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[Adventure] Marna is Missing (DM: pacdidj, Judge: renau1g)
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<blockquote data-quote="pacdidj" data-source="post: 5253823" data-attributes="member: 86793"><p>Ferris' silent prayers greatly bolster the resolve of Alnar and Sir Exsixten, helping them to fight on, ignoring their festering wounds and structural damage.</p><p></p><p>Unable to break free of the surrounding enemies, Cyr at least puts some distance between himself and the eyeless thrall before unleashing a torrent of holy lightning bolts. The nearest tendril lashes out at him, but to no avail thanks to the deva's natural resistance to its shadowy power. The divine storm sears through all but one of the remaining tendrils, lightening the hearts of the entire party as the air becomes much more breathable.</p><p></p><p>[sblock="Cyr's Actions and Status"]Move: Shift to N10</p><p>Standard: <img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" />Vanguard's Lightning vs. RT3 = <em>hit </em>and dead, RT5 = <em>hit </em>and dead, RT6 = <em>miss</em> <a href="http://invisiblecastle.com/roller/view/2617821/" target="_blank">(roll)</a></p><p></p><p>Powers used: <span style="color: Red">Blades of Astral Fire, Memory of A Thousand Lifetimes, Miraculous Fortune,</span> <span style="color: Gray">Staff of the War Mage</span>[/sblock]</p><p></p><p>-----</p><p></p><p>Not bothering to look back and see how the battle is going, Hekthesh escapes to the east, stepping into the shadowed forest canopy and disappearing.</p><p></p><p>The fell hound meanwhile spurns Jezebel's divine challenge, wincing only slightly at the ire of the Oni. In a flash it is next to Alnar, and gnashes its jaws, badly savaging the sorcerer.</p><p></p><p>The eyeless thrall then moves in to finish the hound's job, taking a threatening step toward Alnar, Ferris, and Cyr, the diminutive villain takes a vicious swipe at Alnar with his short sword, and the wound he inflicts proves more than the sorcerer can handle, even with the benefit of Ferris' ministrations. Alnar drops to the ground, bleeding and fading out of consciousness.</p><p></p><p>Ferris, distracted by his comrade's pain, fails to see the last remaining tendril sneak up behind him to deliver a painful lash to the back.</p><p></p><p>[sblock="Lighting and Terrain - updated (important!)"]The moon sheds dim light on the battlefield. If you have normal vision, everything in dim light is lightly obscured (-2 to melee/ranged attacks vs. non-adjacent enemies). Cyr's sunrod illuminates much of the battlefield with bright light, but the hound is surrounded by a Shroud of Night (aura 5) that reduces bright light to dim light, and dim light to darkness.</p><p></p><p>The shadowy, arm-looking thing is a chasm in the center of the battelfield. A fall into it may be survivable, but it looks like a long way down. The chasm can be jumped using the athletics rules for horizontal jumps on pp. 182-183. The chasm is mostly 1 square wide, except at the western end (columns 5 and 6), where you'd need to jump over 2 squares to clear it. The dark area in the northeast of the map, past column 17 and row K is a sheer drop. It is far less likely that anyone pushed off such a precipice would survive.</p><p> </p><p>The fallen pillars (C3-B4 and L8) and the stump (H13) are effectively low walls granting cover and partial concealment, but also blocking line of sight. The thick foliage of the ironwood trees placed around the map grant superior cover and total concealment vs. non-adjacent creatures, and they block line of sight. [/sblock]</p><p></p><p>[sblock="Enemy Actions, Tracking, and Stats"]<u>Round 4</u></p><p></p><p><strong>Hekthesh </strong>- Flees</p><p></p><p><strong>Shadow Hound</strong> - Teleport to L8; <img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" />Bite Alnar = <em>hit </em><a href="http://invisiblecastle.com/roller/view/2617844/" target="_blank">(roll)</a> for 10 damage</p><p></p><p><strong>Dark Servant Eyeless Thrall 1</strong> - <span style="color: Green">Darkstep</span> to M9, gaining CA vs. Alnar, Ferris and Cyr till EONT; <img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" />Basic Melee vs. Alnar = <em>hit </em><a