hs174.snc4/38042_101793199877338_100001399744149_11360_4911933_n.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>BTW: North is to the <em>LEFT</em></p><p></p><p> 1.Port market</p><p> 2.The Crystal Mug</p><p> 3.Lord Ekton’s Keep Gate</p><p> 4.Shops outside the city wall</p><p> 5.Upper City Gate</p><p> 6.Hankel’s forge, home, and shop</p><p> 7.The alchemical shop</p><p> 8.The apothecary</p><p> 9.The University’s Main Building</p><p> 10.Church to Erathis</p><p> 11.Bridge into the Manufacturing District</p><p> [/sblock][sblock=OOC]Where to first?[/sblock]</p></blockquote><p></p>
[QUOTE="H.M.Gimlord, post: 5265211, member: 79440"] After finishing the scraps of breakfast, the group descends the stairs and realizes that, despite their roomy accommodations, business in the tavern is even more crowded than the night before. Evidently the fight in the basement and the events in the thieves’ den went unnoticed by the general population. Blagarm, because of the business need, has not yet been incarcerated. He’s actually still behind the bar serving drinks and barking orders to the barmaids, cooks, and waitresses. A quick glance around the common room, though, reveals that he is being shadowed by a detachment of five members of the Night Watch (yes it is still mid-day). Blagarm seems none too happy about that, but considering it buys him some temporary freedom, he deals with it. Upon inquiring where weapons may be purchased, a sentry responds,[COLOR=#92d050] “Oh, well you can’t just buy weapons in the city. Hankel and the armorors only make them when Lord Ekton authorizes a commission,” [/COLOR]he thinks for a moment and then continues[COLOR=#92d050], “but the port area and the market just outside the Mug is not regulated. Not much pickings, but you might get lucky,”[/COLOR] he winks and says, [COLOR=#92d050]“There’s a fellow in a back lot, behind the buildings to the southeast who keeps bragging that he’s got some special stuff,”[/COLOR] he shrugs, [COLOR=#92d050]“might be worth looking into.”[/COLOR] When asked about healing potions and things of that sort, he responds, [COLOR=#92d050]“Well, the city has several alchemical shops, and an apothecary just inside the port gate. You can get healing materials and other useful chemistry there.[/COLOR] [COLOR=#92d050]You might also try the university. Magic’s not exactly smiled on in town either, but the university is, technically, free to study it, so long as its ‘experiments’ stay on grounds.”[/COLOR] When asked for someone who might be able to translate the runes on the dagger, he says[COLOR=#92d050], “Now that’s impressive. Seems like the only one who can help you is now off with Lord Hallmaster,” [/COLOR]he thinks for a minute[COLOR=#92d050], “Again, you might try the university. The headmaster is Professor Aramista. He’ll at least be able to point you in the right direction.”[/COLOR] He goes on to describe the city, and then remembers that a map of the city is hanging on the wall in the common room. He walks the group over to the mural and points at it, describing the locations of various places of interest: [sblock=Map] [IMG]http://sphotos.ak.fbcdn.net/hphotos-ak-snc4/hs174.snc4/38042_101793199877338_100001399744149_11360_4911933_n.jpg[/IMG] BTW: North is to the [I]LEFT[/I] 1.Port market 2.The Crystal Mug 3.Lord Ekton’s Keep Gate 4.Shops outside the city wall 5.Upper City Gate 6.Hankel’s forge, home, and shop 7.The alchemical shop 8.The apothecary 9.The University’s Main Building 10.Church to Erathis 11.Bridge into the Manufacturing District [/sblock][sblock=OOC]Where to first?[/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Adventure:Land Ho! FWBTHW (DM:H.M.Gimlord,Judge:Ozymandias79)
Top