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Adventure: Lord Byron's Lost Silver (DM: Tenchuu, Judge: H.M.Gimlord)
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<blockquote data-quote="Tenchuu" data-source="post: 5329519" data-attributes="member: 85539"><p>[sblock=John/Triggers]</p><p>Thanks for the list of triggers. That's perfect. Just remind me from time to time they exist. </p><p></p><p>Arrow of Warning Triggered on Kane. </p><p>Chord of Dis triggered on Hergunna. </p><p>[/sblock][sblock=R1]</p><p>Wil's Arrow of warning grants Kane: </p><p>The ally who was attacked by the triggering enemy may make an at-will attack against that enemy as a free action. The ally gains a +2 bonus to this attack roll.</p><p></p><p>Keep in mind that Digger J17 is 7 away from being bloodied. </p><p>[/sblock]</p><p><span style="color: Red"><strong>"You'll pay for that!"</strong></span> The berserker yelled, Slashing at kruk.</p><p></p><p>The closest zombie was pummeled by the adventurers. Despite all the attacks, it still stood defiant. It raised it's arm to counter attack, and finally succumbed its damages, collapsing in a heap on the floor. </p><p></p><p>The other Zombie crawled over to Kane, raising his shovel to the bloodied barbarian. <span style="color: Indigo"><strong><span style="color: DarkOrchid">"Kane! Look out!"</span></strong></span> Wil shouted, letting loose a powerful arrow, distracting the zombie. </p><p></p><p>The Berserker stepped over his allies dead body to get a better position on Kruk. <span style="color: Red"><strong>"You're mine, Dwarf! YOU'RE ALL MINE!!!"</strong></span> He cried, slashing wildly, a missing heartily. </p><p></p><p>A second ambusher moved up through the ranks, stopping over the bones of the fallen digger. With a quick swipe, he slammed the mace against Hergunna's head. The attack dazed her, but a healing note from Wil preventing any real damage. The Ambusher side stepped away. </p><p></p><p>More Zombie trudged in from the newly cut cave. Only one reached Kruk, but it landed a solid blow with its shovel.</p><p></p><p>[sblock=Mechanics] </p><p>Forman (FYI Only - Effect from last round) </p><p>Effect: Wil, Carolina, and Kane are Dazed (save ends); After-effect (after you make the save), -2 to attack rolls (save ends).</p><p></p><p>Berserker</p><p>Immediate interupt during Kruk's turn</p><p>Savage Rebuke: MBA on Kruk</p><p>Greataxe vs Kruk (AC) w/CA</p><p> Attack: <a href="http://invisiblecastle.com/roller/view/2696703/" target="_blank">1d20+11=30</a> +2= 32</p><p> Damage: <a href="http://invisiblecastle.com/roller/view/2696703/" target="_blank">1d12+6= 8</a></p><p></p><p>Kane</p><p>Effect: Start of turn, he takes 5 ongoing necro (from blinded attack last turn)</p><p></p><p>Zombie Digger J15</p><p>Effect: 5 ongoing damage, dies. </p><p></p><p>Zombie Digger I14</p><p>Effect: 5 ongoing damage</p><p>Move: J17 (long way, avoiding OA)</p><p>Standard: Shovel vs Kane (AC)</p><p>Attack: <a href="http://invisiblecastle.com/roller/view/2696674/" target="_blank">1d20+12=14</a> Miss</p><p>Damage: <a href="http://invisiblecastle.com/roller/view/2696674/" target="_blank">2d8+5=0</a></p><p>Effect: Triggers Arrow of Warning (Ref)</p><p>Wil's Attack: <a href="http://invisiblecastle.com/roller/view/2696688/" target="_blank">1d20+12=14</a> Miss</p><p>Wil's Damage: <a href="http://invisiblecastle.com/roller/view/2696688/" target="_blank">3d10+8=27</a> /2 = 13</p><p>Effect: Kane can make at wil</p><p>Save vs ongoing: <a href="http://invisiblecastle.com/roller/view/2696697/" target="_blank">1d20=12</a> saved. </p><p></p><p>Berserker</p><p>Effect: 