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[Adventure] Marna is Missing (DM: pacdidj, Judge: renau1g)
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<blockquote data-quote="pacdidj" data-source="post: 5121524" data-attributes="member: 86793"><p><span style="font-size: 12px"><u>In the Office</u></span></p><p></p><p>The guard seems to have his hands full with the party members outside and their tales of fictitious oni attacks. You think it's probably safe to continue to move about and search the office for the time being.</p><p></p><p><span style="font-size: 12px"><u>On the Street</u></span></p><p></p><p>The young man does indeed come closer when Ferris beckons. <span style="color: Teal">"What's this, then? Thought I told you lot to move along. What's this rot about an oni?"</span> the young man asks of Jezebel.</p><p></p><p>Then seemingly more convinced by the note of simulated fear in Alnar's voice, the guard asks <span style="color: Teal">"What's an oni, some kind of monster? Is it inside the office do you think? Maybe we should call the Watch. This is above my paygrade, this is. I'm just the night watchman..."</span></p><p></p><p>The young man shoots a fearful glance back in the direction of the magic alarm bell.</p><p></p><p><a href="http://www.enworld.org/forum/attachment.php?attachmentid=43261&stc=1&d=1268748420" target="_blank">map</a></p><p></p><p>[sblock=actions]<strong>Round 11</strong></p><p> <u></u></p><p><u>Inside</u></p><p>Garry: <em>You're up!</em></p><p></p><p> Bann-ur: <em>You're up!</em> (currently at F5, hidden in darkness)</p><p> </p><p>Joox/Verloc: <em>You're up!</em> You can take an automatic Stealth success this round due to last round's critical (currently at E8, hidden in darkness)</p><p> </p><p> <u>Outside</u></p><p>Ferris: </p><p> </p><p>Alnar: </p><p> </p><p>Jezebel: </p><p></p><p>The party inside needs to think about lightsources this round as light will be required for writing and opening locks without penalties. Filling out the forms to produce a convincing forgery will require a successful Thievery or History check versus DC 13, and will take 2 rounds to complete. Doing this in the dark will incur a -5 penalty to the relevant check.</p><p> </p><p> <strong>Items found:</strong> 2/3</p><p> <strong>Group Failures:</strong> 0/3</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="pacdidj, post: 5121524, member: 86793"] [SIZE=3][U]In the Office[/U][/SIZE] The guard seems to have his hands full with the party members outside and their tales of fictitious oni attacks. You think it's probably safe to continue to move about and search the office for the time being. [SIZE=3][U]On the Street[/U][/SIZE] The young man does indeed come closer when Ferris beckons. [COLOR=Teal]"What's this, then? Thought I told you lot to move along. What's this rot about an oni?"[/COLOR] the young man asks of Jezebel. Then seemingly more convinced by the note of simulated fear in Alnar's voice, the guard asks [COLOR=Teal]"What's an oni, some kind of monster? Is it inside the office do you think? Maybe we should call the Watch. This is above my paygrade, this is. I'm just the night watchman..."[/COLOR] The young man shoots a fearful glance back in the direction of the magic alarm bell. [URL="http://www.enworld.org/forum/attachment.php?attachmentid=43261&stc=1&d=1268748420"]map[/URL] [sblock=actions][B]Round 11[/B] [U] Inside[/U] Garry: [I]You're up![/I] Bann-ur: [I]You're up![/I] (currently at F5, hidden in darkness) Joox/Verloc: [I]You're up![/I] You can take an automatic Stealth success this round due to last round's critical (currently at E8, hidden in darkness) [U]Outside[/U] Ferris: Alnar: Jezebel: The party inside needs to think about lightsources this round as light will be required for writing and opening locks without penalties. Filling out the forms to produce a convincing forgery will require a successful Thievery or History check versus DC 13, and will take 2 rounds to complete. Doing this in the dark will incur a -5 penalty to the relevant check. [B]Items found:[/B] 2/3 [B]Group Failures:[/B] 0/3 [/sblock] [/QUOTE]
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[Adventure] Marna is Missing (DM: pacdidj, Judge: renau1g)
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