href="http://invisiblecastle.com/roller/view/2617865/" target="_blank">(roll)</a> for 11 damage; Alnar goes down and is dying</p><p></p><p><strong>Rotshadow Tendril 6</strong> - Shift to N11; <img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /><span style="color: Green">Tendril Caress</span> vs. Ferris = <em>hit </em><a href="http://invisiblecastle.com/roller/view/2617875/" target="_blank">(roll)</a> for 5 damage</p><p></p><p><u>Tracking</u></p><p>PCs:</p><p><strong>Alnar</strong> - <span style="color: Yellow">-7</span>/31 HP, <span style="color: Blue">prone</span>, <span style="color: DimGray">unconscious</span>, <span style="color: DarkRed">dying</span>; Exposed to Filth Fever</p><p><strong>Cyr </strong>- <span style="color: Yellow">16</span>/26 HP, 12 THP; Exposed to Filth Fever</p><p><strong>Ferris </strong>- <span style="color: Yellow">6</span>/29 HP, <span style="color: DarkRed">bloodied</span>; Exposed to Filth Fever</p><p><strong>Jezebel </strong>- <span style="color: Yellow">26</span>/37 HP; Exposed to Filth Fever</p><p><strong>Sir Exsixten</strong> - <span style="color: Yellow">27</span>/33 HP, 4 THP; Grants CA to DS2 till EONT</p><p></p><p>Baddies:</p><p><strong>Hekthesh </strong>- <span style="color: Yellow">22 damage</span> taken; fled</p><p></p><p><strong>Shadow Hound</strong> - <span style="color: Yellow">19 damage</span> taken; marked by Jezebel, -7 to hit Ferris, -3 for Jezebel, -5 for everybody else until Jez's EONT</p><p></p><p><strong>Eyeless Thrall 1</strong> - <span style="color: Yellow">26</span>/38 HP</p><p><span style="color: DimGray"> <strong>Eyeless Thrall 2</strong> - Dead</span></p><p><span style="color: DimGray"> <strong>Eyeless Thrall 3</strong> - Dead</span></p><p></p><p><span style="color: DimGray"> <strong>Rotshadow Tendril 1</strong> - Dead</span></p><p><span style="color: DimGray"><strong>Rotshadow Tendril 2</strong> - Dead</span></p><p><span style="color: DimGray"><strong>Rotshadow Tendril 3</strong> - Dead</span></p><p><span style="color: DimGray"><strong>Rotshadow Tendril 4</strong> - Dead</span></p><p><span style="color: DimGray"><strong>Rotshadow Tendril 5</strong> - Dead</span></p><p><strong>Rotshadow Tendril 6</strong> - HP: 1/1; Incorporeal Form used, Fetid Breath used</p><p><span style="color: DimGray"> <strong>Rotshadow Tendril 7</strong> - Dead</span></p><p><span style="color: DimGray"> <strong>Rotshadow Tendril 8</strong> - Dead</span></p><p></p><p>* - marks are indicated on the map with a square halo in the marking PC's color</p><p></p><p><u>Stats</u></p><p>Hekthesh - AC: 20; Fort: 15, Ref: 19, Will: 17</p><p>Shadow Hound - AC: 19; Fort: 20, Ref: 18, Will: 17</p><p>Dark Servant Eyeless Thrall - AC: 17; Fort: 14, Ref: 16, Will: 14</p><p>Rotshadow Tendril - AC: 16; Fort: 13, Ref: 14, Will: 13[/sblock]</p></blockquote><p></p>
[QUOTE="pacdidj, post: 5253823, member: 86793"] Ferris' silent prayers greatly bolster the resolve of Alnar and Sir Exsixten, helping them to fight on, ignoring their festering wounds and structural damage. Unable to break free of the surrounding enemies, Cyr at least puts some distance between himself and the eyeless thrall before unleashing a torrent of holy lightning bolts. The nearest tendril lashes out at him, but to no avail thanks to the deva's natural resistance to its shadowy power. The divine storm sears through all but one of the remaining tendrils, lightening the hearts of the entire party as the air becomes much more breathable. [sblock="Cyr's Actions and Status"]Move: Shift to N10 Standard: :ranged:Vanguard's Lightning vs. RT3 = [I]hit [/I]and dead, RT5 = [I]hit [/I]and dead, RT6 = [I]miss[/I] [URL="http://invisiblecastle.com/roller/view/2617821/"](roll)[/URL] Powers used: [COLOR=Red]Blades of Astral Fire, Memory of A Thousand Lifetimes, Miraculous Fortune,[/COLOR] [COLOR=Gray]Staff of the War Mage[/COLOR][/sblock] ----- Not bothering to look back and see how the battle is going, Hekthesh escapes to the east, stepping into the shadowed forest canopy and disappearing. The fell hound meanwhile spurns Jezebel's divine challenge, wincing only slightly at the ire of the Oni. In a flash it is next to Alnar, and gnashes its jaws, badly savaging the sorcerer. The eyeless thrall then moves in to finish the hound's job, taking a threatening step toward