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[Adventure] Marna is Missing (DM: pacdidj, Judge: renau1g)
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<blockquote data-quote="MetaVoid" data-source="post: 5250424" data-attributes="member: 87106"><p><span style="color: DimGray">OOC: I may be slow in posting and erratic in schedule for next about six weeks. I'm renovating the house so my workroom becomes child's room and in the workplace it's my turn to babysit tourists on tours (until now I sat at the reception desk). DM, if you want to NPC Cyr, use all powers as you see fit.</span></p><p></p><p>For this round, Cyr ducks miraculosly just before the bummerang hits and it only nicks him. </p><p></p><p></p><p>He moves away from melee and raises his staff in the move everyone saw when they met. Hundreds, nay, thousands of little blades blasted over battlefield slicing into enemies and parrying attacks directed toward allies.</p><p></p><p>Light collected then in his hand as he raised staff over his head. As he whirled it around, radiance shot forth blasting rot shadows into oblivion.</p><p></p><p>[sblock=actions]</p><p>Immediate interrupt: Miraculous Fortune immediate interrupt reduces damage by 5; sir ex gets +1 power bonus to hit TENT</p><p></p><p>Move: shift N9</p><p></p><p>Standard: center on J11</p><p><a href="http://invisiblecastle.com/roller/view/2613427/" target="_blank">vs Ref: DS2; Hektesh; RT5; RT3; RT8; RT1; DS3 with Staff power (1d20+7=12, 1d20+7=25, 1d20+7=21, 1d20+7=19, 1d20+7=8, 1d20+7=27, 1d20+7=27)</a></p><p><a href="http://invisiblecastle.com/roller/view/2613429/" target="_blank">Radiant damage (1d6+6=11)</a></p><p>Alnar and Sir Ex get +4 AC TENT</p><p>summary to hit:</p><p>DS2 = 12 miss? </p><p>HekTesh = 25 hit? for 11 radiant damage</p><p>RT5 = 21 hit for 11 radiant damage</p><p>RT3 = 19 hit for 11 radiant damage</p><p>RT8 = 8 miss</p><p>RT1 = 27 CRIT for 12 +2 radiant damage</p><p>DS3 = 27 CRIT for 12 +8 radiant damage</p><p><a href="http://invisiblecastle.com/roller/view/2613435/" target="_blank">Crits (1d8=2, 1d8=8)</a></p><p></p><p></p><p>AP: <a href="http://invisiblecastle.com/roller/view/2613436/" target="_blank">Hand of Radiance vs Ref RT2; RT7; RT6 (1d20+7=19, 1d20+7=22, 1d20+7=13)</a> - use memory to hit all three</p><p><a href="http://invisiblecastle.com/roller/view/2613437/" target="_blank">Hand of Radiance damage; Memory of Thousand Lifetimes (1d4+6=8, 1d6=5)</a> </p><p>[/sblock]</p><p></p><p>Announcing use of Preservers Rebuke once Hektesh is bloodied and hits an ally.</p><p>[sblock=PR immediate reaction]</p><p> Before the end of your next turn, you gain a bonus to your next attack roll against the triggering enemy equal to +3. Each ally withing 2 squares of Cyr gains +1 bonus to all defenses against attacks made by bloodied creatures until the end of encounter (from Astral Preservation)</p><p>[/sblock]</p><p></p><p>[sblock=Cyr Stats]</p><p>STATUS: none</p><p> </p><p>Initiative +8; Senses Passive Insight 21, Passive Perception 21</p><p>HP 16+12/26, Bloodied 13, Surge Value 6, Surges 7/7</p><p>AC 17; Fortitude 14, Reflex 16, Will 18</p><p>(+1 TO ALL DEFENSES vs. BLOODIED ENEMIES)</p><p>0 AP</p><p>Saving Throws:</p><p><span style="font-size: 9px">Resist 5 radiant; Resist 5 necrotic</span></p><p>Speed 5</p><p><span style="color: Lime"></span></p><p><span style="color: Lime">Vanguard's Lightning</span></p><p><span style="color: Lime">Hand of Radiance</span></p><p><span style="color: Lime">Rebuke Undead</span></p><p><span style="color: Lime">Preserver's Rebuke</span></p><p><span style="color: Lime"></span></p><p><span