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Adventure: Lord Byron's Lost Silver (DM: Tenchuu, Judge: H.M.Gimlord)
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<blockquote data-quote="Tenchuu" data-source="post: 5343629" data-attributes="member: 85539"><p><span style="color: Red"><strong>"Arrgggh"</strong></span> The berserker tried to bellow, but his mouth filled with blood and left his final defiant words unintelligible. </p><p></p><p>The remaining zombies continued their attacks, despite not having a leader. The one pushed by Hergunna swung at Kane, but just missed. It withdrew toward the portal. </p><p></p><p>The second shifted into flanking position and attacked the barbarian. The shovel landed with a thud, reopening a wound on Kane's face. </p><p></p><p>The third stood its ground and attacked Kruk. Unexpectly, it attacked from below, driving the sharp edge of the spade into the dwarf's crotch. While his think armor protected the dwarf from a life without children, the attack still stung sharply. </p><p></p><p>[sblock=Mechanics] </p><p></p><p>Zombie Digger I15</p><p> Standard: Shovel vs Kane(AC) </p><p> Attack: <a href="http://invisiblecastle.com/roller/view/2714545/" target="_blank">1d20+12=21</a> Miss</p><p> Damage: 2d8+5=0</p><p>Move: Shift to I16</p><p></p><p> Zombie Digger I14</p><p> Move: Shift to J15</p><p>Standard: Shovel vs Kane(AC) w/CA</p><p>Attack: <a href="http://invisiblecastle.com/roller/view/2714546/" target="_blank">1d20+12=24</a> +2=26</p><p> Damage: <a href="http://invisiblecastle.com/roller/view/2714546/" target="_blank">2d8+5=15</a></p><p> </p><p>Zombie Digger J13</p><p> Standard: Shovel vs Kruk</p><p> Attack: <a href="http://invisiblecastle.com/roller/view/2714548/" target="_blank">1d20+12=31</a></p><p> Damage: <a href="http://invisiblecastle.com/roller/view/2714548/" target="_blank">2d8+5=16</a></p><p></p><p>[/sblock][sblock=Status]</p><p> Wil Rando: K19 <span style="color: Lime">42/50</span> HS 10/10 AP 1 MW 1/2, <span style="color: PaleGreen">+1 AC/Ref-Shift-TENT</span></p><p> Hergunna: H17 <span style="color: Lime"><span style="color: Lime">56/56</span> </span>HS 9/9 AP 1, </p><p> Kane: J14 <span style="color: DarkRed">26/65</span> THP <span style="color: Lime">0/5</span> HS 10/11 AP 0,<span style="color: DarkRed"> Bloodied</span></p><p> Kruk: K14 <span style="color: Lime"><span style="color: Lime">43/67</span> </span>THP <span style="color: Lime">0/9 </span>HS 12/12 AP 1, </p><p> Carolina: I20 <span style="color: Lime"><span style="color: Lime">34</span><span style="color: Lime">/49</span> </span>HS 5/7 AP 0, </p><p> Charina: M17 <span style="color: Lime"><span style="color: Lime">44/44</span> </span>HS 7/7 AP 1, </p><p></p><p><strong>Enemies:</strong></p><p>Zombie Digger: J13 <span style="color: Lime"><span style="color: DarkRed">21/95</span>, </span><span style="color: DarkRed">Bloodied, </span><span style="color: Lime"></span></p><p><span style="color: Lime"></span>Zombie Digger: J15 <span style="color: Lime">87/95</span></p><p><span style="color: Lime"></span>Zombie Digger: I16 <span style="color: Lime">61/95</span></p><p></p><p><span style="color: DimGray"><s>Berserker Savage: K13</s> </span><span style="color: DimGray">-7/212 