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[Adventure] Marna is Missing (DM: pacdidj, Judge: renau1g)
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<blockquote data-quote="pacdidj" data-source="post: 5127084" data-attributes="member: 86793"><p><span style="font-size: 12px"><u>In the Office</u></span></p><p></p><p>With Garry's help Verloc finishes what he deems to be a convincingly-forged departure form, likely to fool a much more intelligent guard than the poor sod outside. Bann-ur remains standing by the interior door.</p><p><span style="font-size: 12px"><u></u></span></p><p><span style="font-size: 12px"><u>On the Street</u></span></p><p></p><p>The guard seems persuaded by Ferris' and Alnar's assertion of safety in the numbers and lighting of a warm tavern. <span style="color: Teal">"'Sright. I've heard there's lots of them adventuring types at the Hanged Man. Wouldn't want little missy here to get hurt by that beast," <span style="color: White">he says with a nod at Jezebel.</span> "Maybe we can someone as to help finish the ritual there."<span style="color: White"></span></span></p><p><span style="color: Teal"><span style="color: White"></span></span></p><p><span style="color: Teal"><span style="color: White">A shadow of doubt crosses the young man's plain face though, as he says, <span style="color: Teal">"But we gotta tell someone though. Can't leave here wif that thing ramming around inside. My uncle'd kill me. I'll just go get a Watchman to keep an eye on the office, then we can go to the tavern for help..."</span></span></span></p><p></p><p>[sblock=New Round]<strong>Round 14</strong></p><p> <u></u></p><p><u>Inside</u></p><p>Garry: <em>You're up!</em></p><p> </p><p>Bann-ur: <em>You're up!</em></p><p> </p><p>Joox/Verloc: <em>You're up!</em></p><p> </p><p> <u>Outside</u></p><p>Ferris: <em>You're up!</em></p><p> </p><p>Alnar: <em>You're up!</em></p><p> <em></em></p><p> <em></em> Jezebel: <em>You're up!</em></p><p> </p><p> </p><p>The guard seems to be on the verge of abandoning his post, but remains convinced that he should alert a City Watchman. It will take some dissuading to disabuse him of this, in the form of another successful group Bluff and Intimidate check vs. DC 15.</p><p> </p><p>Garry and Verloc have finished up the forgery inside, and are now free to act.</p><p></p><p>No change in <a href="http://www.enworld.org/forum/attachments/living-4th-edition/43289d1268922798-adventure-marna-missing-dm-pacdidj-judge-renau1g-e-1b-r12_2.jpg" target="_blank">map</a> since last update.<strong></strong></p><p> <strong></strong></p><p> <strong></strong></p><p><strong>Items found:</strong> 2/3</p><p> <strong>Group Failures:</strong> 0/3[/sblock]</p></blockquote><p></p>
[QUOTE="pacdidj, post: 5127084, member: 86793"] [SIZE=3][U]In the Office[/U][/SIZE] With Garry's help Verloc finishes what he deems to be a convincingly-forged departure form, likely to fool a much more intelligent guard than the poor sod outside. Bann-ur remains standing by the interior door. [SIZE=3][U] On the Street[/U][/SIZE] The guard seems persuaded by Ferris' and Alnar's assertion of safety in the numbers and lighting of a warm tavern. [COLOR=Teal]"'Sright. I've heard there's lots of them adventuring types at the Hanged Man. Wouldn't want little missy here to get hurt by that beast," [COLOR=White]he says with a nod at Jezebel.[/COLOR] "Maybe we can someone as to help finish the ritual there."[COLOR=White] A shadow of doubt crosses the young man's plain face though, as he says, [COLOR=Teal]"But we gotta tell someone though. Can't leave here wif that thing ramming around inside. My uncle'd kill me. I'll just go get a Watchman to keep an eye on the office, then we can go to the tavern for help..."[/COLOR][/COLOR][/COLOR] [sblock=New Round][B]Round 14[/B] [U] Inside[/U] Garry: [I]You're up![/I] Bann-ur: [I]You're up![/I] Joox/Verloc: [I]You're up![/I] [U]Outside[/U] Ferris: [I]You're up![/I] Alnar: [I]You're up! [/I] Jezebel: [I]You're up![/I] The guard seems to be on the verge of abandoning his post, but remains convinced that he should alert a City Watchman. It will take some dissuading to disabuse him of this, in the form of another successful group Bluff and Intimidate check vs. DC 15. Garry and Verloc have finished up the forgery inside, and are now free to act. No change in [URL="http://www.enworld.org/forum/attachments/living-4th-edition/43289d1268922798-adventure-marna-missing-dm-pacdidj-judge-renau1g-e-1b-r12_2.jpg"]map[/URL] since last update.[B] Items found:[/B] 2/3 [B]Group Failures:[/B] 0/3[/sblock] [/QUOTE]
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[Adventure] Marna is Missing (DM: pacdidj, Judge: renau1g)
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