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Adventure: Lord Byron's Lost Silver (DM: Tenchuu, Judge: H.M.Gimlord)
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<blockquote data-quote="Tenchuu" data-source="post: 5335652" data-attributes="member: 85539"><p>[sblock=John/Triggers]</p><p> None used this turn</p><p>[/sblock]</p><p></p><p><span style="color: Red"><strong>"Grrraaahh"</strong></span> The berserker screamed, pressing the attack on Kruk. But the hastily swung axe did not break the dwarfs defenses. The Zombie by his side likewise swung and missed. The villain continued to curse, both at Kruk, and the slow zombies. </p><p></p><p>The dazed zombie in the west had sense enough to attack Carolina, delivering a slice with its spade. The tiny rogue lost more blood and was near collapse. </p><p></p><p>The other two zombies slowly closed with the adventurers. </p><p></p><p>[sblock=Mechanics] </p><p></p><p>Berserker</p><p> Effect: 5 ongoing damage</p><p> Recharge Savage Rebuke: <a href="http://invisiblecastle.com/roller/view/2704127/" target="_blank">1d6=2</a> Fail</p><p> Move: </p><p> Standard: Greataxe vs Kruk (AC) </p><p> Attack: <a href="http://invisiblecastle.com/roller/view/2704129/" target="_blank">1d20+11=18</a> Miss</p><p>Damage: 1d12+6=0</p><p> Save vs ongoing: <a href="http://invisiblecastle.com/roller/view/2700086/" target="_blank">1d20=17</a> saved . </p><p> </p><p> Zombie Digger K18</p><p> Standard: Shovel vs Carolina (AC)</p><p> Attack: <a href="http://invisiblecastle.com/roller/view/2700088/" target="_blank">1d20+12=28</a> Hit</p><p> Damage: <a href="http://invisiblecastle.com/roller/view/2700088/" target="_blank">2d8+5=14</a></p><p> </p><p>Zombie Digger K18</p><p> Move:</p><p> Standard: Shovel vs Carolina (AC)</p><p> Attack: <a href="http://invisiblecastle.com/roller/view/2704136/" target="_blank">1d20+12=26</a> Hit (I screwed up the description on this one)</p><p> Damage: <a href="http://invisiblecastle.com/roller/view/2704136/" target="_blank">2d8+5=10</a></p><p> </p><p>Zombie Digger J13</p><p> Standard: Shovel vs Kruk (AC)</p><p> Attack: <a href="http://invisiblecastle.com/roller/view/2704143/" target="_blank">1d20+12=22</a> Miss</p><p> Damage: 2d8+5=0</p><p> </p><p> Zombie Digger H10</p><p> Move: to I13</p><p> </p><p>Zombie Digger H11</p><p> Move: to I14</p><p></p><p>[/sblock][sblock=Status]</p><p> Wil Rando: K20 <span style="color: Lime">42/50</span> HS 10/10 AP 1 MW 2/2, <span style="color: MediumTurquoise">-2 atk(save ends)</span>, <span style="color: PaleGreen">+1 AC/Ref-Shift-TENT</span></p><p> Hergunna: L14 <span style="color: Lime"><span style="color: Lime">56/56</span> </span>HS 9/9 AP 1, </p><p> Kane: J18 <span style="color: Lime">41/65</span> THP <span style="color: Lime">0/5</span> HS 11/11 AP 0,</p><p> Kruk: K14 <span style="color: Lime"><span style="color: Lime">56/67</span> </span>THP <span style="color: Lime">3/9 </span>HS 12/12 AP 1, </p><p> Carolina: L17 <span style="color: Lime"><span style="color: DarkRed">3</span><span style="color: DarkRed">/49</span> </span>HS 7/7 AP 1, <span style="color: DarkRed">Bloodied</span></p><p> Charina: N17 <span style="color: Lime"><span style="color: Lime">44/44</span> </span>HS 7/7 AP 1, </p><p></p><p><strong>Enemies:</strong></p><p></p><p>Berserker Savage: K13 <span style="color: Lime">109/212</span> AP 0/1, <span style="color: PaleGreen">Marked-Kruk</span>, </p><p>Zombie Digger: J13 <span style="color: Lime">95/95</span></p><p><span style="color: Lime"></span>Zombie Digger: K18 <span style="color: Lime"><span style="color: DarkRed">43/95</span></span>, <span style="color: DarkRed">Bloodied</span>, <span style="color: Pink">Dazed-TENT-Herg</span><span style="color: Lime"></span></p><p><span style="color: Lime"></span>Zombie Digger: I13 <span style="color: Lime">95/95</span></p><p><span style="color: Lime"></span>Zombie Digger: I14 <span style="color: Lime">95/95</span></p><p></p><p><span style="color: DimGray"><s>Zombie Digger: J17</s> </span><span style="color: DimGray">-9/95, dead</span></p><p><span style="color: DimGray"><s>Human Ambusher: I17</s> </span><span style="color: DimGray">-21/77, dying</span></p><p><span style="color: DimGray"><s>Human Ambusher: K14</s> </span><span style="color: DimGray">-2/77, </span><span style="color: DimGray">dying</span></p><p><span style="color: DimGray"><s>Forman: K17</s> </span><span style="color: DimGray">-5/90</span><span style="color: DimGray">, Dying</span></p><p><span style="color: DimGray"><s>Zombie Digger: J15</s> </span><span style="color: DimGray">-1/95, </span><span style="color: DimGray">dead</span></p><p>[/sblock][sblock=map]</p><p> <img src="http://www.nexusnine.net/images/L4E/Byron3-2-5.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p> [/sblock][sblock=Enemies]</p><p> <strong>Human Ambusher</strong></p><p>Medium natural beast, human</p><p>Initiative +8 Senses Perception +3</p><p>HP 77; Bloodied 38</p><p>AC 21; Fortitude 19, Reflex 20, Will 19</p><p>Speed 6</p><p><strong>Mace (standard, at-will) Weapon</strong></p><p>+12 vs AC; 1d8+4 damage, and the human ambusher shifts 1 square.</p><p><strong>Dagger (standard, at-will) Weapon</strong></p><p>Ranged 5/10; +14 vs AC; 1d4+4 damage.</p><p><strong>Dazing Strike (standard; requires mace, encounter) Weapon</strong></p><p>+12 vs AC; 1d8+4 damage, the target is dazed until the end of the human ambusher's next turn, and the human ambusher shifts 1 square.</p><p><strong>Combat Advantage</strong></p><p>The human ambusher deals an extra 1d6 damage on melee and ranged attacks against any target it has combat advantage against.</p><p><strong>Equipment: </strong>dagger x4, leather armor , mace .</p><p></p><p><strong>Berserker Savage</strong></p><p>Medium shadow humanoid</p><p>Initiative +5 Senses Perception +4</p><p>HP 212; Bloodied 106</p><p>Regeneration 5</p><p>AC 19; Fortitude 22, Reflex 18, Will 18</p><p>Saving Throws +2</p><p>Speed 5</p><p>Action Points 1</p><p><strong>Greataxe (standard, at-will) Weapon</strong></p><p>+11 vs AC; 1d12+6 damage (crit 1d12+18).</p><p><strong>Handaxe (standard, at-will)</strong></p><p>Ranged 5/10; +9 vs AC; 1d6+5 damage.</p><p><strong>Battle Fury (free, when first bloodied, encounter)</strong></p><p>The berserker savage makes a melee basic attack with a +4 bonus to the attack roll and deals an extra 1d6 damage on a hit.</p><p><strong>Murderous Frenzy</strong></p><p>The berserker savage gains 1 action point the first time it reduces a foe to 0 hit points in an encounter.</p><p><strong>Savage Rebuke (immediate reaction, when hit by a melee attack; recharge 5,6)</strong></p><p>The berserker savage makes a basic melee attack.</p><p><strong>Equipment:</strong> greataxe , handaxe x2, hide armor .