5 ongoing damage</p><p>Recharge Savage Rebuke: <a href="http://invisiblecastle.com/roller/view/2696705/" target="_blank">1d6=1</a> Fail</p><p>Move: Shift to K13</p><p>Standard: Greataxe vs Kruk (AC) w/CA</p><p>Attack: <a href="http://invisiblecastle.com/roller/view/2696704/" target="_blank">1d20+11=13</a> +2 -2= 15 Miss</p><p>Damage: 1d12+6= 0</p><p>Save vs ongoing: <a href="http://invisiblecastle.com/roller/view/2696697/" target="_blank">1d20=2</a> fail. </p><p></p><p>Ambusher #2</p><p>Move: to J15 (A bit of weaving was required)</p><p>Standard: Dazing Strike on Hergunna (AC)</p><p>Attack: <a href="http://invisiblecastle.com/roller/view/2696712/" target="_blank">1d20+12</a>=27 Hit</p><p>Damage: <a href="http://invisiblecastle.com/roller/view/2696712/" target="_blank">1d8+4</a>=10 </p><p>Trigger: Wil's Chord of Dis</p><p>Effect: Reduce Damage by 10 (to 0)</p><p>Effect: Hergunna is Dazed TENT Ambusher</p><p>Free: Shift to J16</p><p></p><p>Zombie Digger G10</p><p>Move: to J12</p><p>Standard: Shovel vs Kruk (AC)</p><p> Attack: <a href="http://invisiblecastle.com/roller/view/2696721/" target="_blank">1d20+12=29</a> Hit</p><p>Damage: <a href="http://invisiblecastle.com/roller/view/2696721/" target="_blank">2d8+5=11</a></p><p></p><p>Zombie Digger H11</p><p>Move: to J13</p><p>[/sblock][sblock=Status]</p><p> Wil Rando: M18 <span style="color: Lime">42/50</span> HS 10/10 AP 1 MW 2/2, <span style="color: MediumTurquoise">-2 atk(save ends)</span>, <s><span style="color: PaleGreen">+1 AC/Ref-TENT</span></s></p><p> Hergunna: K20 <span style="color: Lime"><span style="color: Lime">56/56</span> </span>HS 9/9 AP 1, <span style="color: Plum">Dazed-TENT-Ambusher</span></p><p> Kane: J14 <span style="color: DarkRed">18/65</span> THP <span style="color: Lime">0/5</span> HS 11/11 AP 1,<span style="color: DarkRed"> Bloodied</span>, <span style="color: MediumTurquoise">-2 atk(save ends)</span>, </p><p> Kruk: L15 <span style="color: Lime"><span style="color: Lime">48/67</span> </span>THP <span style="color: Lime">0/9 </span>HS 12/12 AP 1, </p><p> Carolina: M17 <span style="color: Lime"><span style="color: Lime">41</span><span style="color: Lime">/49</span> </span>HS 7/7 AP 1, <span style="color: MediumTurquoise">-2 atk(save ends)</span></p><p> Charina: N17 <span style="color: Lime"><span style="color: Lime">44/44</span> </span>HS 7/7 AP 1, </p><p></p><p><strong>Enemies:</strong></p><p>Zombie Digger: J17 <span style="color: Lime">54/95</span>, </p><p>Berserker Savage: K13 <span style="color: Lime">137/212</span> AP 0/1, <span style="color: PaleGreen">Marked-Kruk-Brash</span>, <span style="color: Orange">-2 atk TENT</span>, <span style="color: SandyBrown"> 5-ongoing</span></p><p>Human Ambusher: J16 <span style="color: Lime">77/77</span>, </p><p>Zombie Digger: J13 <span style="color: Lime">95/95</span></p><p><span style="color: Lime"></span>Zombie Digger: J12 <span style="color: Lime">95/95</span></p><p><span style="color: Lime"></span>Zombie Digger: F7 <span style="color: Lime">95/95</span></p><p><span style="color: Lime"></span>Zombie Digger: G7 <span style="color: Lime">95/95</span></p><p></p><p><span style="color: DimGray"><s>Human Ambusher: K14</s> </span><span style="color: DimGray">-2/77, </span><span style="color: DimGray">dying</span></p><p><span style="color: DimGray"><s>Forman: K17</s> </span><span style="color: DimGray">-5/90</span><span style="color: DimGray">, Dying</span></p><p><span style="color: DimGray"><s>Zombie Digger: J15</s> </span><span style="color: DimGray">-1/95, </span><span style="color: DimGray">dead</span></p><p>[/sblock][sblock=map]</p><p> <img src="http://www.nexusnine.net/images/L4E/Byron3-2-3.