Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Adventure: Lord Byron's High-Seas High-Stakes (DM: Tenchuu, Judge: H.M.Gimlord)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="johnmeier1" data-source="post: 5167698" data-attributes="member: 73730"><p>Wil pops up just after Hergunna <strong><span style="color: DarkOrchid">BOO!</span></strong> he shouts and it builds into a thunder that ripples out in a wave towards the boarding pirates. One of the thugs jumps, windmills his arms and falls back off the boat but the first mate holds on to the edge of the deck and the captain just leers.</p><p></p><p>[sblock=OOC] I think when Hergunna missed the captain he gets to shift. Imagine he will shift towards us in order to get a melee attack off later (like if I miss). If he shifts to I20 or I21 I will target him and the First Mate and G20 thug. If he shifts to H20 I can also get the F20 thug and I will use Hunter's Quarry on the captain. I have combat advantage if they didn't beat my Stealth of 22</p><p></p><p>Standard: Shout of Triumph vs Captain, First Mate, Thug G20, Thug H20 <a href="http://invisiblecastle.com/roller/view/2498957/" target="_blank">1d20+8+2=11 1d20+8+2=14 1d20+8+2=25 1d20+8+2=16 1d6+6=7</a> thunder damage ARGH!</p><p></p><p>So the Captain gets to shift again and I only kill Thug G20. This royally sucks. He might move adjacent to me and Hergunna (wait, she moved) so that will determine where I move and if I still have a minor action.</p><p>[/sblock]</p><p></p><p>[sblock=Tenchuu] Could you please shift the captain twice <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /> [/sblock]</p><p></p><p>[sblock=ministats]</p><p>Triggers: Virtue of Prescience (if ally within 5 is hit by less than 2), Rhyme of the Blood-Seeking Blade (if ally misses with melee by less than 6), Arrow of Warning (if bloodied ally is attacked)</p><p>Status:</p><p>Init: +4 Speed: 5 Perception:19 Insight: 17</p><p>AC: 19 NAD:14/16/19</p><p>HP: 40/40 Surges: 8/8 Surge Value: 10 AP: 1</p><p>Languages: Allarian, Imperia, Draconic</p><p>Str:8 Dex:14 Wis:14 Con:13 Int:10 Cha:21</p><p></p><p>Powers:</p><p>At Will - Jinx Shot, Cutting Words</p><p>Encounter - Second Wind, <s>Shout of Triumph</s>, Twin Strike, Grappling Spirits, Hunter's Quarry, Majestic Word, Words of Friendship, Moment of Escape, Rhyme of the Blood-Seeking Blade, Virtue of Prescience</p><p>Daily - Arrow of Warning, Inevitable Shot, Songbow of Vanishment</p><p></p><p><a href="http://l4w.wikia.com/wiki/L4W:PC:Wil_Rando_%28johnmeier1%29" target="_blank">Full Character Sheet</a></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="johnmeier1, post: 5167698, member: 73730"] Wil pops up just after Hergunna [B][COLOR=DarkOrchid]BOO![/COLOR][/B] he shouts and it builds into a thunder that ripples out in a wave towards the boarding pirates. One of the thugs jumps, windmills his arms and falls back off the boat but the first mate holds on to the edge of the deck and the captain just leers. [sblock=OOC] I think when Hergunna missed the captain he gets to shift. Imagine he will shift towards us in order to get a melee attack off later (like if I miss). If he shifts to I20 or I21 I will target him and the First Mate and G20 thug. If he shifts to H20 I can also get the F20 thug and I will use Hunter's Quarry on the captain. I have combat advantage if they didn't beat my Stealth of 22 Standard: Shout of Triumph vs Captain, First Mate, Thug G20, Thug H20 [URL="http://invisiblecastle.com/roller/view/2498957/"]1d20+8+2=11 1d20+8+2=14 1d20+8+2=25 1d20+8+2=16 1d6+6=7[/URL] thunder damage ARGH! So the Captain gets to shift again and I only kill Thug G20. This royally sucks. He might move adjacent to me and Hergunna (wait, she moved) so that will determine where I move and if I still have a minor action. [/sblock] [sblock=Tenchuu] Could you please shift the captain twice :P [/sblock] [sblock=ministats] Triggers: Virtue of Prescience (if ally within 5 is hit by less than 2), Rhyme of the Blood-Seeking Blade (if ally misses with melee by less than 6), Arrow of Warning (if bloodied ally is attacked) Status: Init: +4 Speed: 5 Perception:19 Insight: 17 AC: 19 NAD:14/16/19 HP: 40/40 Surges: 8/8 Surge Value: 10 AP: 1 Languages: Allarian, Imperia, Draconic Str:8 Dex:14 Wis:14 Con:13 Int:10 Cha:21 Powers: At Will - Jinx Shot, Cutting Words Encounter - Second Wind, [s]Shout of Triumph[/s], Twin Strike, Grappling Spirits, Hunter's Quarry, Majestic Word, Words of Friendship, Moment of Escape, Rhyme of the Blood-Seeking Blade, Virtue of Prescience Daily - Arrow of Warning, Inevitable Shot, Songbow of Vanishment [URL="http://l4w.wikia.com/wiki/L4W:PC:Wil_Rando_%28johnmeier1%29"]Full Character Sheet[/URL] [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Adventure: Lord Byron's High-Seas High-Stakes (DM: Tenchuu, Judge: H.M.Gimlord)
Top