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Living 4th Edition
Adventure: Lord Byron's High-Seas High-Stakes (DM: Tenchuu, Judge: H.M.Gimlord)
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<blockquote data-quote="Tenchuu" data-source="post: 5198179" data-attributes="member: 85539"><p>As Kane leapt, he hit the window with his torso, but his legs clipped the wall below. This caused the barbarian to crash through the window, but fall flat almost immediately. His torso teeter-tottered on the broken window frame; luckily his armor protected him from the glass shards. As he wobbled prone in the window, a thrust spear nearly clipped his head. </p><p></p><p><span style="color: Plum"><strong>"Stay away from my children, Demon!"</strong></span> A rugged looking woman wielded the weapon, with two small children behind her. </p><p></p><p>The commotion alerted the lizards, who looked in the direction of the building. Wil ducked back behind the wall, and it appeared they did not see him, yet.</p><p></p><p>[sblock=Mechanics] </p><p>...</p><p>[/sblock][sblock=Status]</p><p> Wil Rando: P21 <span style="color: Lime">40/40</span> HS 10/10 AP 1 MW 2/2 </p><p> Hergunna: J11 <span style="color: DarkRed"><span style="color: Lime">46/46</span> </span>HS 9/9 AP 1, </p><p> Kane: N20 <span style="color: Lime">53/53</span> THP <span style="color: Lime">0/5</span> HS 10/10 AP 1, <span style="color: Plum">Prone</span></p><p> Kruk: <span style="color: Lime"><span style="color: White">K12 </span><span style="color: Lime">61/61</span> </span>THP <span style="color: Lime">0/13 </span>HS 12/12 AP 1, </p><p> Carolina: U17 <span style="color: Lime">39/39 </span>HS 7/7 AP 1 </p><p></p><p> <strong>Enemies:</strong></p><p> Giant Lizard: H26:I27 <span style="color: Lime">69/69</span></p><p><span style="color: Lime"></span>Giant Lizard: I29:J30 <span style="color: Lime">69/69</span></p><p>Wyrmwarped Scaleshaper: G25 <span style="color: Lime">73/73</span></p><p>Pact-Bound Adept: <span style="color: Lime">58/58</span></p><p>???</p><p></p><p> [/sblock][sblock=Map]</p><p><img src="http://www.nexusnine.net/images/L4E/Byron2-2-4.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>[/sblock][sblock=Enemies]</p><p><strong>Giant Lizard, Draft</strong></p><p>Large natural beast Level 4 Brute</p><p>HP 69; Bloodied 34</p><p>AC 16; Fortitude 18, Reflex 16, Will 13</p><p>Speed 7 (swamp walk), climb 2</p><p><strong>Bite (standard, at-will)</strong></p><p>+7 vs AC; 2d6+4 damage.</p><p></p><p><strong>Pact-Bound Adept </strong></p><p>Small natural humanoid (reptile) Level 6 Artillery (Leader)</p><p>HP 58; Bloodied 29</p><p>AC 18; Fortitude 17, Reflex 18, Will 20</p><p>Resist 5 fire</p><p>Speed 6, fly 4 (clumsy)</p><p><strong>Quarterstaff (standard, at-will) Weapon</strong></p><p>+11 vs AC; 1d8 damage.</p><p><strong>Flaming Staff (standard, at-will) Fire, Weapon</strong></p><p>Requires quarterstaff ; ranged 10; +13 vs Reflex; 1d6+5 fire damage, and the target takes ongoing 5 fire damage (save ends).</p><p><strong>Fierce Rebuke (immediate reaction, when an enemy moves adjacent to the pact-bound adept, recharge 5,6) </strong> Fear</p><p>The adept attacks the triggering enemy; +13 vs Will; the target is pushed 3 squares and weakened (save ends).</p><p><strong>Dragon's Grace (minor, recharge 5,6)</strong></p><p>Ranged 10; one ally gains resist 10 against a damage type of the adept’s choice until the end of the encounter..</p><p><strong>Healing Burst (standard, recharge 5,6) Healing</strong></p><p>Area burst 2 within 10; allies in the area regain 20 hit points..</p><p><strong>Shifty (minor; at-will)</strong></p><p>The adept shifts 1 square.</p><p><strong>Trap Sense</strong></p><p>The adept gains a +2 bonus to all defenses against traps.</p><p></p><p><strong>Wyrmwarped Scaleshaper</strong></p><p>Small aberrant humanoid (reptile) Level 6 Controller (Leader)</p><p>HP 73; Bloodied 36</p><p>AC 20; Fortitude 18, Reflex 18, Will 17</p><p>Speed 6, fly 4 (clumsy)</p><p><strong>Claws (standard, at-will)</strong></p><p>+11 vs AC; 2d6+3 damage.</p><p><strong>Frightful Vision (standard, at-will) Fear, Psychic</strong></p><p>Ranged 10; the scaleshaper attacks two different targets; +10 vs Will; 1d8+5 psychic damage, and the target is slowed (save ends).</p><p><strong>Unnatural Speed (standard, at-will)</strong></p><p>Ranged 10; targets two allies within range, or the scaleshaper and one ally within range; the target gains +4 speed and can shift 2 squares as a minor action until the end of its next turn..