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Living 4th Edition
[Adventure] Marna is Missing (DM: pacdidj, Judge: renau1g)
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<blockquote data-quote="pacdidj" data-source="post: 5205672" data-attributes="member: 86793"><p>[sblock=ooc]PCs are up. Iron Sky's and MetaVoid's PCs aren't quite here yet, so it's still just Ferris, Jezebel, and Alnar for now. Certain actions/events will trigger their arrival.</p><p></p><p>@ samursus - You can move to B17 via C18, as both squares are partially-occupied calm water, and therefore difficult, but not impassible terrain. D17 is more than half-occupied by dark-blue, fast-moving water so movement into or through the square will require a swim check and limit you to half-speed, and if your movement ends in that square you'll get pushed 1 square to E17, which is the start of the rapids where the water is cascading over the crocodile dam. If you end your movement/turn in a rapids square you'll get pushed 2 squares downstream.[/sblock]</p></blockquote><p></p>
[QUOTE="pacdidj, post: 5205672, member: 86793"] [sblock=ooc]PCs are up. Iron Sky's and MetaVoid's PCs aren't quite here yet, so it's still just Ferris, Jezebel, and Alnar for now. Certain actions/events will trigger their arrival. @ samursus - You can move to B17 via C18, as both squares are partially-occupied calm water, and therefore difficult, but not impassible terrain. D17 is more than half-occupied by dark-blue, fast-moving water so movement into or through the square will require a swim check and limit you to half-speed, and if your movement ends in that square you'll get pushed 1 square to E17, which is the start of the rapids where the water is cascading over the crocodile dam. If you end your movement/turn in a rapids square you'll get pushed 2 squares downstream.[/sblock] [/QUOTE]
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[Adventure] Marna is Missing (DM: pacdidj, Judge: renau1g)
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