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Adventure: Lord Byron's Lost Silver (DM: Tenchuu, Judge: H.M.Gimlord)
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<blockquote data-quote="Mal Malenkirk" data-source="post: 5242031" data-attributes="member: 834"><p>[sblock=Initiative]</p><p><a href="http://invisiblecastle.com/roller/view/2602260/" target="_blank">Intitiative (1d20+11=30)</a></p><p></p><p>Ugh, they all acted so no rogue first strike, I am assuming.</p><p></p><p>I'll wait a bit before acting. I ain't a melee fighter and I can't compromise myself until I see a few more moves.</p><p>[/sblock]</p><p></p><p><span style="color: Plum">-''Do you think it's a safari? We're surrounded! We need to put our back to something. The softest room seems to be the one next to the leader, with the weak looking spell caster type of zombies. We take them out first!''</span> Charina advises.</p><p></p><p>[sblock=Tactics, please read!]This seems like a very tough fight. Two elites, 8 standards. And we're surrounded. We need to clear out a room quickly to have our back to something but that room is <u>not</u> the one with Niris. Did you see his stats along with his two body guard? I doubt we'll bring him down fast enough and then we'll be caught between him and the wraithborn. </p><p></p><p>The SE room is by far the softest and it contains (I think) the only two artilley monsters, precisely the type of annoying monsters you want out early. The two Corruption Corpses have just 46 hp and low stats but are heavy hitters. They will be very easy to kill but if we let them shoot, they will wear us down with their high average damage and auto-weaken on a hit. Trust me, they are much more dangerous then their level would indicate if you let them shoot at you unhindered. We kill them first (we can surely bring one down before they even act), secure that room and then we're in business with a tight front. </p><p>[/sblock]</p><p></p><p></p><p>[sblock=Cunning Sneak]I remind the DM of the Cunning Sneak rogue feature because Charina uses it and abuses it!</p><p></p><p>Normally to make a stealth cheack to become hidden you need full concealement, full cover or to be out of LOS. For Charina, if she ends 3 square away form her starting position, she can attempt to become hidden with standard Concealment or Cover (the -2/+2 variant instead of the +5/-5). So a simple corner does the trick.</p><p></p><p>Also, she doesn't take the usual -5 penalty to stealth for having moved more than 2 square, though if she moves more than 2 square while aleady hidden she still needs to make a new check to remain hidden and she also loses hidden status when she loses concealment/cover as usual.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Mal Malenkirk, post: 5242031, member: 834"] [sblock=Initiative] [url=http://invisiblecastle.com/roller/view/2602260/]Intitiative (1d20+11=30)[/url] Ugh, they all acted so no rogue first strike, I am assuming. I'll wait a bit before acting. I ain't a melee fighter and I can't compromise myself until I see a few more moves. [/sblock] [COLOR="Plum"]-''Do you think it's a safari? We're surrounded! We need to put our back to something. The softest room seems to be the one next to the leader, with the weak looking spell caster type of zombies. We take them out first!''[/COLOR] Charina advises. [sblock=Tactics, please read!]This seems like a very tough fight. Two elites, 8 standards. And we're surrounded. We need to clear out a room quickly to have our back to something but that room is [U]not[/U] the one with Niris. Did you see his stats along with his two body guard? I doubt we'll bring him down fast enough and then we'll be caught between him and the wraithborn. The SE room is by far the softest and it contains (I think) the only two artilley monsters, precisely the type of annoying monsters you want out early. The two Corruption Corpses have just 46 hp and low stats but are heavy hitters. They will be very easy to kill but if we let them shoot, they will wear us down with their high average damage and auto-weaken on a hit. Trust me, they are much more dangerous then their level would indicate if you let them shoot at you unhindered. We kill them first (we can surely bring one down before they even act), secure that room and then we're in business with a tight front. [/sblock] [sblock=Cunning Sneak]I remind the DM of the Cunning Sneak rogue feature because Charina uses it and abuses it! Normally to make a stealth cheack to become hidden you need full concealement, full cover or to be out of LOS. For Charina, if she ends 3 square away form her starting position, she can attempt to become hidden with standard Concealment or Cover (the -2/+2 variant instead of the +5/-5). So a simple corner does the trick. Also, she doesn't take the usual -5 penalty to stealth for having moved more than 2 square, though if she moves more than 2 square while aleady hidden she still needs to make a new check to remain hidden and she also loses hidden status when she loses concealment/cover as usual. [/sblock] [/QUOTE]
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