AP 0/1, </span><span style="color: DimGray">dead,</span> </p><p><span style="color: DimGray"><s>Zombie Digger: J19</s> </span><span style="color: DimGray">0/95, dead, </span><span style="color: Lime"></span></p><p><span style="color: Lime"></span><span style="color: DimGray"><s>Zombie Digger: J17</s> </span><span style="color: DimGray">-9/95, dead</span></p><p><span style="color: DimGray"><s>Human Ambusher: I17</s> </span><span style="color: DimGray">-21/77, dying</span></p><p><span style="color: DimGray"><s>Human Ambusher: K14</s> </span><span style="color: DimGray">-2/77, </span><span style="color: DimGray">dying</span></p><p><span style="color: DimGray"><s>Forman: K17</s> </span><span style="color: DimGray">-5/90</span><span style="color: DimGray">, Dying</span></p><p><span style="color: DimGray"><s>Zombie Digger: J15</s> </span><span style="color: DimGray">-1/95, </span><span style="color: DimGray">dead</span></p><p>[/sblock][sblock=map]</p><p> <img src="http://www.nexusnine.net/images/L4E/Byron3-2-7.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p> [/sblock][sblock=Enemies]</p><p> <strong>Human Ambusher</strong></p><p>Medium natural beast, human</p><p>Initiative +8 Senses Perception +3</p><p>HP 77; Bloodied 38</p><p>AC 21; Fortitude 19, Reflex 20, Will 19</p><p>Speed 6</p><p><strong>Mace (standard, at-will) Weapon</strong></p><p>+12 vs AC; 1d8+4 damage, and the human ambusher shifts 1 square.</p><p><strong>Dagger (standard, at-will) Weapon</strong></p><p>Ranged 5/10; +14 vs AC; 1d4+4 damage.</p><p><strong>Dazing Strike (standard; requires mace, encounter) Weapon</strong></p><p>+12 vs AC; 1d8+4 damage, the target is dazed until the end of the human ambusher's next turn, and the human ambusher shifts 1 square.</p><p><strong>Combat Advantage</strong></p><p>The human ambusher deals an extra 1d6 damage on melee and ranged attacks against any target it has combat advantage against.</p><p><strong>Equipment: </strong>dagger x4, leather armor , mace .</p><p></p><p><strong>Berserker Savage</strong></p><p>Medium shadow humanoid</p><p>Initiative +5 Senses Perception +4</p><p>HP 212; Bloodied 106</p><p>Regeneration 5</p><p>AC 19; Fortitude 22, Reflex 18, Will 18</p><p>Saving Throws +2</p><p>Speed 5</p><p>Action Points 1</p><p><strong>Greataxe (standard, at-will) Weapon</strong></p><p>+11 vs AC; 1d12+6 damage (crit 1d12+18).</p><p><strong>Handaxe (standard, at-will)</strong></p><p>Ranged 5/10; +9 vs AC; 1d6+5 damage.</p><p><strong>Battle Fury (free, when first bloodied, encounter)</strong></p><p>The berserker savage makes a melee basic attack with a +4 bonus to the attack roll and deals an extra 1d6 damage on a hit.</p><p><strong>Murderous Frenzy</strong></p><p>The berserker savage gains 1 action point the first time it reduces a foe to 0 hit points in an encounter.</p><p><strong>Savage Rebuke (immediate reaction, when hit by a melee attack; recharge 5,6)</strong></p><p>The berserker savage makes a basic melee attack.</p><p><strong>Equipment:</strong> greataxe , handaxe x2, hide armor .</p><p></p><p><strong>Zombie Grave Digger (Improved)</strong></p><p>Medium natural animate (undead)</p><p>Initiative +2 Senses Perception +2; darkvision</p><p>HP 95; Bloodied 47</p><p>AC 19; Fortitude 21, Reflex 17, Will 17</p><p>Speed 4</p><p><strong>Shovel (standard, at-will) Weapon</strong></p><p>+12 vs AC; 2d8+5 damage.