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<blockquote data-quote="two" data-source="post: 2409307" data-attributes="member: 9002"><p><strong>END of Round 12</strong></p><p></p><p><span style="color: DarkOrange">Zaeryl 13</span></p><p><span style="color: DarkOrange">Juliana 6</span></p><p><span style="color: DarkOrange">Almayce 6</span></p><p><span style="color: DarkOrange">Vargo & Wolf 1</span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange">I13: Z fails to bleed.</span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange">I6: Juliana, I assume, continues to beat on poor Slinker? I just realized that him being pinned gives him an ADDITIONAL –4 to his AC, or in other words, Juliana is at +8 to hit the prone Slinker who has no dex. Hm.. Never used pinning before, maybe it’s more useful than I thought. Anyway, she rolls a “7’ and due to the massive bonuses hits dex-less Slinker, doing 8 points of damage, i.e. 3 points of damage. Still, Slinker is not looking happy – and attempts to shout for help. Hallidor keeps him bottled up. Slinker’s taken 11 points of damage, and is pinned and squirming. And STILL bleeding. Slinker is looking very, very weak at this point. Very weak. His eyes have that desperate look to them. He opens his mouth again to shout for help –</span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange">Hallidor keeps him silent.</span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange">Importantly, LongTooth is not in visual range of what’s going on with Slinker’s grappling, blocked as his LOS is by the rocks and his current occupation: killing doggie.</span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange">I1: Vargo bleeds; Huln rolls “10” and misses, after stepping in 5’.</span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange">ACTIONS FOR ROUND 13 NEEDED</span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange">EVERYONE POST THEIR hp/ac/etc. INCLUDING VARGO</span></p><p><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange"></span></p></blockquote><p></p>
[QUOTE="two, post: 2409307, member: 9002"] [b]END of Round 12[/b] [COLOR=DarkOrange]Zaeryl 13 Juliana 6 Almayce 6 Vargo & Wolf 1 I13: Z fails to bleed. I6: Juliana, I assume, continues to beat on poor Slinker? I just realized that him being pinned gives him an ADDITIONAL –4 to his AC, or in other words, Juliana is at +8 to hit the prone Slinker who has no dex. Hm.. Never used pinning before, maybe it’s more useful than I thought. Anyway, she rolls a “7’ and due to the massive bonuses hits dex-less Slinker, doing 8 points of damage, i.e. 3 points of damage. Still, Slinker is not looking happy – and attempts to shout for help. Hallidor keeps him bottled up. Slinker’s taken 11 points of damage, and is pinned and squirming. And STILL bleeding. Slinker is looking very, very weak at this point. Very weak. His eyes have that desperate look to them. He opens his mouth again to shout for help – Hallidor keeps him silent. Importantly, LongTooth is not in visual range of what’s going on with Slinker’s grappling, blocked as his LOS is by the rocks and his current occupation: killing doggie. I1: Vargo bleeds; Huln rolls “10” and misses, after stepping in 5’. ACTIONS FOR ROUND 13 NEEDED EVERYONE POST THEIR hp/ac/etc. INCLUDING VARGO [/COLOR] [/QUOTE]
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