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Adventure: Lord Byron's Lost Silver (DM: Tenchuu, Judge: H.M.Gimlord)
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<blockquote data-quote="Tenchuu" data-source="post: 5426097" data-attributes="member: 85539"><p>The adventurers searched the area for evidence of Kruk's missing friend Greggor, but found none. They did uncover some treasure from the fallen foes, however: Archer gloves, a Waraxe, an amulet, and a crossbow. </p><p></p><p>Returning to the mouth of the cave, they encountered Sir Allistair's ghost again. <span style="color: LightBlue">"My new friends, you have returned... and with my Axe. Please, come close."</span> the specters' appearance seemed to be dimming. </p><p></p><p><span style="color: LightBlue">"I have waited many years, nay, many centuries, to be freed from these mortal shackles. You have returned my holy weapon from the clutches of evil. For this, I thank you. And, it seems, she has chosen a new champion in you, Master Dwarf."</span> Sir Allistair seemed fainter still. </p><p></p><p><span style="color: LightBlue">"There is much darkness ahead, I fear, and not much time to stop it. Pray, use what strength I have left to defend Allaria, as I did, long ago."</span> Suddenly, the translucent body of Sir Allistair was engulfed by bright light that surrounded all of them. A moment later, the light receded, leaving a warm calm over each of them. They felt restored and rejuvenated. But as their eyes readjusted to the darkness, the ghost knight was gone. </p><p></p><p>[gm]The players gain the following benefits: All hitpoints, surges, encounter powers, and daily powers restored. All players now have 2 AP (one from this bonus, one from the milestone).[/gm]</p><p></p><p>They discussed what to do next, and Hergunna spoke up. <span style="color: Pink">"We are here to find Lord Byron's silver, which can only be still at the silver mine. In that cave, there was miners equipment. I think that is our next location. But, one of us must return to town, to alert the militia, in case... I will go."</span></p><p></p><p>[sblock=Adventure Summary]</p><p> <strong>Motive</strong>s</p><p> Kruk: Find his friend Greggor</p><p> Charina: Use the group to collect more bounties (ears)</p><p> Everyone Else: Locating the missing Silver shipment for Lord Byron</p><p> </p><p> <strong>Summary of Events</strong></p><p> 1. Bested Pirates en route to Allaria. Traveled on the ship <strong>Wind's Will</strong> captained by <strong><span style="color: RoyalBlue">Captain Levenbrech</span></strong>, and mated by <span style="color: Purple"><strong>Porse</strong></span> and <strong><span style="color: Yellow">Trig</span></strong>.</p><p> 2. Arrived in the port, to find it besieged by Lizards from the unending mire. Defeated lizards and met/teamed up with Charina.</p><p> 3. Journeyed to Geardagas and asked the locals for information with mixed results (<a href="http://www.enworld.org/forum/279849-adventure-lord-byrons-lost-silver-dm-tenchuu-judge-h-m-gimlord-2.html#post5233437" target="_blank">link to the leads gathered</a>).</p><p> 4. Went to the temple of Netari, where the new priest, <span style="color: PaleGreen"><strong>Father Niris</strong></span>, has been tending to the ill (apparently quite poorly). He led the players into the catacombs, where his zombie minions ambushed. The priest, over confident, rambled on about <a href="http://www.enworld.org/forum/279849-adventure-lord-byrons-lost-silver-dm-tenchuu-judge-h-m-gimlord-3.html#post5241529" target="_blank">Hellview</a> (<a href="http://l4w.wikia.com/wiki/Allaria#Hellview" target="_blank">background reference for players</a>). </p><p> 5. Dealing a mortal blow to the Priest, he says <span style="color: DarkOliveGreen"><strong>Master De Luccia</strong></span> (First time they have heard the name) cannot be stopped, and he stated that Greggor "<span style="color: PaleGreen">will be... among the first... at Hellview</span>." The priest laid dying on the floor with his fallen minions.</p><p>6. As they approach Hellview, they encounter the ghost of <span style="color: LightBlue">Sir Alistair Glasston</span>, who begged them to enter the cave and retrieve his lost battleaxe. </p><p>7. They entered Hellview, and came across a portal, as well as some guards/workers. It seems they were using zombies to dig a new path near the portal... </p><p>8. They step through the portal into a bizarre world. A demon statue looms ahead, with a tall gate behind. The bodies of fallen adventurers, as well as a dead demon, lay about the floor. Wil Triggered the Demon statue trap, alerting the nearby demon's. </p><p>9. After a long battle, they slew all of the demons who had come through the hell gate, and they found <span style="color: LightBlue">Sir Alistair Glasston's </span>lost battleaxe. But Greggor was still missing, and there is the question of why the demons were digging. </p><p> [/sblock]</p><p></p><p>[OOC]</p><p>I will give myself some time to get the next post up, and give all of you some time to update your character sheets and level up your characters. Good work on the last Encounter![/ooc]</p></blockquote><p></p>
