Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
[Adventure] Marna is Missing (DM: pacdidj, Judge: renau1g)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pacdidj" data-source="post: 5191920" data-attributes="member: 86793"><p>[sblock="Luinnar and samursus re: rests"]Short rest is probably not a good idea right now. See below.</p><p></p><p>@ Luinnar - you're right about Draco though, it looks like a short rest will work to bring him back.[/sblock]</p><p></p><p>Focusing his arcane senses on the bulbs he extracts from the withered vine creatures, Alnar detects lingering traces of the animus that is the source of the plant-things' semi-sentience, mobility, and hunger. This animus could likely fuel all manner of arcane rituals. Thinking on these matters he has a flash of inspiration for a new way this animus could be used, and makes a mental note to think on it more when he is out of danger.</p><p></p><p>Likewise Ferris, once revived by Jezebel, examines the vine husks and sees that the blessings of Dayna lay thick upon these savage creatures. He hazards a guess that their leaves could make a potent holy incense, which could perhaps be used to distill the blessings of the goddess.</p><p></p><p>[sblock="Treasure Received!"]Alnar and Ferris find 40gp worth of Alchemical Reagents (Arcana) and Sanctified Incense (Religion) respectively. Also, at the end of the next extended rest Alnar will learn the Unseen Servant ritual (AP pg. 158) and Ferris will learn Create Holy Water (DP pg. 156).[/sblock]</p><p></p><p>The two spell casters also recognize the stamens within the mouth-bulbs of the creatures as the raw form of the starweed drug that Berekis was importing. They cut short their ritual magic musings however, upon the realization that it has grown significantly darker during the fight. Only a few rays of dim twilight now cut through the forest canopy, and danger may still lurk in the shadows. With at least one stirge still about, and likely more of both stirges and vine creatures nearby it doesn't seem safe to rest here...</p><p></p><p>[sblock="Low-light vision or Perception 15"]You notice a glint of metal on the top of the muddy slope up ahead (at G10). It looks like yet another scrap of chainmail.[/sblock]</p><p></p><p><span style="color: DimGray">OOC: We are still in the encounter until the PCs find a way out/decide to leave, but as you're not currently in combat, feel free to move more than your speed in each post. You don't need to follow initiative order at the moment either (i.e. you can post more than once consecutively). Dim-light now prevails. PCs without low-light vision will take a -2 to perception checks until further notice, and any further enemies encountered will have concealment from them unless a lightsource is used. Keep in mind the mangrove roots and the mudslick are difficult terrain.</span></p><p><span style="color: DimGray"></span></p></blockquote><p></p>
[QUOTE="pacdidj, post: 5191920, member: 86793"] [sblock="Luinnar and samursus re: rests"]Short rest is probably not a good idea right now. See below. @ Luinnar - you're right about Draco though, it looks like a short rest will work to bring him back.[/sblock] Focusing his arcane senses on the bulbs he extracts from the withered vine creatures, Alnar detects lingering traces of the animus that is the source of the plant-things' semi-sentience, mobility, and hunger. This animus could likely fuel all manner of arcane rituals. Thinking on these matters he has a flash of inspiration for a new way this animus could be used, and makes a mental note to think on it more when he is out of danger. Likewise Ferris, once revived by Jezebel, examines the vine husks and sees that the blessings of Dayna lay thick upon these savage creatures. He hazards a guess that their leaves could make a potent holy incense, which could perhaps be used to distill the blessings of the goddess. [sblock="Treasure Received!"]Alnar and Ferris find 40gp worth of Alchemical Reagents (Arcana) and Sanctified Incense (Religion) respectively. Also, at the end of the next extended rest Alnar will learn the Unseen Servant ritual (AP pg. 158) and Ferris will learn Create Holy Water (DP pg. 156).[/sblock] The two spell casters also recognize the stamens within the mouth-bulbs of the creatures as the raw form of the starweed drug that Berekis was importing. They cut short their ritual magic musings however, upon the realization that it has grown significantly darker during the fight. Only a few rays of dim twilight now cut through the forest canopy, and danger may still lurk in the shadows. With at least one stirge still about, and likely more of both stirges and vine creatures nearby it doesn't seem safe to rest here... [sblock="Low-light vision or Perception 15"]You notice a glint of metal on the top of the muddy slope up ahead (at G10). It looks like yet another scrap of chainmail.[/sblock] [COLOR=DimGray]OOC: We are still in the encounter until the PCs find a way out/decide to leave, but as you're not currently in combat, feel free to move more than your speed in each post. You don't need to follow initiative order at the moment either (i.e. you can post more than once consecutively). Dim-light now prevails. PCs without low-light vision will take a -2 to perception checks until further notice, and any further enemies encountered will have concealment from them unless a lightsource is used. Keep in mind the mangrove roots and the mudslick are difficult terrain. [/COLOR] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
[Adventure] Marna is Missing (DM: pacdidj, Judge: renau1g)
Top