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p> [/sblock][sblock=Enemies]</p><p> <strong>Human Ambusher</strong></p><p>Medium natural beast, human</p><p>Initiative +8 Senses Perception +3</p><p>HP 77; Bloodied 38</p><p>AC 21; Fortitude 19, Reflex 20, Will 19</p><p>Speed 6</p><p><strong>Mace (standard, at-will) Weapon</strong></p><p>+12 vs AC; 1d8+4 damage, and the human ambusher shifts 1 square.</p><p><strong>Dagger (standard, at-will) Weapon</strong></p><p>Ranged 5/10; +14 vs AC; 1d4+4 damage.</p><p><strong>Dazing Strike (standard; requires mace, encounter) Weapon</strong></p><p>+12 vs AC; 1d8+4 damage, the target is dazed until the end of the human ambusher's next turn, and the human ambusher shifts 1 square.</p><p><strong>Combat Advantage</strong></p><p>The human ambusher deals an extra 1d6 damage on melee and ranged attacks against any target it has combat advantage against.</p><p><strong>Equipment: </strong>dagger x4, leather armor , mace .</p><p></p><p><strong>Berserker Savage</strong></p><p>Medium shadow humanoid</p><p>Initiative +5 Senses Perception +4</p><p>HP 212; Bloodied 106</p><p>Regeneration 5</p><p>AC 19; Fortitude 22, Reflex 18, Will 18</p><p>Saving Throws +2</p><p>Speed 5</p><p>Action Points 1</p><p><strong>Greataxe (standard, at-will) Weapon</strong></p><p>+11 vs AC; 1d12+6 damage (crit 1d12+18).</p><p><strong>Handaxe (standard, at-will)</strong></p><p>Ranged 5/10; +9 vs AC; 1d6+5 damage.</p><p><strong>Battle Fury (free, when first bloodied, encounter)</strong></p><p>The berserker savage makes a melee basic attack with a +4 bonus to the attack roll and deals an extra 1d6 damage on a hit.</p><p><strong>Murderous Frenzy</strong></p><p>The berserker savage gains 1 action point the first time it reduces a foe to 0 hit points in an encounter.</p><p><strong>Savage Rebuke (immediate reaction, when hit by a melee attack; recharge 5,6)</strong></p><p>The berserker savage makes a basic melee attack.</p><p><strong>Equipment:</strong> greataxe , handaxe x2, hide armor .</p><p></p><p><strong>Zombie Grave Digger (Improved)</strong></p><p>Medium natural animate (undead)</p><p>Initiative +2 Senses Perception +2; darkvision</p><p>HP 95; Bloodied 47</p><p>AC 19; Fortitude 21, Reflex 17, Will 17</p><p>Speed 4</p><p><strong>Shovel (standard, at-will) Weapon</strong></p><p>+12 vs AC; 2d8+5 damage.</p><p><strong>Dirt in the Eye (standard, encounter) Necrotic</strong></p><p>+10 vs Reflex; the target is blinded and takes ongoing 5 necrotic damage (save ends both).</p><p>[/sblock][sblock=Adventure Summary]</p><p> <strong>Motive</strong>s</p><p> Kruk: Find his friend Greggor</p><p> Charina: Use the group to collect more bounties (ears)</p><p> Everyone Else: Locating the missing Silver shipment for Lord Byron</p><p> </p><p> <strong>Summary of Events</strong></p><p> 1. Bested Pirates en route to Allaria. Traveled on the ship <strong>Wind's Will</strong> captained by <strong><span style="color: RoyalBlue">Captain Levenbrech</span></strong>, and mated by <span style="color: Purple"><strong>Porse</strong></span> and <strong><span style="color: Yellow">Trig</span></strong>.</p><p> 2. Arrived in the port, to find it besieged by Lizards from the unending mire. Defeated lizards and met/teamed up with Charina.</p><p> 3. Journeyed to Geardagas and asked the locals for information with mixed results (<a href="http://www.enworld.org/forum/279849-adventure-lord-byrons-lost-silver-dm-tenchuu-judge-h-m-gimlord-2.html#post5233437" target="_blank">link to the leads gathered</a>).