[QUOTE="Tenchuu, post: 5426097, member: 85539"] The adventurers searched the area for evidence of Kruk's missing friend Greggor, but found none. They did uncover some treasure from the fallen foes, however: Archer gloves, a Waraxe, an amulet, and a crossbow. Returning to the mouth of the cave, they encountered Sir Allistair's ghost again. [COLOR=LightBlue]"My new friends, you have returned... and with my Axe. Please, come close."[/COLOR] the specters' appearance seemed to be dimming. [COLOR=LightBlue]"I have waited many years, nay, many centuries, to be freed from these mortal shackles. You have returned my holy weapon from the clutches of evil. For this, I thank you. And, it seems, she has chosen a new champion in you, Master Dwarf."[/COLOR] Sir Allistair seemed fainter still. [COLOR=LightBlue]"There is much darkness ahead, I fear, and not much time to stop it. Pray, use what strength I have left to defend Allaria, as I did, long ago."[/COLOR] Suddenly, the translucent body of Sir Allistair was engulfed by bright light that surrounded all of them. A moment later, the light receded, leaving a warm calm over each of them. They felt restored and rejuvenated. But as their eyes readjusted to the darkness, the ghost knight was gone. [gm]The players gain the following benefits: All hitpoints, surges, encounter powers, and daily powers restored. All players now have 2 AP (one from this bonus, one from the milestone).[/gm] They discussed what to do next, and Hergunna spoke up. [COLOR=Pink]"We are here to find Lord Byron's silver, which can only be still at the silver mine. In that cave, there was miners equipment. I think that is our next location. But, one of us must return to town, to alert the militia, in case... I will go."[/COLOR] [sblock=Adventure Summary] [B]Motive[/B]s Kruk: Find his friend Greggor Charina: Use the group to collect more bounties (ears) Everyone Else: Locating the missing Silver shipment for Lord Byron [B]Summary of Events[/B] 1. Bested Pirates en route to Allaria. Traveled on the ship [B]Wind's Will[/B] captained by [B][COLOR=RoyalBlue]Captain Levenbrech[/COLOR][/B], and mated by [COLOR=Purple][B]Porse[/B][/COLOR] and [B][COLOR=Yellow]Trig[/COLOR][/B]. 2. Arrived in the port, to find it besieged by Lizards from the unending mire. Defeated lizards and met/teamed up with Charina. 3. Journeyed to Geardagas and asked the locals for information with mixed results ([URL="http://www.enworld.org/forum/279849-adventure-lord-byrons-lost-silver-dm-tenchuu-judge-h-m-gimlord-2.html#post5233437"]link to the leads gathered[/URL]). 4. Went to the temple of Netari, where the new priest, [COLOR=PaleGreen][B]Father Niris[/B][/COLOR], has been tending to the ill (apparently quite poorly). He led the players into the catacombs, where his zombie minions ambushed. The priest, over confident, rambled on about [URL="http://www.enworld.org/forum/279849-adventure-lord-byrons-lost-silver-dm-tenchuu-judge-h-m-gimlord-3.html#post5241529"]Hellview[/URL] ([URL="http://l4w.wikia.com/wiki/Allaria#Hellview"]background reference for players[/URL]). 5. Dealing a mortal blow to the Priest, he says [COLOR=DarkOliveGreen][B]Master De Luccia[/B][/COLOR] (First time they have heard the name) cannot be stopped, and he stated that Greggor "[COLOR=PaleGreen]will be... among the first... at Hellview[/COLOR]." The priest laid dying on the floor with his fallen minions. 6. As they approach Hellview, they encounter the ghost of [COLOR=LightBlue]Sir Alistair Glasston[/COLOR], who begged them to enter the cave and retrieve his lost battleaxe. 7. They entered Hellview, and came across a portal, as well as some guards/workers. It seems they were using zombies to dig a new path near the portal... 8. They step through the portal into a bizarre world. A demon statue looms ahead, with a tall gate behind. The bodies of fallen adventurers, as well as a dead demon, lay about the floor. Wil Triggered the Demon statue trap, alerting the nearby demon's. 9. After a long battle, they slew all of the demons who had come through the hell gate, and they found [COLOR=LightBlue]Sir Alistair Glasston's [/COLOR]lost battleaxe. But Greggor was still missing, and there is the question of why the demons were digging. [/sblock] [OOC] I will give myself some time to get the next post up, and give all of you some time to update your character sheets and level up your characters. Good work on the last Encounter![/ooc] [/QUOTE]
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