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[Adventure] Marna is Missing (DM: pacdidj, Judge: renau1g)
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<blockquote data-quote="pacdidj" data-source="post: 5290753" data-attributes="member: 86793"><p>The statues are quite similar to those you saw out front. Each one depicts a watchful and vigilant Eladrin, robed in a chiton/toga-like garment, holding a longsword at the ready.</p><p></p><p>[sblock="Inspect the statues"][sblock=Perception 15]You make a cautious, but thorough scan of the statues. You don't see anything to indicate that they might be trapped.[/sblock]</p><p></p><p>[sblock=Streetwise 16]Something about the set of the jaw and stern, proud look in the eye of these statues leads you to believe that they must represent some sort of historical elite-possibly noble or royal-guard force.[/sblock][/sblock]</p><p></p><p>The iron door has been shaped with hieroglyphic-like panels depicting scenes of battle and courtly splendor: soldiers celebrating atop a cliff in front of a giant ballista, the coronation of some king or noble, a ritual beneath a full moon, a wedding, a diplomatic meeting of Eladrin and human tribespeople. There is nothing written to indicate what might lie behind the door, nor indeed any writing, save for a large rune of the same type you saw on the bridge and columns scorched into the door over the panels, absorbing the light with its sinister anti-glow.</p><p></p><p>[sblock="Approach the door"][sblock="Examine the rune - Arcana 17"]Like the runes you've seen before, this one also employs shadow magic, but rather than having an entropic effect, this seems to be a rune of warding meant to keep the door shut.</p><p></p><p>[sblock="History 17 or ability to read/speak one of the Primordial group of languages"]Having now seen two different types of the strange runes, you notice some interesting similarities between these markings and the contemporary Tsugo script, which is said to derive from dark languages that have been spoken by demons and other fell creatures since the dawn of creation.[/sblock][/sblock]</p><p></p><p>[sblock="Nature or Dungeoneering 15 - Look for signs of passage"]Fresh tracks in front of the door indicate that someone, likely whoever inscribed the rune, has approached the door very recently, probably within the past day. Interestingly though the tracks stop at the door, then turn around and head south. The door does not seem to have been opened or disturbed save for the inscription of the rune.[/sblock]</p><p></p><p>[sblock="Perception 22 - Listen at the door"]Putting your ear to the door, you hear, ever so faintly, a whispering sound coming from within, like a voice that immediately echoes itself. You can't make out what the voice is saying, but just the sound of it simultaneously gives you chills and fills your heart with grief.[/sblock][/sblock]</p></blockquote><p></p>
[QUOTE="pacdidj, post: 5290753, member: 86793"] The statues are quite similar to those you saw out front. Each one depicts a watchful and vigilant Eladrin, robed in a chiton/toga-like garment, holding a longsword at the ready. [sblock="Inspect the statues"][sblock=Perception 15]You make a cautious, but thorough scan of the statues. You don't see anything to indicate that they might be trapped.[/sblock] [sblock=Streetwise 16]Something about the set of the jaw and stern, proud look in the eye of these statues leads you to believe that they must represent some sort of historical elite-possibly noble or royal-guard force.[/sblock][/sblock] The iron door has been shaped with hieroglyphic-like panels depicting scenes of battle and courtly splendor: soldiers celebrating atop a cliff in front of a giant ballista, the coronation of some king or noble, a ritual beneath a full moon, a wedding, a diplomatic meeting of Eladrin and human tribespeople. There is nothing written to indicate what might lie behind the door, nor indeed any writing, save for a large rune of the same type you saw on the bridge and columns scorched into the door over the panels, absorbing the light with its sinister anti-glow. [sblock="Approach the door"][sblock="Examine the rune - Arcana 17"]Like the runes you've seen before, this one also employs shadow magic, but rather than having an entropic effect, this seems to be a rune of warding meant to keep the door shut. [sblock="History 17 or ability to read/speak one of the Primordial group of languages"]Having now seen two different types of the strange runes, you notice some interesting similarities between these markings and the contemporary Tsugo script, which is said to derive from dark languages that have been spoken by demons and other fell creatures since the dawn of creation.[/sblock][/sblock] [sblock="Nature or Dungeoneering 15 - Look for signs of passage"]Fresh tracks in front of the door indicate that someone, likely whoever inscribed the rune, has approached the door very recently, probably within the past day. Interestingly though the tracks stop at the door, then turn around and head south. The door does not seem to have been opened or disturbed save for the inscription of the rune.[/sblock] [sblock="Perception 22 - Listen at the door"]Putting your ear to the door, you hear, ever so faintly, a whispering sound coming from within, like a voice that immediately echoes itself. You can't make out what the voice is saying, but just the sound of it simultaneously gives you chills and fills your heart with grief.[/sblock][/sblock] [/QUOTE]
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[Adventure] Marna is Missing (DM: pacdidj, Judge: renau1g)
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