</p><p><strong>Warped Strength (standard, at-will)</strong></p><p>Ranged 10; targets two allies within range, or the scaleshaper and one ally within range; the target gains a +2 bonus to attack rolls and damage rolls with its melee attacks until the end of its next turn..</p><p><strong>Shifty (minor; at-will)</strong></p><p>The scaleshaper shifts 1 square.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Tenchuu, post: 5198179, member: 85539"] As Kane leapt, he hit the window with his torso, but his legs clipped the wall below. This caused the barbarian to crash through the window, but fall flat almost immediately. His torso teeter-tottered on the broken window frame; luckily his armor protected him from the glass shards. As he wobbled prone in the window, a thrust spear nearly clipped his head. [COLOR=Plum][B]"Stay away from my children, Demon!"[/B][/COLOR] A rugged looking woman wielded the weapon, with two small children behind her. The commotion alerted the lizards, who looked in the direction of the building. Wil ducked back behind the wall, and it appeared they did not see him, yet. [sblock=Mechanics] ... [/sblock][sblock=Status] Wil Rando: P21 [COLOR=Lime]40/40[/COLOR] HS 10/10 AP 1 MW 2/2 Hergunna: J11 [COLOR=DarkRed][COLOR=Lime]46/46[/COLOR] [/COLOR]HS 9/9 AP 1, Kane: N20 [COLOR=Lime]53/53[/COLOR] THP [COLOR=Lime]0/5[/COLOR] HS 10/10 AP 1, [COLOR=Plum]Prone[/COLOR] Kruk: [COLOR=Lime][COLOR=White]K12 [/COLOR][COLOR=Lime]61/61[/COLOR] [/COLOR]THP [COLOR=Lime]0/13 [/COLOR]HS 12/12 AP 1, Carolina: U17 [COLOR=Lime]39/39 [/COLOR]HS 7/7 AP 1 [B]Enemies:[/B] Giant Lizard: H26:I27 [COLOR=Lime]69/69 [/COLOR]Giant Lizard: I29:J30 [COLOR=Lime]69/69[/COLOR] Wyrmwarped Scaleshaper: G25 [COLOR=Lime]73/73[/COLOR] Pact-Bound Adept: [COLOR=Lime]58/58[/COLOR] ??? [/sblock][sblock=Map] [IMG]http://www.nexusnine.net/images/L4E/Byron2-2-4.png[/IMG] [/sblock][sblock=Enemies] [B]Giant Lizard, Draft[/B] Large natural beast Level 4 Brute HP 69; Bloodied 34 AC 16; Fortitude 18, Reflex 16, Will 13 Speed 7 (swamp walk), climb 2 [B]Bite (standard, at-will)[/B] +7 vs AC; 2d6+4 damage. [B]Pact-Bound Adept [/B] Small natural humanoid (reptile) Level 6 Artillery (Leader) HP 58; Bloodied 29 AC 18; Fortitude 17, Reflex 18, Will 20 Resist 5 fire Speed 6, fly 4 (clumsy) [B]Quarterstaff (standard, at-will) Weapon[/B] +11 vs AC; 1d8 damage. [B]Flaming Staff (standard, at-will) Fire, Weapon[/B] Requires quarterstaff ; ranged 10; +13 vs Reflex; 1d6+5 fire damage, and the target takes ongoing 5 fire damage (save ends). [B]Fierce Rebuke (immediate reaction, when an enemy moves adjacent to the pact-bound adept, recharge 5,6) [/B] Fear The adept attacks the triggering enemy; +13 vs Will; the target is pushed 3 squares and weakened (save ends). [B]Dragon's Grace (minor, recharge 5,6)[/B] Ranged 10; one ally gains resist 10 against a damage type of the adept’s choice until the end of the encounter.. [B]Healing Burst (standard, recharge 5,6) Healing[/B] Area burst 2 within 10; allies in the area regain 20 hit points.. [B]Shifty (minor; at-will)[/B] The adept shifts 1 square. [B]Trap Sense[/B] The adept gains a +2 bonus to all defenses against traps. [B]Wyrmwarped Scaleshaper[/B] Small aberrant humanoid (reptile) Level 6 Controller (Leader) HP 73; Bloodied 36 AC 20; Fortitude 18, Reflex 18, Will 17 Speed 6, fly 4 (clumsy) [B]Claws (standard, at-will)[/B] +11 vs AC; 2d6+3 damage. [B]Frightful Vision (standard, at-will) Fear, Psychic[/B] Ranged 10; the scaleshaper attacks two different targets; +10 vs Will; 1d8+5 psychic damage, and the target is slowed (save ends). [B]Unnatural Speed (standard, at-will)[/B] Ranged 10; targets two allies within range, or the scaleshaper and one ally within range; the target gains +4 speed and can shift 2 squares as a minor action until the end of its next turn.. [B]Warped Strength (standard, at-will)[/B] Ranged 10; targets two allies within range, or the scaleshaper and one ally within range; the target gains a +2 bonus to attack rolls and damage rolls with its melee attacks until the end of its next turn.. [B]Shifty (minor; at-will)[/B] The scaleshaper shifts 1 square. [/sblock] [/QUOTE]
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Adventure: Lord Byron's High-Seas High-Stakes (DM: Tenchuu, Judge: H.M.Gimlord)
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