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Adventure: Lord Byron's Lost Silver (DM: Tenchuu, Judge: H.M.Gimlord)
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<blockquote data-quote="renau1g" data-source="post: 5255550" data-attributes="member: 54810"><p>After Hergunna's blast slams into the area, Kane rushes in, seeing an opportunity. The bugbear bats aside the corpse in front of him, keeping its fists from harming him and moves past Kruk. Standing in the center of the massing enemies Kane begins slashing, hacking and hewing the corpses, causing many tiny wounds on two of the foes and larger wounds on the other two. Kane then hacks at heavily injured zombie, hoping to finish it off, then quickly spins out of the area, not wanting to be caught in the deadly counterattack, but slashing a few times on his way back. </p><p></p><p>[sblock=ooc]</p><p></p><p>Move: to G13, draw OA from H15 Corpse - <a href="http://invisiblecastle.com/roller/view/2619984/" target="_blank">OA on Kane (1d12+9=14, 2d8+4=11)</a> miss...but take 10 damage from the auras</p><p>Minor: Quarry Corpse of Despair at H13</p><p>Standard: <a href="http://invisiblecastle.com/roller/view/2619950/" target="_blank">Rage of the Crimson Hurricane (Chillborn Zombie @ F12, Chillborn Zombie @ F14, Wraithborn @ G12, Corpse of Despair @ H12); damage (1d20+12=19, 1d20+12=29, 1d20+12=15, 1d20+12=28, 1d12+8=17)</a> </p><p>Hits Chillborn at F14 & Corpse of Despair for 17 + all targets take 5 ongoing damage (save ends). Until rage ends when Kane hits with Primal melee power, each enemy adjacent to Kane takes 4 damage.</p><p>Free: Furious Assault on Corpse of Despair at H13 - <a href="http://invisiblecastle.com/roller/view/2619958/" target="_blank">HQ dmage; Furious Assault (1d6=6, 1d12=12)</a> So 18 more damage to him.</p><p>Free: This attack bloodies Corpse of Despair, so activates Feral Might, Kane shifts to H13, then back to G13 & gains CA against all adjacent enemies</p><p>AP: Whirling Step on Corpse of Despair - <a href="http://invisiblecastle.com/roller/view/2619963/" target="_blank">Whirling Step against Corpse of Despair; damage (1d20+14=29, 1d12+8=16)</a> hits for 16 damage + 4 to all adjacent enemies, then Kane shifts 4 to J16 dealing 14 more to Corpse @ H15 & 5 to corpse at H15 <a href="http://invisiblecastle.com/roller/view/2619977/" target="_blank">extra damage (1d12+3=14, 1d12+3=5)</a> </p><p></p><p>Total Damage:</p><p>Corpse of Despair @ H12 - 69 + 5 ongoing (save ends) <- doh! He'll have 2 hp left... dangit!</p><p>Wraithborn - 4 + 5 ongoing (save ends)</p><p>Chillborn @ F12 - 4 + 5 ongoing (save ends)</p><p>Chillborn @ F14 - 21 + 5 ongoing (save ends)</p><p>Corpse of Despair @ H15 - 5 damage</p><p></p><p>Well...I'm about out of cool tricks sorry...</p><p>[/sblock]</p><p></p><p>[sblock=ministats]<strong>Kane</strong> Male Bugbear Barbarian 6</p><p>Initiative: +10, Passive Perception: 13, Passive Insight: 13, Senses: Low-light</p><p>AC:22, Fort:20, Reflex:19, Will:14</p><p>HP:34/59, Bloodied:29, Surge Value:14, Surges left:11/11</p><p>Action Points: 1</p><p>Powers:<span style="color: Green"></span></p><p><span style="color: Green">Howl of Fury</span></p><p><span style="color: Green">Whirling Rend</span></p><p><s><span style="color: red">Furious Assault</span></s></p><p><s><span style="color: red">Hunter's Quarry</span></s><span style="color: red"></span></p><p><span style="color: red">Whirling Lunge</span></p><p><span style="color: red"><s>Whirling Frenzy</s></span></p><p><span style="color: red"><s>Whirling Step</s></span></p><p><span style="color: red">Shrug it Off</span></p><p><span style="color: red">Walk it Off</span></p><p><span style="color: gray">Swift Panther Rage</span></p><p><span style="color: gray"><s>Rage of the Crimson Hurricane</s></span></p><p><span style="color: gray">Vanguard Weapon</span></p><p><span style="color: gray">Vagabond's Die</span></p><p><span style="color: gray"></span></p><p>Important Stuff:</p><p>+1d8 damage when charging. Cool stuff happens when he bloodies or kills a bad guy</p><p></p><p>Conditions:</p><p></p><p>Full sheet: <a href="http://l4w.wikia.com/wiki/L4W:CS:Kane" target="_blank">PC:Kane - L4W Wiki</a> [/sblock]</p></blockquote><p></p>