Alnar, Ferris, and Cyr, the diminutive villain takes a vicious swipe at Alnar with his short sword, and the wound he inflicts proves more than the sorcerer can handle, even with the benefit of Ferris' ministrations. Alnar drops to the ground, bleeding and fading out of consciousness. Ferris, distracted by his comrade's pain, fails to see the last remaining tendril sneak up behind him to deliver a painful lash to the back. [sblock="Lighting and Terrain - updated (important!)"]The moon sheds dim light on the battlefield. If you have normal vision, everything in dim light is lightly obscured (-2 to melee/ranged attacks vs. non-adjacent enemies). Cyr's sunrod illuminates much of the battlefield with bright light, but the hound is surrounded by a Shroud of Night (aura 5) that reduces bright light to dim light, and dim light to darkness. The shadowy, arm-looking thing is a chasm in the center of the battelfield. A fall into it may be survivable, but it looks like a long way down. The chasm can be jumped using the athletics rules for horizontal jumps on pp. 182-183. The chasm is mostly 1 square wide, except at the western end (columns 5 and 6), where you'd need to jump over 2 squares to clear it. The dark area in the northeast of the map, past column 17 and row K is a sheer drop. It is far less likely that anyone pushed off such a precipice would survive. The fallen pillars (C3-B4 and L8) and the stump (H13) are effectively low walls granting cover and partial concealment, but also blocking line of sight. The thick foliage of the ironwood trees placed around the map grant superior cover and total concealment vs. non-adjacent creatures, and they block line of sight. [/sblock] [sblock="Enemy Actions, Tracking, and Stats"][U]Round 4[/U] [B]Hekthesh [/B]- Flees [B]Shadow Hound[/B] - Teleport to L8; :bmelee:Bite Alnar = [I]hit [/I][URL="http://invisiblecastle.com/roller/view/2617844/"](roll)[/URL] for 10 damage [B]Dark Servant Eyeless Thrall 1[/B] - [COLOR=Green]Darkstep[/COLOR] to M9, gaining CA vs. Alnar, Ferris and Cyr till EONT; :bmelee:Basic Melee vs. Alnar = [I]hit [/I][URL="http://invisiblecastle.com/roller/view/2617865/"](roll)[/URL] for 11 damage; Alnar goes down and is dying [B]Rotshadow Tendril 6[/B] - Shift to N11; :bmelee:[COLOR=Green]Tendril Caress[/COLOR] vs. Ferris = [I]hit [/I][URL="http://invisiblecastle.com/roller/view/2617875/"](roll)[/URL] for 5 damage [U]Tracking[/U] PCs: [B]Alnar[/B] - [COLOR=Yellow]-7[/COLOR]/31 HP, [COLOR=Blue]prone[/COLOR], [COLOR=DimGray]unconscious[/COLOR], [COLOR=DarkRed]dying[/COLOR]; Exposed to Filth Fever [B]Cyr [/B]- [COLOR=Yellow]16[/COLOR]/26 HP, 12 THP; Exposed to Filth Fever [B]Ferris [/B]- [COLOR=Yellow]6[/COLOR]/29 HP, [COLOR=DarkRed]bloodied[/COLOR]; Exposed to Filth Fever [B]Jezebel [/B]- [COLOR=Yellow]26[/COLOR]/37 HP; Exposed to Filth Fever [B]Sir Exsixten[/B] - [COLOR=Yellow]27[/COLOR]/33 HP, 4 THP; Grants CA to DS2 till EONT Baddies: [B]Hekthesh [/B]- [COLOR=Yellow]22 damage[/COLOR] taken; fled [B]Shadow Hound[/B] - [COLOR=Yellow]19 damage[/COLOR] taken; marked by Jezebel, -7 to hit Ferris, -3 for Jezebel, -5 for everybody else until Jez's EONT [B]Eyeless Thrall 1[/B] - [COLOR=Yellow]26[/COLOR]/38 HP [COLOR=DimGray] [B]Eyeless Thrall 2[/B] - Dead[/COLOR] [COLOR=DimGray] [B]Eyeless Thrall 3[/B] - Dead[/COLOR] [COLOR=DimGray] [B]Rotshadow Tendril 1[/B] - Dead[/COLOR] [COLOR=DimGray][B]Rotshadow Tendril 2[/B] - Dead[/COLOR] [COLOR=DimGray][B]Rotshadow Tendril 3[/B] - Dead[/COLOR] [COLOR=DimGray][B]Rotshadow Tendril 4[/B] - Dead[/COLOR] [COLOR=DimGray][B]Rotshadow Tendril 5[/B] - Dead[/COLOR] [B]Rotshadow Tendril 6[/B] - HP: 1/1; Incorporeal Form used, Fetid Breath used [COLOR=DimGray] [B]Rotshadow Tendril 7[/B] - Dead[/COLOR] [COLOR=DimGray] [B]Rotshadow Tendril 8[/B] - Dead[/COLOR] * - marks are indicated on the map with a square halo in the marking PC's color [U]Stats[/U] Hekthesh - AC: 20; Fort: 15, Ref: 19, Will: 17 Shadow Hound - AC: 19; Fort: 20, Ref: 18, Will: 17 Dark Servant Eyeless Thrall - AC: 17; Fort: 14, Ref: 16, Will: 14 Rotshadow Tendril - AC: 16; Fort: 13, Ref: 14, Will: 13[/sblock] [/QUOTE]
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[Adventure] Marna is Missing (DM: pacdidj, Judge: renau1g)
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