</p><p><strong>Dirt in the Eye (standard, encounter) Necrotic</strong></p><p>+10 vs Reflex; the target is blinded and takes ongoing 5 necrotic damage (save ends both).</p><p>[/sblock][sblock=Adventure Summary]</p><p> <strong>Motive</strong>s</p><p> Kruk: Find his friend Greggor</p><p> Charina: Use the group to collect more bounties (ears)</p><p> Everyone Else: Locating the missing Silver shipment for Lord Byron</p><p> </p><p> <strong>Summary of Events</strong></p><p> 1. Bested Pirates en route to Allaria. Traveled on the ship <strong>Wind's Will</strong> captained by <strong><span style="color: RoyalBlue">Captain Levenbrech</span></strong>, and mated by <span style="color: Purple"><strong>Porse</strong></span> and <strong><span style="color: Yellow">Trig</span></strong>.</p><p> 2. Arrived in the port, to find it besieged by Lizards from the unending mire. Defeated lizards and met/teamed up with Charina.</p><p> 3. Journeyed to Geardagas and asked the locals for information with mixed results (<a href="http://www.enworld.org/forum/279849-adventure-lord-byrons-lost-silver-dm-tenchuu-judge-h-m-gimlord-2.html#post5233437" target="_blank">link to the leads gathered</a>).</p><p> 4. Went to the temple of Netari, where the new priest, <span style="color: PaleGreen"><strong>Father Niris</strong></span>, has been tending to the ill (apparently quite poorly). He led the players into the catacombs, where his zombie minions ambushed. The priest, over confident, rambled on about <a href="http://www.enworld.org/forum/279849-adventure-lord-byrons-lost-silver-dm-tenchuu-judge-h-m-gimlord-3.html#post5241529" target="_blank">Hellview</a> (<a href="http://l4w.wikia.com/wiki/Allaria#Hellview" target="_blank">background reference for players</a>). </p><p> 5. Dealing a mortal blow to the Priest, he says <span style="color: DarkOliveGreen"><strong>Master De Luccia</strong></span> (First time they have heard the name) cannot be stopped, and he stated that Greggor "<span style="color: PaleGreen">will be... among the first... at Hellview</span>." The priest laid dying on the floor with his fallen minions.</p><p>6. As they approach Hellview, they encounter the ghost of <span style="color: LightBlue">Sir Alistair Glasston</span>, who begged them to enter the cave and retrieve his lost battleaxe. </p><p>7. They entered Hellview, and came across a portal, as well as some guards/workers. It seems they were using zombies to dig a new path near the portal... but where?</p><p> [/sblock]</p></blockquote><p></p>
[QUOTE="Tenchuu, post: 5343629, member: 85539"] [COLOR=Red][B]"Arrgggh"[/B][/COLOR] The berserker tried to bellow, but his mouth filled with blood and left his final defiant words unintelligible. The remaining zombies continued their attacks, despite not having a leader. The one pushed by Hergunna swung at Kane, but just missed. It withdrew toward the portal. The second shifted into flanking position and attacked the barbarian. The shovel landed with a thud, reopening a wound on Kane's face. The third stood its ground and attacked Kruk. Unexpectly, it attacked from below, driving