[QUOTE="renau1g, post: 5255550, member: 54810"] After Hergunna's blast slams into the area, Kane rushes in, seeing an opportunity. The bugbear bats aside the corpse in front of him, keeping its fists from harming him and moves past Kruk. Standing in the center of the massing enemies Kane begins slashing, hacking and hewing the corpses, causing many tiny wounds on two of the foes and larger wounds on the other two. Kane then hacks at heavily injured zombie, hoping to finish it off, then quickly spins out of the area, not wanting to be caught in the deadly counterattack, but slashing a few times on his way back. [sblock=ooc] Move: to G13, draw OA from H15 Corpse - [url=http://invisiblecastle.com/roller/view/2619984/]OA on Kane (1d12+9=14, 2d8+4=11)[/url] miss...but take 10 damage from the auras Minor: Quarry Corpse of Despair at H13 Standard: [url=http://invisiblecastle.com/roller/view/2619950/]Rage of the Crimson Hurricane (Chillborn Zombie @ F12, Chillborn Zombie @ F14, Wraithborn @ G12, Corpse of Despair @ H12); damage (1d20+12=19, 1d20+12=29, 1d20+12=15, 1d20+12=28, 1d12+8=17)[/url] Hits Chillborn at F14 & Corpse of Despair for 17 + all targets take 5 ongoing damage (save ends). Until rage ends when Kane hits with Primal melee power, each enemy adjacent to Kane takes 4 damage. Free: Furious Assault on Corpse of Despair at H13 - [url=http://invisiblecastle.com/roller/view/2619958/]HQ dmage; Furious Assault (1d6=6, 1d12=12)[/url] So 18 more damage to him. Free: This attack bloodies Corpse of Despair, so activates Feral Might, Kane shifts to H13, then back to G13 & gains CA against all adjacent enemies AP: Whirling Step on Corpse of Despair - [url=http://invisiblecastle.com/roller/view/2619963/]Whirling Step against Corpse of Despair; damage (1d20+14=29, 1d12+8=16)[/url] hits for 16 damage + 4 to all adjacent enemies, then Kane shifts 4 to J16 dealing 14 more to Corpse @ H15 & 5 to corpse at H15 [url=http://invisiblecastle.com/roller/view/2619977/]extra damage (1d12+3=14, 1d12+3=5)[/url] Total Damage: Corpse of Despair @ H12 - 69 + 5 ongoing (save ends) <- doh! He'll have 2 hp left... dangit! Wraithborn - 4 + 5 ongoing (save ends) Chillborn @ F12 - 4 + 5 ongoing (save ends) Chillborn @ F14 - 21 + 5 ongoing (save ends) Corpse of Despair @ H15 - 5 damage Well...I'm about out of cool tricks sorry... [/sblock] [sblock=ministats][B]Kane[/B] Male Bugbear Barbarian 6 Initiative: +10, Passive Perception: 13, Passive Insight: 13, Senses: Low-light AC:22, Fort:20, Reflex:19, Will:14 HP:34/59, Bloodied:29, Surge Value:14, Surges left:11/11 Action Points: 1 Powers:[color=Green] Howl of Fury Whirling Rend[/color] [s][color=red]Furious Assault Hunter's Quarry[/color][/s][color=red] Whirling Lunge [s]Whirling Frenzy[/s] [s]Whirling Step[/s] Shrug it Off Walk it Off[/color] [color=gray]Swift Panther Rage [s]Rage of the Crimson Hurricane[/s] Vanguard Weapon Vagabond's Die [/color] Important Stuff: +1d8 damage when charging. Cool stuff happens when he bloodies or kills a bad guy Conditions: Full sheet: [url=http://l4w.wikia.com/wiki/L4W:CS:Kane]PC:Kane - L4W Wiki[/url] [/sblock] [/QUOTE]
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Adventure: Lord Byron's Lost Silver (DM: Tenchuu, Judge: H.M.Gimlord)
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