</p><p></p><p><strong>Zombie Grave Digger (Improved)</strong></p><p>Medium natural animate (undead)</p><p>Initiative +2 Senses Perception +2; darkvision</p><p>HP 95; Bloodied 47</p><p>AC 19; Fortitude 21, Reflex 17, Will 17</p><p>Speed 4</p><p><strong>Shovel (standard, at-will) Weapon</strong></p><p>+12 vs AC; 2d8+5 damage.</p><p><strong>Dirt in the Eye (standard, encounter) Necrotic</strong></p><p>+10 vs Reflex; the target is blinded and takes ongoing 5 necrotic damage (save ends both).</p><p>[/sblock][sblock=Adventure Summary]</p><p> <strong>Motive</strong>s</p><p> Kruk: Find his friend Greggor</p><p> Charina: Use the group to collect more bounties (ears)</p><p> Everyone Else: Locating the missing Silver shipment for Lord Byron</p><p> </p><p> <strong>Summary of Events</strong></p><p> 1. Bested Pirates en route to Allaria. Traveled on the ship <strong>Wind's Will</strong> captained by <strong><span style="color: RoyalBlue">Captain Levenbrech</span></strong>, and mated by <span style="color: Purple"><strong>Porse</strong></span> and <strong><span style="color: Yellow">Trig</span></strong>.</p><p> 2. Arrived in the port, to find it besieged by Lizards from the unending mire. Defeated lizards and met/teamed up with Charina.</p><p> 3. Journeyed to Geardagas and asked the locals for information with mixed results (<a href="http://www.enworld.org/forum/279849-adventure-lord-byrons-lost-silver-dm-tenchuu-judge-h-m-gimlord-2.html#post5233437" target="_blank">link to the leads gathered</a>).</p><p> 4. Went to the temple of Netari, where the new priest, <span style="color: PaleGreen"><strong>Father Niris</strong></span>, has been tending to the ill (apparently quite poorly). He led the players into the catacombs, where his zombie minions ambushed. The priest, over confident, rambled on about <a href="http://www.enworld.org/forum/279849-adventure-lord-byrons-lost-silver-dm-tenchuu-judge-h-m-gimlord-3.html#post5241529" target="_blank">Hellview</a> (<a href="http://l4w.wikia.com/wiki/Allaria#Hellview" target="_blank">background reference for players</a>). </p><p> 5. Dealing a mortal blow to the Priest, he says <span style="color: DarkOliveGreen"><strong>Master De Luccia</strong></span> (First time they have heard the name) cannot be stopped, and he stated that Greggor "<span style="color: PaleGreen">will be... among the first... at Hellview</span>." The priest laid dying on the floor with his fallen minions.</p><p>6. As they approach Hellview, they encounter the ghost of <span style="color: LightBlue">Sir Alistair Glasston</span>, who begged them to enter the cave and retrieve his lost battleaxe. </p><p>7. They entered Hellview, and came across a portal, as well as some guards/workers. </p><p> [/sblock]</p></blockquote><p></p>
[QUOTE="Tenchuu, post: 5335652, member: 85539"] [sblock=John/Triggers] None used this turn [/sblock] [COLOR=Red][B]"Grrraaahh"[/B][/COLOR] The berserker screamed, pressing the attack on Kruk. But the hastily swung axe did not break the dwarfs defenses. The Zombie by his side likewise swung and missed. The villain continued to curse, both at Kruk, and the slow zombies. The dazed zombie in the west had sense enough to attack Carolina, delivering a slice with its spade. The tiny rogue lost more blood and was near collapse. The other two zombies slowly closed with the adventurers. [sblock=Mechanics] Berserker Effect: 5 ongoing