</p><p> 4. Went to the temple of Netari, where the new priest, <span style="color: PaleGreen"><strong>Father Niris</strong></span>, has been tending to the ill (apparently quite poorly). He led the players into the catacombs, where his zombie minions ambushed. The priest, over confident, rambled on about <a href="http://www.enworld.org/forum/279849-adventure-lord-byrons-lost-silver-dm-tenchuu-judge-h-m-gimlord-3.html#post5241529" target="_blank">Hellview</a> (<a href="http://l4w.wikia.com/wiki/Allaria#Hellview" target="_blank">background reference for players</a>). </p><p> 5. Dealing a mortal blow to the Priest, he says <span style="color: DarkOliveGreen"><strong>Master De Luccia</strong></span> (First time they have heard the name) cannot be stopped, and he stated that Greggor "<span style="color: PaleGreen">will be... among the first... at Hellview</span>." The priest laid dying on the floor with his fallen minions.</p><p>6. As they approach Hellview, they encounter the ghost of <span style="color: LightBlue">Sir Alistair Glasston</span>, who begged them to enter the cave and retrieve his lost battleaxe. </p><p>7. They entered Hellview, and came across a portal, as well as some guards/workers. </p><p> [/sblock]</p></blockquote><p></p>
[QUOTE="Tenchuu, post: 5329519, member: 85539"] [sblock=John/Triggers] Thanks for the list of triggers. That's perfect. Just remind me from time to time they exist. Arrow of Warning Triggered on Kane. Chord of Dis triggered on Hergunna. [/sblock][sblock=R1] Wil's Arrow of warning grants Kane: The ally who was attacked by the triggering enemy may make an at-will attack against that enemy as a free action. The ally gains a +2 bonus to this attack roll. Keep in mind that Digger J17 is 7 away from being bloodied. [/sblock] [COLOR=Red][B]"You'll pay for that!"[/B][/COLOR] The berserker yelled, Slashing at kruk. The closest zombie was pummeled by the adventurers. Despite all the attacks, it still stood defiant. It raised it's arm to counter attack, and finally succumbed its damages, collapsing in a heap on the floor. The other Zombie crawled over to Kane, raising his shovel to the bloodied barbarian. [COLOR=Indigo][B][COLOR=DarkOrchid]"Kane! Look out!"[/COLOR][/B][/COLOR] Wil shouted, letting loose a powerful arrow, distracting the zombie. The Berserker stepped over his allies dead body to get a better position on Kruk. [COLOR=Red][B]"You're mine, Dwarf! YOU'RE ALL MINE!!!"[/B][/COLOR] He cried, slashing wildly, a missing heartily. A second ambusher moved up through the ranks, stopping over the bones of the fallen digger. With a quick swipe, he slammed the mace against Hergunna's head. The attack dazed her, but a healing note from Wil preventing any real damage. The Ambusher side stepped away. More Zombie trudged in from the newly cut cave. Only one reached Kruk, but it landed a solid blow with its shovel. [sblock=Mechanics] Forman (FYI Only - Effect from last round) Effect: Wil, Carolina, and Kane are Dazed (save ends); After-effect (after you make the save), -2 to attack rolls (save ends). Berserker Immediate interupt during Kruk's turn Savage Rebuke: MBA on Kruk Greataxe vs Kruk (AC) w/CA Attack: [URL="http://invisiblecastle.com/roller/view/2696703/"]1d20+11=30[/URL] +2= 32 Damage: [URL="http://invisiblecastle.com/roller/view/2696703/"]1d12+6= 8[/URL] Kane Effect: Start of turn, he takes 5 ongoing necro (from blinded attack last turn) Zombie Digger J15 Effect: 5 ongoing damage, dies. Zombie Digger I14 Effect: 5 ongoing damage Move: J17 (long way, avoiding OA) Standard: Shovel vs Kane (AC) Attack: [URL="http://invisiblecastle.com/roller/view/2696674/"]1d20+12=14[/URL] Miss