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<blockquote data-quote="two" data-source="post: 2404056" data-attributes="member: 9002"><p><span style="color: DarkOrange">End of Round 9</span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange">Juliana 6</span></p><p><span style="color: DarkOrange">Almayce 6</span></p><p><span style="color: DarkOrange">Vargo & Wolf 1</span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange">I6: “Juliana stands back up (Which, unfortunately provokes an AoO), steps forward (Another AoO, if he has one left), and just attacks Longtooth with the silver arrow (net -2 (+2, -4 for imp weap) , 1d4+2, 20x2).” I am not using the DC20 crawl tumble check thing which is not core and a bad option anyway given Juliana’s tumble check.</span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange">So, Juliana bravely stands up, provoking an AOO…. Which makes LongTooth giggle… he rolls a “1” and Juliana lives another day.</span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange">She steps up 5’ and attacks with the arrow, rolling a “17” and missing due to the “-2”. [OOC, using silver arrows as melee weapons reduces everyone’s likelihood of hitting to 1 or 2 or 3 in 20. It’s likely better to simply hit, and blast through DR with damage]</span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange">I6: There is a chance that the lightweight wand didn’t roll out of Almayce’s hand when he went down…it’s 8/20 likely (roll a 12 or higher). Almayce rolls a “9” and the wand did indeed pop out of his hand when he fell. Almayce reaches out to retrieve it, and provokes a stab from Slinker. Slinker rolls a [this is likely the most important roll of the combat, BTW], to repeat, Slinker rolls a “13” and easily hits, doing “2” points of damage to Almayce. Amazing. You got hit and still are alive. Invisible Castle don’t lie.</span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange">Hallidor is healed for 6 points and his eyes pop open. He’s angry, yeah, golly gee, he’s angry. He sees Slinker’s foot next to his head, and is ready to do a little old-fashioned wrassling next round.</span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange">I1: Vargo bleeds. Huln attacks, “11” nah. Moves down 5’.</span></p></blockquote><p></p>
[QUOTE="two, post: 2404056, member: 9002"] [COLOR=DarkOrange]End of Round 9 Juliana 6 Almayce 6 Vargo & Wolf 1 I6: “Juliana stands back up (Which, unfortunately provokes an AoO), steps forward (Another AoO, if he has one left), and just attacks Longtooth with the silver arrow (net -2 (+2, -4 for imp weap) , 1d4+2, 20x2).” I am not using the DC20 crawl tumble check thing which is not core and a bad option anyway given Juliana’s tumble check. So, Juliana bravely stands up, provoking an AOO…. Which makes LongTooth giggle… he rolls a “1” and Juliana lives another day. She steps up 5’ and attacks with the arrow, rolling a “17” and missing due to the “-2”. [OOC, using silver arrows as melee weapons reduces everyone’s likelihood of hitting to 1 or 2 or 3 in 20. It’s likely better to simply hit, and blast through DR with damage] I6: There is a chance that the lightweight wand didn’t roll out of Almayce’s hand when he went down…it’s 8/20 likely (roll a 12 or higher). Almayce rolls a “9” and the wand did indeed pop out of his hand when he fell. Almayce reaches out to retrieve it, and provokes a stab from Slinker. Slinker rolls a [this is likely the most important roll of the combat, BTW], to repeat, Slinker rolls a “13” and easily hits, doing “2” points of damage to Almayce. Amazing. You got hit and still are alive. Invisible Castle don’t lie. Hallidor is healed for 6 points and his eyes pop open. He’s angry, yeah, golly gee, he’s angry. He sees Slinker’s foot next to his head, and is ready to do a little old-fashioned wrassling next round. I1: Vargo bleeds. Huln attacks, “11” nah. Moves down 5’.[/COLOR] [/QUOTE]
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