damage Recharge Savage Rebuke: [URL="http://invisiblecastle.com/roller/view/2704127/"]1d6=2[/URL] Fail Move: Standard: Greataxe vs Kruk (AC) Attack: [URL="http://invisiblecastle.com/roller/view/2704129/"]1d20+11=18[/URL] Miss Damage: 1d12+6=0 Save vs ongoing: [URL="http://invisiblecastle.com/roller/view/2700086/"]1d20=17[/URL] saved . Zombie Digger K18 Standard: Shovel vs Carolina (AC) Attack: [URL="http://invisiblecastle.com/roller/view/2700088/"]1d20+12=28[/URL] Hit Damage: [URL="http://invisiblecastle.com/roller/view/2700088/"]2d8+5=14[/URL] Zombie Digger K18 Move: Standard: Shovel vs Carolina (AC) Attack: [URL="http://invisiblecastle.com/roller/view/2704136/"]1d20+12=26[/URL] Hit (I screwed up the description on this one) Damage: [URL="http://invisiblecastle.com/roller/view/2704136/"]2d8+5=10[/URL] Zombie Digger J13 Standard: Shovel vs Kruk (AC) Attack: [URL="http://invisiblecastle.com/roller/view/2704143/"]1d20+12=22[/URL] Miss Damage: 2d8+5=0 Zombie Digger H10 Move: to I13 Zombie Digger H11 Move: to I14 [/sblock][sblock=Status] Wil Rando: K20 [COLOR=Lime]42/50[/COLOR] HS 10/10 AP 1 MW 2/2, [COLOR=MediumTurquoise]-2 atk(save ends)[/COLOR], [COLOR=PaleGreen]+1 AC/Ref-Shift-TENT[/COLOR] Hergunna: L14 [COLOR=Lime][COLOR=Lime]56/56[/COLOR] [/COLOR]HS 9/9 AP 1, Kane: J18 [COLOR=Lime]41/65[/COLOR] THP [COLOR=Lime]0/5[/COLOR] HS 11/11 AP 0, Kruk: K14 [COLOR=Lime][COLOR=Lime]56/67[/COLOR] [/COLOR]THP [COLOR=Lime]3/9 [/COLOR]HS 12/12 AP 1, Carolina: L17 [COLOR=Lime][COLOR=DarkRed]3[/COLOR][COLOR=DarkRed]/49[/COLOR] [/COLOR]HS 7/7 AP 1, [COLOR=DarkRed]Bloodied[/COLOR] Charina: N17 [COLOR=Lime][COLOR=Lime]44/44[/COLOR] [/COLOR]HS 7/7 AP 1, [B]Enemies:[/B] Berserker Savage: K13 [COLOR=Lime]109/212[/COLOR] AP 0/1, [COLOR=PaleGreen]Marked-Kruk[/COLOR], Zombie Digger: J13 [COLOR=Lime]95/95 [/COLOR]Zombie Digger: K18 [COLOR=Lime][COLOR=DarkRed]43/95[/COLOR][/COLOR], [COLOR=DarkRed]Bloodied[/COLOR], [COLOR=Pink]Dazed-TENT-Herg[/COLOR][COLOR=Lime] [/COLOR]Zombie Digger: I13 [COLOR=Lime]95/95 [/COLOR]Zombie Digger: I14 [COLOR=Lime]95/95[/COLOR] [COLOR=DimGray][s]Zombie Digger: J17[/s] [/COLOR][COLOR=DimGray]-9/95, dead[/COLOR] [COLOR=DimGray][s]Human Ambusher: I17[/s] [/COLOR][COLOR=DimGray]-21/77, dying[/COLOR] [COLOR=DimGray][s]Human Ambusher: K14[/s] [/COLOR][COLOR=DimGray]-2/77, [/COLOR][COLOR=DimGray]dying[/COLOR] [COLOR=DimGray][s]Forman: K17[/s] [/COLOR][COLOR=DimGray]-5/90[/COLOR][COLOR=DimGray], Dying[/COLOR] [COLOR=DimGray][s]Zombie Digger: J15[/s] [/COLOR][COLOR=DimGray]-1/95, [/COLOR][COLOR=DimGray]dead[/COLOR] [/sblock][sblock=map] [IMG]http://www.nexusnine.net/images/L4E/Byron3-2-5.png[/IMG] [/sblock][sblock=Enemies] [B]Human Ambusher[/B] Medium natural beast, human Initiative +8 Senses Perception +3 HP 77; Bloodied 38 AC 21; Fortitude 19, Reflex 20, Will 19 Speed 6 [B]Mace (standard, at-will) Weapon[/B] +12 vs AC; 1d8+4 damage, and the human ambusher shifts 1 square. [B]Dagger (standard, at-will) Weapon[/B] Ranged 5/10; +14 vs AC; 1d4+4 damage. [B]Dazing Strike (standard; requires mace, encounter) Weapon[/B] +12 vs AC; 1d8+4 damage, the target is dazed until the end of the human ambusher's next turn, and the human ambusher shifts 1 square. [B]Combat Advantage[/B] The human ambusher deals an extra 1d6 damage on melee and ranged attacks against any target it has combat advantage against. [B]Equipment: [/B]dagger