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Living 4th Edition
[Adventure] Marna is Missing (DM: pacdidj, Judge: renau1g)
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<blockquote data-quote="pacdidj" data-source="post: 5196050" data-attributes="member: 86793"><p>As your party turns to backtrack towards the river, you experience a moment's disorientation. While you were trudging up the muddy slope and scouting the small lake, the trees behind you seem to have shifted position, closing in and nearly choking off your exit. You just manage to squeeze through the arching mangrove roots, but turning back around you can see that there is no way you'll make it back through the now impenetrable wall of vegetation.</p><p></p><p>As you travel a short ways downstream, the sounds of the jungle night return to normal, replacing the uncanny silence of the unnatural thicket that has just closed behind you. Crickets and tree frogs sound their calls, and night birds sing in wailing, musical voices. The air is fresh, instead of stifling. The sense of impending danger gone, Ferris, Jezebel, and Alnar breathe a sigh of relief, sensing that it is probably safe to rest out in the open.</p><p></p><p>Looking around however, they come to the startling realization that Bann-ur seems to have fallen behind. They travel back upstream in hopes of finding the goliath, but as they approach the thick wall of forested growth, all is silent. There is no trace of Bann-ur anywhere...</p><p></p><p>[sblock=Arcana 15]You sense some of the same shadowy taint at this unnatural tree wall that you did at the desecrated <em>mulka</em> on the Djaapana homeland. Clearly this was a purposefully set, magical trap.[/sblock]</p><p></p><p>[sblock="OOC to all"]So we're moving on, but without Phoenix. I'm going to try to recruit some new PCs this weekend, and hopefully bring them up to speed quickly. But, the adventure can certainly continue in the meantime.[/sblock]</p></blockquote><p></p>
[QUOTE="pacdidj, post: 5196050, member: 86793"] As your party turns to backtrack towards the river, you experience a moment's disorientation. While you were trudging up the muddy slope and scouting the small lake, the trees behind you seem to have shifted position, closing in and nearly choking off your exit. You just manage to squeeze through the arching mangrove roots, but turning back around you can see that there is no way you'll make it back through the now impenetrable wall of vegetation. As you travel a short ways downstream, the sounds of the jungle night return to normal, replacing the uncanny silence of the unnatural thicket that has just closed behind you. Crickets and tree frogs sound their calls, and night birds sing in wailing, musical voices. The air is fresh, instead of stifling. The sense of impending danger gone, Ferris, Jezebel, and Alnar breathe a sigh of relief, sensing that it is probably safe to rest out in the open. Looking around however, they come to the startling realization that Bann-ur seems to have fallen behind. They travel back upstream in hopes of finding the goliath, but as they approach the thick wall of forested growth, all is silent. There is no trace of Bann-ur anywhere... [sblock=Arcana 15]You sense some of the same shadowy taint at this unnatural tree wall that you did at the desecrated [I]mulka[/I] on the Djaapana homeland. Clearly this was a purposefully set, magical trap.[/sblock] [sblock="OOC to all"]So we're moving on, but without Phoenix. I'm going to try to recruit some new PCs this weekend, and hopefully bring them up to speed quickly. But, the adventure can certainly continue in the meantime.[/sblock] [/QUOTE]
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[Adventure] Marna is Missing (DM: pacdidj, Judge: renau1g)
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