Damage: [URL="http://invisiblecastle.com/roller/view/2696674/"]2d8+5=0[/URL] Effect: Triggers Arrow of Warning (Ref) Wil's Attack: [URL="http://invisiblecastle.com/roller/view/2696688/"]1d20+12=14[/URL] Miss Wil's Damage: [URL="http://invisiblecastle.com/roller/view/2696688/"]3d10+8=27[/URL] /2 = 13 Effect: Kane can make at wil Save vs ongoing: [URL="http://invisiblecastle.com/roller/view/2696697/"]1d20=12[/URL] saved. Berserker Effect: 5 ongoing damage Recharge Savage Rebuke: [URL="http://invisiblecastle.com/roller/view/2696705/"]1d6=1[/URL] Fail Move: Shift to K13 Standard: Greataxe vs Kruk (AC) w/CA Attack: [URL="http://invisiblecastle.com/roller/view/2696704/"]1d20+11=13[/URL] +2 -2= 15 Miss Damage: 1d12+6= 0 Save vs ongoing: [URL="http://invisiblecastle.com/roller/view/2696697/"]1d20=2[/URL] fail. Ambusher #2 Move: to J15 (A bit of weaving was required) Standard: Dazing Strike on Hergunna (AC) Attack: [URL="http://invisiblecastle.com/roller/view/2696712/"]1d20+12[/URL]=27 Hit Damage: [URL="http://invisiblecastle.com/roller/view/2696712/"]1d8+4[/URL]=10 Trigger: Wil's Chord of Dis Effect: Reduce Damage by 10 (to 0) Effect: Hergunna is Dazed TENT Ambusher Free: Shift to J16 Zombie Digger G10 Move: to J12 Standard: Shovel vs Kruk (AC) Attack: [URL="http://invisiblecastle.com/roller/view/2696721/"]1d20+12=29[/URL] Hit Damage: [URL="http://invisiblecastle.com/roller/view/2696721/"]2d8+5=11[/URL] Zombie Digger H11 Move: to J13 [/sblock][sblock=Status] Wil Rando: M18 [COLOR=Lime]42/50[/COLOR] HS 10/10 AP 1 MW 2/2, [COLOR=MediumTurquoise]-2 atk(save ends)[/COLOR], [s][COLOR=PaleGreen]+1 AC/Ref-TENT[/COLOR][/s] Hergunna: K20 [COLOR=Lime][COLOR=Lime]56/56[/COLOR] [/COLOR]HS 9/9 AP 1, [COLOR=Plum]Dazed-TENT-Ambusher[/COLOR] Kane: J14 [COLOR=DarkRed]18/65[/COLOR] THP [COLOR=Lime]0/5[/COLOR] HS 11/11 AP 1,[COLOR=DarkRed] Bloodied[/COLOR], [COLOR=MediumTurquoise]-2 atk(save ends)[/COLOR], Kruk: L15 [COLOR=Lime][COLOR=Lime]48/67[/COLOR] [/COLOR]THP [COLOR=Lime]0/9 [/COLOR]HS 12/12 AP 1, Carolina: M17 [COLOR=Lime][COLOR=Lime]41[/COLOR][COLOR=Lime]/49[/COLOR] [/COLOR]HS 7/7 AP 1, [COLOR=MediumTurquoise]-2 atk(save ends)[/COLOR] Charina: N17 [COLOR=Lime][COLOR=Lime]44/44[/COLOR] [/COLOR]HS 7/7 AP 1, [B]Enemies:[/B] Zombie Digger: J17 [COLOR=Lime]54/95[/COLOR], Berserker Savage: K13 [COLOR=Lime]137/212[/COLOR] AP 0/1, [COLOR=PaleGreen]Marked-Kruk-Brash[/COLOR], [COLOR=Orange]-2 atk TENT[/COLOR], [COLOR=SandyBrown] 5-ongoing[/COLOR] Human Ambusher: J16 [COLOR=Lime]77/77[/COLOR], Zombie Digger: J13 [COLOR=Lime]95/95 [/COLOR]Zombie Digger: J12 [COLOR=Lime]95/95 [/COLOR]Zombie Digger: F7 [COLOR=Lime]95/95 [/COLOR]Zombie Digger: G7 [COLOR=Lime]95/95[/COLOR] [COLOR=DimGray][s]Human Ambusher: K14[/s] [/COLOR][COLOR=DimGray]-2/77, [/COLOR][COLOR=DimGray]dying[/COLOR] [COLOR=DimGray][s]Forman: K17[/s] [/COLOR][COLOR=DimGray]-5/90[/COLOR][COLOR=DimGray], Dying[/COLOR] [COLOR=DimGray][s]Zombie Digger: J15[/s] [/COLOR][COLOR=DimGray]-1/95, [/COLOR][COLOR=DimGray]dead[/COLOR] [/sblock][sblock=map] [IMG]http://www.nexusnine.net/images/L4E/Byron3-2-3.png[/IMG] [/sblock][sblock=Enemies] [B]Human Ambusher[/B] Medium natural beast, human Initiative +8 Senses Perception +3 HP 77; Bloodied 38 AC 21; Fortitude 19, Reflex 20, Will 19 Speed 6 [B]Mace (standard, at-will) Weapon[/B] +12 vs AC; 1d8+4 damage, and the human ambusher shifts 1 square. [B]Dagger (standard, at-will) Weapon[/B] Ranged 5/10; +14 vs AC; 1d4+4 damage. [B]Dazing Strike (standard; requires mace, encounter) Weapon[/B] +12 vs AC; 1d8+4 damage, the target is dazed until the end of the human