x4, leather armor , mace . [B]Berserker Savage[/B] Medium shadow humanoid Initiative +5 Senses Perception +4 HP 212; Bloodied 106 Regeneration 5 AC 19; Fortitude 22, Reflex 18, Will 18 Saving Throws +2 Speed 5 Action Points 1 [B]Greataxe (standard, at-will) Weapon[/B] +11 vs AC; 1d12+6 damage (crit 1d12+18). [B]Handaxe (standard, at-will)[/B] Ranged 5/10; +9 vs AC; 1d6+5 damage. [B]Battle Fury (free, when first bloodied, encounter)[/B] The berserker savage makes a melee basic attack with a +4 bonus to the attack roll and deals an extra 1d6 damage on a hit. [B]Murderous Frenzy[/B] The berserker savage gains 1 action point the first time it reduces a foe to 0 hit points in an encounter. [B]Savage Rebuke (immediate reaction, when hit by a melee attack; recharge 5,6)[/B] The berserker savage makes a basic melee attack. [B]Equipment:[/B] greataxe , handaxe x2, hide armor . [B]Zombie Grave Digger (Improved)[/B] Medium natural animate (undead) Initiative +2 Senses Perception +2; darkvision HP 95; Bloodied 47 AC 19; Fortitude 21, Reflex 17, Will 17 Speed 4 [B]Shovel (standard, at-will) Weapon[/B] +12 vs AC; 2d8+5 damage. [B]Dirt in the Eye (standard, encounter) Necrotic[/B] +10 vs Reflex; the target is blinded and takes ongoing 5 necrotic damage (save ends both). [/sblock][sblock=Adventure Summary] [B]Motive[/B]s Kruk: Find his friend Greggor Charina: Use the group to collect more bounties (ears) Everyone Else: Locating the missing Silver shipment for Lord Byron [B]Summary of Events[/B] 1. Bested Pirates en route to Allaria. Traveled on the ship [B]Wind's Will[/B] captained by [B][COLOR=RoyalBlue]Captain Levenbrech[/COLOR][/B], and mated by [COLOR=Purple][B]Porse[/B][/COLOR] and [B][COLOR=Yellow]Trig[/COLOR][/B]. 2. Arrived in the port, to find it besieged by Lizards from the unending mire. Defeated lizards and met/teamed up with Charina. 3. Journeyed to Geardagas and asked the locals for information with mixed results ([URL="http://www.enworld.org/forum/279849-adventure-lord-byrons-lost-silver-dm-tenchuu-judge-h-m-gimlord-2.html#post5233437"]link to the leads gathered[/URL]). 4. Went to the temple of Netari, where the new priest, [COLOR=PaleGreen][B]Father Niris[/B][/COLOR], has been tending to the ill (apparently quite poorly). He led the players into the catacombs, where his zombie minions ambushed. The priest, over confident, rambled on about [URL="http://www.enworld.org/forum/279849-adventure-lord-byrons-lost-silver-dm-tenchuu-judge-h-m-gimlord-3.html#post5241529"]Hellview[/URL] ([URL="http://l4w.wikia.com/wiki/Allaria#Hellview"]background reference for players[/URL]). 5. Dealing a mortal blow to the Priest, he says [COLOR=DarkOliveGreen][B]Master De Luccia[/B][/COLOR] (First time they have heard the name) cannot be stopped, and he stated that Greggor "[COLOR=PaleGreen]will be... among the first... at Hellview[/COLOR]." The priest laid dying on the floor with his fallen minions. 6. As they approach Hellview, they encounter the ghost of [COLOR=LightBlue]Sir Alistair Glasston[/COLOR], who begged them to enter the cave and retrieve his lost battleaxe. 7. They entered Hellview, and came across a portal, as well as some guards/workers. [/sblock] [/QUOTE]
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Adventure: Lord Byron's Lost Silver (DM: Tenchuu, Judge: H.M.Gimlord)
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