the sharp edge of the spade into the dwarf's crotch. While his think armor protected the dwarf from a life without children, the attack still stung sharply. [sblock=Mechanics] Zombie Digger I15 Standard: Shovel vs Kane(AC) Attack: [URL="http://invisiblecastle.com/roller/view/2714545/"]1d20+12=21[/URL] Miss Damage: 2d8+5=0 Move: Shift to I16 Zombie Digger I14 Move: Shift to J15 Standard: Shovel vs Kane(AC) w/CA Attack: [URL="http://invisiblecastle.com/roller/view/2714546/"]1d20+12=24[/URL] +2=26 Damage: [URL="http://invisiblecastle.com/roller/view/2714546/"]2d8+5=15[/URL] Zombie Digger J13 Standard: Shovel vs Kruk Attack: [URL="http://invisiblecastle.com/roller/view/2714548/"]1d20+12=31[/URL] Damage: [URL="http://invisiblecastle.com/roller/view/2714548/"]2d8+5=16[/URL] [/sblock][sblock=Status] Wil Rando: K19 [COLOR=Lime]42/50[/COLOR] HS 10/10 AP 1 MW 1/2, [COLOR=PaleGreen]+1 AC/Ref-Shift-TENT[/COLOR] Hergunna: H17 [COLOR=Lime][COLOR=Lime]56/56[/COLOR] [/COLOR]HS 9/9 AP 1, Kane: J14 [COLOR=DarkRed]26/65[/COLOR] THP [COLOR=Lime]0/5[/COLOR] HS 10/11 AP 0,[COLOR=DarkRed] Bloodied[/COLOR] Kruk: K14 [COLOR=Lime][COLOR=Lime]43/67[/COLOR] [/COLOR]THP [COLOR=Lime]0/9 [/COLOR]HS 12/12 AP 1, Carolina: I20 [COLOR=Lime][COLOR=Lime]34[/COLOR][COLOR=Lime]/49[/COLOR] [/COLOR]HS 5/7 AP 0, Charina: M17 [COLOR=Lime][COLOR=Lime]44/44[/COLOR] [/COLOR]HS 7/7 AP 1, [B]Enemies:[/B] Zombie Digger: J13 [COLOR=Lime][COLOR=DarkRed]21/95[/COLOR], [/COLOR][COLOR=DarkRed]Bloodied, [/COLOR][COLOR=Lime] [/COLOR]Zombie Digger: J15 [COLOR=Lime]87/95 [/COLOR]Zombie Digger: I16 [COLOR=Lime]61/95[/COLOR] [COLOR=DimGray][s]Berserker Savage: K13[/s] [/COLOR][COLOR=DimGray]-7/212 AP 0/1, [/COLOR][COLOR=DimGray]dead,[/COLOR] [COLOR=DimGray][s]Zombie Digger: J19[/s] [/COLOR][COLOR=DimGray]0/95, dead, [/COLOR][COLOR=Lime] [/COLOR][COLOR=DimGray][s]Zombie Digger: J17[/s] [/COLOR][COLOR=DimGray]-9/95, dead[/COLOR] [COLOR=DimGray][s]Human Ambusher: I17[/s] [/COLOR][COLOR=DimGray]-21/77, dying[/COLOR] [COLOR=DimGray][s]Human Ambusher: K14[/s] [/COLOR][COLOR=DimGray]-2/77, [/COLOR][COLOR=DimGray]dying[/COLOR] [COLOR=DimGray][s]Forman: K17[/s] [/COLOR][COLOR=DimGray]-5/90[/COLOR][COLOR=DimGray], Dying[/COLOR] [COLOR=DimGray][s]Zombie Digger: J15[/s] [/COLOR][COLOR=DimGray]-1/95, [/COLOR][COLOR=DimGray]dead[/COLOR] [/sblock][sblock=map] [IMG]http://www.nexusnine.net/images/L4E/Byron3-2-7.png[/IMG] [/sblock][sblock=Enemies] [B]Human Ambusher[/B] Medium natural beast, human Initiative +8 Senses Perception +3 HP 77; Bloodied 38 AC 21; Fortitude 19, Reflex 20, Will 19 Speed 6 [B]Mace (standard, at-will) Weapon[/B] +12 vs AC; 1d8+4 damage, and the human ambusher shifts 1 square. [B]Dagger (standard, at-will) Weapon[/B] Ranged 5/10; +14 vs AC; 1d4+4 damage. [B]Dazing Strike (standard; requires mace, encounter) Weapon[/B] +12 vs AC; 1d8+4 damage, the target is dazed until the end of the human ambusher's next turn, and the human ambusher shifts 1 square. [B]Combat Advantage[/B] The human ambusher deals an extra 1d6 damage on melee and ranged attacks against any target it has combat advantage against. [B]Equipment: [/B]dagger x4, leather armor , mace . [B]Berserker Savage[/B] Medium shadow humanoid Initiative +5 Senses Perception +4 HP 212; Bloodied 106 Regeneration 5 AC 19; Fortitude 22, Reflex 18, Will 18 Saving Throws +2 Speed 5 Action Points 1 [B]Greataxe (standard, at-will) Weapon[/B] +11 vs AC; 1d12+6 damage (crit 1d12+18). [B]Handaxe (standard, at-will)[/B] Ranged 5/10; +9 vs AC; 1d6+5 damage. [B]Battle Fury (free, when first bloodied, encounter)[/B] The berserker savage makes a melee basic attack with a +4 bonus to the attack roll and deals an extra 1d6 damage on a hit. [B]Murderous Frenzy[/B] The berserker savage gains 1 action point the first time it reduces a foe to 0 hit points in an encounter. [B]Savage Rebuke (immediate reaction, when hit by a melee attack; recharge 5,6)[/B] The berserker savage makes a basic melee attack. [B]Equipment:[/B] greataxe , handaxe x2, hide armor . [B]Zombie Grave Digger (Improved)[/B] Medium natural animate (undead) Initiative +2 Senses Perception +2; darkvision HP 95; Bloodied 47 AC 19; Fortitude 21, Reflex 17, Will 17 Speed 4 [B]Shovel (standard, at-will) Weapon[/B] +12 vs AC; 2d8+5 damage. [B]Dirt in the Eye (standard, encounter) Necrotic[/B] +10 vs Reflex; the target is blinded and takes ongoing 5 necrotic damage (save ends both). [/sblock][sblock=Adventure Summary] [B]Motive[/B]s Kruk: Find his friend Greggor Charina: Use the group to collect more bounties (ears) Everyone Else: Locating the missing Silver shipment for Lord Byron [B]Summary of Events[/B] 1. Bested Pirates en route to Allaria. Traveled on the ship [B]Wind's Will[/B] captained by [B][COLOR=RoyalBlue]Captain Levenbrech[/COLOR][/B], and mated by [COLOR=Purple][B]Porse[/B][/COLOR] and [B][COLOR=Yellow]Trig[/COLOR][/B]. 2. Arrived in the port, to find it besieged by Lizards from the unending mire. Defeated lizards and met/teamed up with Charina. 3. Journeyed to Geardagas and asked the locals for information with mixed results ([URL="http://www.enworld.org/forum/279849-adventure-lord-byrons-lost-silver-dm-tenchuu-judge-h-m-gimlord-2.html#post5233437"]link to the leads gathered[/URL]). 4. Went to the temple of Netari, where the new priest, [COLOR=PaleGreen][B]Father Niris[/B][/COLOR], has been tending to the ill (apparently quite poorly). He led the players into the catacombs, where his zombie minions ambushed. The priest, over confident, rambled on about [URL="http://www.enworld.org/forum/279849-adventure-lord-byrons-lost-silver-dm-tenchuu-judge-h-m-gimlord-3.html#post5241529"]Hellview[/URL] ([URL="http://l4w.wikia.com/wiki/Allaria#Hellview"]background reference for players[/URL]). 5. Dealing a mortal blow to the Priest, he says [COLOR=DarkOliveGreen][B]Master De Luccia[/B][/COLOR] (First time they have heard the name) cannot be stopped, and he stated that Greggor "[COLOR=PaleGreen]will be... among the first... at Hellview[/COLOR]." The priest laid dying on the floor with his fallen minions. 6. As they approach Hellview, they encounter the ghost of [COLOR=LightBlue]Sir Alistair Glasston[/COLOR], who begged them to enter the cave and retrieve his lost battleaxe. 7. They entered Hellview, and came across a portal, as well as some guards/workers. It seems they were using zombies to dig a new path near the portal... but where? [/sblock] [/QUOTE]
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