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[Adventure] Marna is Missing (DM: pacdidj, Judge: renau1g)
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<blockquote data-quote="pacdidj" data-source="post: 5143255" data-attributes="member: 86793"><p><u><span style="font-size: 12px">At the Hanged Man</span></u></p><p></p><p><span style="color: Teal">"Oh, right. Ingredients," <span style="color: White">says Festus, taking the chair that Alnar offers,</span> "I plum forgot. This whole thing's got me jittery. Not used to demons and monsters, I'm not. Not like you adventuring types. I sure hope he gets back soon with those ingredients. My uncle's gonna kill me if that things tears the office apart. He'll say 'Festus, what in the sam hell is a demon doing in my office? I thought you was supposed to be watching it!' And what'll I tell him? Tell him I'm not much good at fighting demons, I will. 'Sides, I don't get paid enough for it no how! I'm not no adventurer. Didn't sign up to go steal piles of treasure from dragons, or chasing demons down some blasted hole..."</span></p><p></p><p>Festus continues rambling nervously in this vein, and though he's calmed down since his initial outburst, his nervous chatter still draws glances from further down the bar. Jezebel and Alnar hear snatches of muttered conversation that seem to indicate interest and suspicion regarding the lad and his babbling, <span style="color: Olive">"...customs guard?" <span style="color: Pink">"...Farnsworth's nephew that is..." <span style="color: SlateGray">"...oni?"</span></span></span></p><p></p><p>[sblock=Alnar]Nah, you don't need to roll Bluff, you can just take 10 here.[/sblock]</p><p></p><p><u><span style="font-size: 12px">At the Customs Office</span></u></p><p></p><p>Using the battle-axe for leverage proves a wise idea, and Ferris is rewarded with a loud and satisfying pop as the screws to the lock's faceplate come flying out, and the door to the lockbox swings open. Crouching down to take a look inside, Ferris sees numerous small phials of powders and herbs, each bearing a label that reads "<span style="color: Red">EVIDENCE</span>" in large, red block letters, and lists various other information in smaller print.</p><p></p><p>Searching through the lockbox, the shifter also finds two small stacks of silver and gold coins, and a small metal stamp, which on further inspection proves to be the official Customs Seal!</p><p></p><p><span style="color: Yellow">"Great! You've got the seal," <span style="color: White">says Garry, <span style="color: Yellow">"Now all we've got to do is get the papers and sealing wax off our friend Verloc here, and we can stamp the forms and get out of here."</span></span></span><span style="color: White"></span></p><p><span style="color: White"></span></p><p><span style="color: White">[sblock="Ferris and Bann-ur"]Congrats! You've found the third item. All that remains now is to finish up in the Customs Office. Feel free to inspect or tidy up anything you like. Then you'll need to collect the unconscious Verloc and meet up with the others at the Hanged Man.[/sblock]</span></p><p><span style="color: White"></span></p><p><span style="color: White">[sblock="New Wiki and other issues"]When you each have a chance, please port your character over to the <a href="http://l4w.wikia.com/wiki/L4W_Wiki" target="_blank">new wiki</a> using the instructions found in <a href="http://www.enworld.org/forum/living-4th-edition/274209-discussion-new-wiki-site-5.html#post5141538" target="_blank">this post</a>, so I can keep track of everyone's abilities. You can find backups of your character sheets <a href="http://rpgnews.org/wiki/index.php/Category:L4W" target="_blank">here</a> if you can't get the old wiki to load at all.</span></p><p><span style="color: White"></span></p><p><span style="color: White">Also, has anyone heard from Atriden, or seen him posting on the forums? I'd hate to have to write Garry out of the adventure, but he hasn't been active here for a couple weeks.[/sblock]</span></p><p><span style="color: White"></span></p></blockquote><p></p>
[QUOTE="pacdidj, post: 5143255, member: 86793"] [U][SIZE=3]At the Hanged Man[/SIZE][/U] [COLOR=Teal]"Oh, right. Ingredients," [COLOR=White]says Festus, taking the chair that Alnar offers,[/COLOR] "I plum forgot. This whole thing's got me jittery. Not used to demons and monsters, I'm not. Not like you adventuring types. I sure hope he gets back soon with those ingredients. My uncle's gonna kill me if that things tears the office apart. He'll say 'Festus, what in the sam hell is a demon doing in my office? I thought you was supposed to be watching it!' And what'll I tell him? Tell him I'm not much good at fighting demons, I will. 'Sides, I don't get paid enough for it no how! I'm not no adventurer. Didn't sign up to go steal piles of treasure from dragons, or chasing demons down some blasted hole..."[/COLOR] Festus continues rambling nervously in this vein, and though he's calmed down since his initial outburst, his nervous chatter still draws glances from further down the bar. Jezebel and Alnar hear snatches of muttered conversation that seem to indicate interest and suspicion regarding the lad and his babbling, [COLOR=Olive]"...customs guard?" [COLOR=Pink]"...Farnsworth's nephew that is..." [COLOR=SlateGray]"...oni?"[/COLOR][/COLOR][/COLOR] [sblock=Alnar]Nah, you don't need to roll Bluff, you can just take 10 here.[/sblock] [U][SIZE=3]At the Customs Office[/SIZE][/U] Using the battle-axe for leverage proves a wise idea, and Ferris is rewarded with a loud and satisfying pop as the screws to the lock's faceplate come flying out, and the door to the lockbox swings open. Crouching down to take a look inside, Ferris sees numerous small phials of powders and herbs, each bearing a label that reads "[COLOR=Red]EVIDENCE[/COLOR]" in large, red block letters, and lists various other information in smaller print. Searching through the lockbox, the shifter also finds two small stacks of silver and gold coins, and a small metal stamp, which on further inspection proves to be the official Customs Seal! [COLOR=Yellow]"Great! You've got the seal," [COLOR=White]says Garry, [COLOR=Yellow]"Now all we've got to do is get the papers and sealing wax off our friend Verloc here, and we can stamp the forms and get out of here."[/COLOR][/COLOR][/COLOR][COLOR=White] [sblock="Ferris and Bann-ur"]Congrats! You've found the third item. All that remains now is to finish up in the Customs Office. Feel free to inspect or tidy up anything you like. Then you'll need to collect the unconscious Verloc and meet up with the others at the Hanged Man.[/sblock] [sblock="New Wiki and other issues"]When you each have a chance, please port your character over to the [URL="http://l4w.wikia.com/wiki/L4W_Wiki"]new wiki[/URL] using the instructions found in [URL="http://www.enworld.org/forum/living-4th-edition/274209-discussion-new-wiki-site-5.html#post5141538"]this post[/URL], so I can keep track of everyone's abilities. You can find backups of your character sheets [URL="http://rpgnews.org/wiki/index.php/Category:L4W"]here[/URL] if you can't get the old wiki to load at all. Also, has anyone heard from Atriden, or seen him posting on the forums? I'd hate to have to write Garry out of the adventure, but he hasn't been active here for a couple weeks.[/sblock] [/COLOR] [/QUOTE]
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[Adventure] Marna is Missing (DM: pacdidj, Judge: renau1g)
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