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Living 4th Edition
Adventure: Lord Byron's Lost Silver (DM: Tenchuu, Judge: H.M.Gimlord)
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<blockquote data-quote="ryryguy" data-source="post: 5251669" data-attributes="member: 64945"><p>[sblock=ooc]Ugh, this is a really bad encounter for us, huh... we have nothing to hit their vulnerabilities. I also just realized that my new daily power does poison damage and all the zombies are immune. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> I'm thinking to use it anyhow, if only for the immobilization or slow, it would be nice to keep those guys around the corner off us for another round, and it can still damage the priest.</p><p></p><p>But first there's that one with one hit point left right? Kane is still in the middle of them so I won't chill wind...[/sblock]</p><p>Hergunna growls her approval as the drow's crossbow bolt slams into the wounded zombie, but then shakes her head as it remains standing. <span style="color: Pink">"Come <em>on</em>..."</span> she mutters, then flicks a thorn whip in its direction, trying to arc it around Kane. Flicking her wrist, she manages to bring the difficult shot home. The vine tightens around the corpse's throat, snapping Charina's embedded bolt and then slicing fully through its rotten neck, popping the head clean off to bounce on the ground.</p><p></p><p><span style="color: pink">"Ha!"</span> the druid calls in triumph, and looks over towards Charina with a sardonic grin plastered on her face. But the drow is gone, vanished into the shadows. Hergunna continues to stare at the spot, her gaze intent. She can barely make out something tiny on the floor, looking back at her with glittering eyes...</p><p></p><p><em>Ever since the rogue had joined the group, she had found her thoughts and attention often drifting to Charina. At first, she thought she was merely having trouble trusting the dark elf, having heard stories in Surtyr of the cruelty and savagery of that race, and inwardly she chided herself for being a close-minded old woman. But after a while, Hergunna began to realize it was something else. There was something about the drow that seemed to be calling to her. Something very subtle, barely perceptible, but definitely something that seemed to have caught hold of her spirit and slowly pulled at her with a gossamer touch... reeling her in... She was pretty sure that Charina was not aware of anything. It was not something the drow was doing. It was something she <strong>was</strong>...</em></p><p></p><p>A moment passes. The tiny shape on the floor scuttles away. Hergunna shakes her head then moves along the wall to get a view of the priest and his creatures advancing from the northern chamber. She sees them around the corner and considers what to do, then...</p><p></p><p>She freezes in place. Suddenly she is aware of other creatures in the catacombs. Dozens of them, hiding in the corners, standing on the walls and ceilings, peeking out from under the lids of coffins, crouching patiently in their webs. She can see through their eyes - hundreds of eyes, splitting the room into into a quilt of mirror shard images, showing the zombies, her friends, and the foul priest from all angles. She focuses on the priest. The priest that would be her prey...</p><p></p><p>The druid falls forward, her form shifting. Her arms hit the floor not as paws but as chitinous pedipalps. Her round human body grows rounder at the ends and pinches in the center, forming two segmented globes. Two additional pairs of legs sprout between what were human limbs, touching gently on the floor with a whisper of sound. Fangs protrude from a suddenly hairy head. Two pairs unblinking eyes lock on the zombies and the priest behind them, while two other pairs on either side regard Kruk to the left and the others to the right.</p><p></p><p>In a flash, Hergunna-spider rears up, the spinneret-studded underside of her abdomen angled towards the priest and his zombie guards. A large cloud of silk sprays out silently, the strands dripping with venom. It envelops the three figures, poisoning the priest and hardening as it drapes around them, holding them fast to the floor.</p><p></p><p><span style="color: Pink">"Whoah, what happened?</span>" Hergunna-spider hisses. She emits an eerie, bubbling laugh. <span style="color: Pink">"Whatever it is, it sure is... intense!"</span></p><p></p><p>[sblock=Actions]Standard: <a href="http://invisiblecastle.com/roller/view/2614783/" target="_blank">Thorn whip vs. 1 hp Corpse (1d20+8=25, 1d8+5=12)</a></p><p>Move: to I13 (ideally some spot where I can target D15 or E15, but the priest cannot see me... if there is another square that fits that bill I'd rather move there)</p><p>Minor: Wild Shape (to Spider!)</p><p>AP: <a href="http://invisiblecastle.com/roller/view/2614801/" target="_blank">Primal Spider (w/Action Surge) vs. Priest, D15, E15 (1d20+8+3=29, 1d20+8+3=27, 1d20+8+3=24, 2d8+5=14)</a> All hits, yay! (that would have blown to miss after the long windup! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />) 14 poison damage to priest, the zombies are immune, boo hoo. all are immobilized (save ends)[/sblock]</p><p>[sblock=Hergunna stat block]<u><strong>Hergunna</strong></u>- Female Human Druid 5</p><p><strong>Beast Form</strong></p><p>Passive Perception: 21, Passive Insight: 21</p><p>AC:19, Fort:17, Reflex:19, Will:20 -- Speed:7</p><p>HP:<span style="color: White">51/51</span>, Bloodied:25, Surge Value:12 (14 in beast form), Surges left:9/9</p><p>Initiative +5</p><p>Action Points: 0, Daily Item Uses: 1, Second Wind: Not Used</p><p>Powers: </p><p><span style="color: Red">Thorn Whip</span>, <span style="color: green">Call of the Beast</span>, <span style="color: green">Chill Wind</span>, <span style="color: green">Savage Rend</span>, <span style="color: green">Wild Shape</span></p><p></p><p><span style="color: red">Thorn Spray</span>, <span style="color: red">Resist Energy</span>, <span style="color: red">Predator's Flurry</span>, <span style="color: red">Hunter's Quarry</span></p><p></p><p><span style="color: gray">Summon Pack Wolf</span>, <span style="color: gray"><s>Primal Spider</s></span></p><p></p><p><span style="color: gray">Death Fang Totem</span>, <span style="color: gray">Enduring Beast Hide Armor</span>, <span style="color: gray">Bracers of Respite</span></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="ryryguy, post: 5251669, member: 64945"] [sblock=ooc]Ugh, this is a really bad encounter for us, huh... we have nothing to hit their vulnerabilities. I also just realized that my new daily power does poison damage and all the zombies are immune. :( I'm thinking to use it anyhow, if only for the immobilization or slow, it would be nice to keep those guys around the corner off us for another round, and it can still damage the priest. But first there's that one with one hit point left right? Kane is still in the middle of them so I won't chill wind...[/sblock] Hergunna growls her approval as the drow's crossbow bolt slams into the wounded zombie, but then shakes her head as it remains standing. [COLOR="Pink"]"Come [I]on[/I]..."[/COLOR] she mutters, then flicks a thorn whip in its direction, trying to arc it around Kane. Flicking her wrist, she manages to bring the difficult shot home. The vine tightens around the corpse's throat, snapping Charina's embedded bolt and then slicing fully through its rotten neck, popping the head clean off to bounce on the ground. [COLOR="pink"]"Ha!"[/COLOR] the druid calls in triumph, and looks over towards Charina with a sardonic grin plastered on her face. But the drow is gone, vanished into the shadows. Hergunna continues to stare at the spot, her gaze intent. She can barely make out something tiny on the floor, looking back at her with glittering eyes... [I]Ever since the rogue had joined the group, she had found her thoughts and attention often drifting to Charina. At first, she thought she was merely having trouble trusting the dark elf, having heard stories in Surtyr of the cruelty and savagery of that race, and inwardly she chided herself for being a close-minded old woman. But after a while, Hergunna began to realize it was something else. There was something about the drow that seemed to be calling to her. Something very subtle, barely perceptible, but definitely something that seemed to have caught hold of her spirit and slowly pulled at her with a gossamer touch... reeling her in... She was pretty sure that Charina was not aware of anything. It was not something the drow was doing. It was something she [b]was[/b]...[/I] A moment passes. The tiny shape on the floor scuttles away. Hergunna shakes her head then moves along the wall to get a view of the priest and his creatures advancing from the northern chamber. She sees them around the corner and considers what to do, then... She freezes in place. Suddenly she is aware of other creatures in the catacombs. Dozens of them, hiding in the corners, standing on the walls and ceilings, peeking out from under the lids of coffins, crouching patiently in their webs. She can see through their eyes - hundreds of eyes, splitting the room into into a quilt of mirror shard images, showing the zombies, her friends, and the foul priest from all angles. She focuses on the priest. The priest that would be her prey... The druid falls forward, her form shifting. Her arms hit the floor not as paws but as chitinous pedipalps. Her round human body grows rounder at the ends and pinches in the center, forming two segmented globes. Two additional pairs of legs sprout between what were human limbs, touching gently on the floor with a whisper of sound. Fangs protrude from a suddenly hairy head. Two pairs unblinking eyes lock on the zombies and the priest behind them, while two other pairs on either side regard Kruk to the left and the others to the right. In a flash, Hergunna-spider rears up, the spinneret-studded underside of her abdomen angled towards the priest and his zombie guards. A large cloud of silk sprays out silently, the strands dripping with venom. It envelops the three figures, poisoning the priest and hardening as it drapes around them, holding them fast to the floor. [COLOR="Pink"]"Whoah, what happened?[/COLOR]" Hergunna-spider hisses. She emits an eerie, bubbling laugh. [COLOR="Pink"]"Whatever it is, it sure is... intense!"[/COLOR] [sblock=Actions]Standard: [url=http://invisiblecastle.com/roller/view/2614783/]Thorn whip vs. 1 hp Corpse (1d20+8=25, 1d8+5=12)[/url] Move: to I13 (ideally some spot where I can target D15 or E15, but the priest cannot see me... if there is another square that fits that bill I'd rather move there) Minor: Wild Shape (to Spider!) AP: [url=http://invisiblecastle.com/roller/view/2614801/]Primal Spider (w/Action Surge) vs. Priest, D15, E15 (1d20+8+3=29, 1d20+8+3=27, 1d20+8+3=24, 2d8+5=14)[/url] All hits, yay! (that would have blown to miss after the long windup! :)) 14 poison damage to priest, the zombies are immune, boo hoo. all are immobilized (save ends)[/sblock] [sblock=Hergunna stat block][U][B]Hergunna[/B][/U]- Female Human Druid 5 [b]Beast Form[/b] Passive Perception: 21, Passive Insight: 21 AC:19, Fort:17, Reflex:19, Will:20 -- Speed:7 HP:[color=White]51/51[/color], Bloodied:25, Surge Value:12 (14 in beast form), Surges left:9/9 Initiative +5 Action Points: 0, Daily Item Uses: 1, Second Wind: Not Used Powers: [color=Red]Thorn Whip[/color], [color=green]Call of the Beast[/color], [color=green]Chill Wind[/color], [color=green]Savage Rend[/color], [color=green]Wild Shape[/color] [color=red]Thorn Spray[/color], [color=red]Resist Energy[/color], [color=red]Predator's Flurry[/color], [color=red]Hunter's Quarry[/color] [color=gray]Summon Pack Wolf[/color], [color=gray][s]Primal Spider[/s][/color] [color=gray]Death Fang Totem[/color], [color=gray]Enduring Beast Hide Armor[/color], [color=gray]Bracers of Respite[/color] [/sblock] [/QUOTE]
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Adventure: Lord Byron's Lost Silver (DM: Tenchuu, Judge: H.M.Gimlord)
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