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[Adventure] Marna is Missing (DM: pacdidj, Judge: renau1g)
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<blockquote data-quote="pacdidj" data-source="post: 5200145" data-attributes="member: 86793"><p>Standing at the edge of the river, the party can see that, though the water flows fast, a decent swimmer should be able to push themselves enough to make it to the clear patch on the opposite river bank, and perhaps climb back up the muddy slope.</p><p></p><p>[sblock=Swimming and Terrain]For any move action through squares that are at least half-occupied by the dark blue river water, please make an athletics check per the swim rules (PHB pg. 183) versus DC 15 (the river is rough water) to move half your speed. Keep in mind that the dark blue river water will push you 1 square downstream (SE) once per turn. The rapids (any square with white water) will push you 2 squares, so be careful at the top of the falls as it is a 15ft drop into deep water if you get pushed off.</p><p></p><p>As a reminder the large mangrove roots are difficult terrain, as is the light blue (shallow) water, and any square partially occupied by the smaller mangrove plants. Squares totally occupied by these plants are impassible.</p><p></p><p>You can post your turn in any order, but you may want to think about/discuss ooc ways for those with better athletics scores and movement to help those without.[/sblock]</p></blockquote><p></p>
[QUOTE="pacdidj, post: 5200145, member: 86793"] Standing at the edge of the river, the party can see that, though the water flows fast, a decent swimmer should be able to push themselves enough to make it to the clear patch on the opposite river bank, and perhaps climb back up the muddy slope. [sblock=Swimming and Terrain]For any move action through squares that are at least half-occupied by the dark blue river water, please make an athletics check per the swim rules (PHB pg. 183) versus DC 15 (the river is rough water) to move half your speed. Keep in mind that the dark blue river water will push you 1 square downstream (SE) once per turn. The rapids (any square with white water) will push you 2 squares, so be careful at the top of the falls as it is a 15ft drop into deep water if you get pushed off. As a reminder the large mangrove roots are difficult terrain, as is the light blue (shallow) water, and any square partially occupied by the smaller mangrove plants. Squares totally occupied by these plants are impassible. You can post your turn in any order, but you may want to think about/discuss ooc ways for those with better athletics scores and movement to help those without.[/sblock] [/QUOTE]
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[Adventure] Marna is Missing (DM: pacdidj, Judge: renau1g)
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