style="color: Red"></span></p><p><span style="color: Red"><s>Blades of Astral Fires</s></span></p><p><span style="color: Red">Second Wind</span></p><p><span style="color: Red"><s>Memory of Thousand Lifetimes</s></span></p><p><span style="color: Red"><s>Miraculous Fortune</s></span></p><p><span style="color: Red"></span></p><p><span style="color: DarkGray"></span></p><p><span style="color: DarkGray">Silent Malediction</span></p><p><span style="color: DarkGray"></span></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="MetaVoid, post: 5250424, member: 87106"] [COLOR="DimGray"]OOC: I may be slow in posting and erratic in schedule for next about six weeks. I'm renovating the house so my workroom becomes child's room and in the workplace it's my turn to babysit tourists on tours (until now I sat at the reception desk). DM, if you want to NPC Cyr, use all powers as you see fit.[/COLOR] For this round, Cyr ducks miraculosly just before the bummerang hits and it only nicks him. He moves away from melee and raises his staff in the move everyone saw when they met. Hundreds, nay, thousands of little blades blasted over battlefield slicing into enemies and parrying attacks directed toward allies. Light collected then in his hand as he raised staff over his head. As he whirled it around, radiance shot forth blasting rot shadows into oblivion. [sblock=actions] Immediate interrupt: Miraculous Fortune immediate interrupt reduces damage by 5; sir ex gets +1 power bonus to hit TENT Move: shift N9 Standard: center on J11 [url=http://invisiblecastle.com/roller/view/2613427/]vs Ref: DS2; Hektesh; RT5; RT3; RT8; RT1; DS3 with Staff power (1d20+7=12, 1d20+7=25, 1d20+7=21, 1d20+7=19, 1d20+7=8, 1d20+7=27, 1d20+7=27)[/url] [url=http://invisiblecastle.com/roller/view/2613429/]Radiant damage (1d6+6=11)[/url] Alnar and Sir Ex get +4 AC TENT summary to hit: DS2 = 12 miss? HekTesh = 25 hit? for 11 radiant damage RT5 = 21 hit for 11 radiant damage RT3 = 19 hit for 11 radiant damage RT8 = 8 miss RT1 = 27 CRIT for 12 +2 radiant damage DS3 = 27 CRIT for 12 +8 radiant damage [url=http://invisiblecastle.com/roller/view/2613435/]Crits (1d8=2, 1d8=8)[/url] AP: [url=http://invisiblecastle.com/roller/view/2613436/]Hand of Radiance vs Ref RT2; RT7; RT6 (1d20+7=19, 1d20+7=22, 1d20+7=13)[/url] - use memory to hit all three [url=http://invisiblecastle.com/roller/view/2613437/]Hand of Radiance damage; Memory of Thousand Lifetimes (1d4+6=8, 1d6=5)[/url] [/sblock] Announcing use of Preservers Rebuke once Hektesh is bloodied and hits an ally. [sblock=PR immediate reaction] Before the end of your next turn, you gain a bonus to your next attack roll against the triggering enemy equal to +3. Each ally withing 2 squares of Cyr gains +1 bonus to all defenses against attacks made by bloodied creatures until the end of encounter (from Astral Preservation) [/sblock] [sblock=Cyr Stats] STATUS: none Initiative +8; Senses Passive Insight 21, Passive Perception 21 HP 16+12/26, Bloodied 13, Surge Value 6, Surges 7/7 AC 17; Fortitude 14, Reflex 16, Will 18 (+1 TO ALL DEFENSES vs. BLOODIED ENEMIES) 0 AP Saving Throws: [SIZE=1]Resist 5 radiant; Resist 5 necrotic[/SIZE] Speed 5 [COLOR=Lime] Vanguard's Lightning Hand of Radiance Rebuke Undead Preserver's Rebuke [/COLOR] [COLOR=Red] [S]Blades of Astral Fires[/S] Second Wind [S]Memory of Thousand Lifetimes[/S] [S]Miraculous Fortune[/S] [/COLOR] [COLOR=DarkGray] Silent Malediction [/COLOR] [/sblock] [/QUOTE]
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[Adventure] Marna is Missing (DM: pacdidj, Judge: renau1g)
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