Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
Adventure:-- LPNN (Manzanita Judging)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Vargo" data-source="post: 2347956" data-attributes="member: 4436"><p>Vargo has a brief internal monologue with himself. It is, after all, a habit of the wise.</p><p></p><p><em>Situation: Two mobile snipers, relatively immune to most of our attacks. Their main advantage is being able to move away from us without us being able to do anything back. However, since they are both carrying missile weapons, if we can close with them before they can switch weapons, we can surround them and cut them off, deny them their mobility, then finish them off.</em></p><p></p><p><span style="color: Green">"Rasereit! Juliana! Charge one and surround him, the rest of us will be right behind. Juliana, when the rest of us catch up and we're surrounding him, you grapple him while we assist. Rasereit, you smack him until he stops moving."</span></p><p></p><p>(OOC: Since this requires some rules-specific stuff, I'm putting it here. Everybody Runs towards one rat. Rats are both holding crossbows, so running next to one should not generate an AoO. Raserit, Juliana, and Huln should all move into a surrounding position on the wererat first, in case he can take an AoO, then everybody else shows up right afterwards. If the rat tries to move away, if we surrounded him properly, then we'll each get strikes on him as an AoO, with Huln going for the trip. Most everybody will "aid another" to try and give Rasereit a good solid hit. If he tries to fight, Juliana moves in for a grapple, and the rest of us use the "aid another" action for that nice little +2 to the grapple check. Once Juliana is in the grapple, the rest of us keep on with the aid another action to help her maintain it, and Rasereit wails on the rat with his waraxe.</p><p></p><p>That's the best I can come up with, unless somebody else has a better idea.)</p></blockquote><p></p>
[QUOTE="Vargo, post: 2347956, member: 4436"] Vargo has a brief internal monologue with himself. It is, after all, a habit of the wise. [i]Situation: Two mobile snipers, relatively immune to most of our attacks. Their main advantage is being able to move away from us without us being able to do anything back. However, since they are both carrying missile weapons, if we can close with them before they can switch weapons, we can surround them and cut them off, deny them their mobility, then finish them off.[/i] [COLOR=Green]"Rasereit! Juliana! Charge one and surround him, the rest of us will be right behind. Juliana, when the rest of us catch up and we're surrounding him, you grapple him while we assist. Rasereit, you smack him until he stops moving."[/COLOR] (OOC: Since this requires some rules-specific stuff, I'm putting it here. Everybody Runs towards one rat. Rats are both holding crossbows, so running next to one should not generate an AoO. Raserit, Juliana, and Huln should all move into a surrounding position on the wererat first, in case he can take an AoO, then everybody else shows up right afterwards. If the rat tries to move away, if we surrounded him properly, then we'll each get strikes on him as an AoO, with Huln going for the trip. Most everybody will "aid another" to try and give Rasereit a good solid hit. If he tries to fight, Juliana moves in for a grapple, and the rest of us use the "aid another" action for that nice little +2 to the grapple check. Once Juliana is in the grapple, the rest of us keep on with the aid another action to help her maintain it, and Rasereit wails on the rat with his waraxe. That's the best I can come up with, unless somebody else has a better idea.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
Adventure:-- LPNN (Manzanita Judging)
Top