ambusher's next turn, and the human ambusher shifts 1 square. [B]Combat Advantage[/B] The human ambusher deals an extra 1d6 damage on melee and ranged attacks against any target it has combat advantage against. [B]Equipment: [/B]dagger x4, leather armor , mace . [B]Berserker Savage[/B] Medium shadow humanoid Initiative +5 Senses Perception +4 HP 212; Bloodied 106 Regeneration 5 AC 19; Fortitude 22, Reflex 18, Will 18 Saving Throws +2 Speed 5 Action Points 1 [B]Greataxe (standard, at-will) Weapon[/B] +11 vs AC; 1d12+6 damage (crit 1d12+18). [B]Handaxe (standard, at-will)[/B] Ranged 5/10; +9 vs AC; 1d6+5 damage. [B]Battle Fury (free, when first bloodied, encounter)[/B] The berserker savage makes a melee basic attack with a +4 bonus to the attack roll and deals an extra 1d6 damage on a hit. [B]Murderous Frenzy[/B] The berserker savage gains 1 action point the first time it reduces a foe to 0 hit points in an encounter. [B]Savage Rebuke (immediate reaction, when hit by a melee attack; recharge 5,6)[/B] The berserker savage makes a basic melee attack. [B]Equipment:[/B] greataxe , handaxe x2, hide armor . [B]Zombie Grave Digger (Improved)[/B] Medium natural animate (undead) Initiative +2 Senses Perception +2; darkvision HP 95; Bloodied 47 AC 19; Fortitude 21, Reflex 17, Will 17 Speed 4 [B]Shovel (standard, at-will) Weapon[/B] +12 vs AC; 2d8+5 damage. [B]Dirt in the Eye (standard, encounter) Necrotic[/B] +10 vs Reflex; the target is blinded and takes ongoing 5 necrotic damage (save ends both). [/sblock][sblock=Adventure Summary] [B]Motive[/B]s Kruk: Find his friend Greggor Charina: Use the group to collect more bounties (ears) Everyone Else: Locating the missing Silver shipment for Lord Byron [B]Summary of Events[/B] 1. Bested Pirates en route to Allaria. Traveled on the ship [B]Wind's Will[/B] captained by [B][COLOR=RoyalBlue]Captain Levenbrech[/COLOR][/B], and mated by [COLOR=Purple][B]Porse[/B][/COLOR] and [B][COLOR=Yellow]Trig[/COLOR][/B]. 2. Arrived in the port, to find it besieged by Lizards from the unending mire. Defeated lizards and met/teamed up with Charina. 3. Journeyed to Geardagas and asked the locals for information with mixed results ([URL="http://www.enworld.org/forum/279849-adventure-lord-byrons-lost-silver-dm-tenchuu-judge-h-m-gimlord-2.html#post5233437"]link to the leads gathered[/URL]). 4. Went to the temple of Netari, where the new priest, [COLOR=PaleGreen][B]Father Niris[/B][/COLOR], has been tending to the ill (apparently quite poorly). He led the players into the catacombs, where his zombie minions ambushed. The priest, over confident, rambled on about [URL="http://www.enworld.org/forum/279849-adventure-lord-byrons-lost-silver-dm-tenchuu-judge-h-m-gimlord-3.html#post5241529"]Hellview[/URL] ([URL="http://l4w.wikia.com/wiki/Allaria#Hellview"]background reference for players[/URL]). 5. Dealing a mortal blow to the Priest, he says [COLOR=DarkOliveGreen][B]Master De Luccia[/B][/COLOR] (First time they have heard the name) cannot be stopped, and he stated that Greggor "[COLOR=PaleGreen]will be... among the first... at Hellview[/COLOR]." The priest laid dying on the floor with his fallen minions. 6. As they approach Hellview, they encounter the ghost of [COLOR=LightBlue]Sir Alistair Glasston[/COLOR], who begged them to enter the cave and retrieve his lost battleaxe. 7. They entered Hellview, and came across a portal, as well as some guards/workers. [/sblock] [/QUOTE]
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Adventure: Lord Byron's Lost Silver (DM: Tenchuu, Judge: H.M.Gimlord)
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