Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
[Adventure] Marna is Missing (DM: pacdidj, Judge: renau1g)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pacdidj" data-source="post: 5345693" data-attributes="member: 86793"><p>Just as Sir Exsixten hurtles across the canal and strikes the wall, one of Cyr's bolts of lightning strikes the adjacent thrall dead on the spot.</p><p></p><p>Paerlanthas glides toward Hekthesh, his maddened babbling having resumed somewhat. <em><span style="color: PaleGreen">Defiler!</span> </em>he screams, <span style="color: PaleGreen"><em>Enemy of all that is holy! You have decimated my royal guard, but you will never return to your fell domain alive, I shall see to that!</em></span> The wraith reaches out a spectral hand to grab Hekthesh, but the cunning dark one dodges easily, and merely snickers in answer.</p><p></p><p>Ferris meanwhile gathers his strength and his axe and hews into the Shadow Hound's shoulder. Its sepulchral growl gives way to a pained <span style="color: DimGray">*yipe!,*</span> and it seems further injured by Dayna's radiant wrath as the axe blade bites deep, leaving the fell beast is left hobbling on three legs.</p><p></p><p>***</p><p></p><p><span style="color: DimGray">"Useless creature!,"</span> hisses Hekthesh, <span style="color: DimGray">"Fight back! There, attack the sorcerer!"</span> The injured hound winks out, reappearing at Alnar's side. Seizing his arm in its jaws, the hound proceeds to shake it as vigorously as it can. But in its injured state the hound fails to take the sorcerer down, and Alnar manages to free his arm albeit not without losing a fair bit of blood.</p><p></p><p>Hekthesh then turns his attention to the wraith, jeering <span style="color: DimGray">"Fool king! Your people fought the Submerged Eye with the might of your whole civilization, and managed only to bind it temporarily at the cost of your lives. You and your third rate band of adventurers cannot stop us here, let alone forestall the inevitable return of the Prior Darkness!"</span> The dark one whips a gleaming, serrated short sword from its sheath and tears through the wraith's ghostly being before dancing back into the shadows.</p><p></p><p>The last remaining tendril harries Alnar unsuccessfully, and the two remaining thralls press the attack, undeterred by their grievous injuries. But in their weakened state their attacks glance harmlessly of Jezebel and Cyr's armor.</p><p></p><p>[sblock=Enemy Actions]<strong>Hekthesh</strong> - Dark Arc recharge = <a href="http://invisiblecastle.com/roller/view/2717387/" target="_blank"><em>fail</em></a></p><p>Standard: <img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" />MBA vs. Paerlanthas = <em><a href="http://invisiblecastle.com/roller/view/2717383/" target="_blank">hit</a> </em>for 15/2 = 7 damage</p><p>Move: Shift 1 square back into the shadows</p><p></p><p> <strong>Shadow Hound</strong> - <span style="color: Red">Baying</span> recharge = <a href="http://invisiblecastle.com/roller/view/2717360/" target="_blank"><em>fail</em></a></p><p>Move: Teleport to Z56</p><p>Standard: <img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /><span style="color: Green">Bite</span> vs. Alnar = <a href="http://invisiblecastle.com/roller/view/2717363/" target="_blank"><em>hits</em></a> for a pitiful 6 damage</p><p></p><p> <strong>Dark Servant Eyeless Thrall 3 </strong>- Shadow's Wrath recharge = <em><a href="http://invisiblecastle.com/roller/view/2717399/" target="_blank">fail</a></em>; Shift to V56; <img src="http://www.enworld.org/forum/images/smilies/br.gif" class="smilie" loading="lazy" alt=":branged:" title="Basic Ranged :branged:" data-shortname=":branged:" />RBA vs. Jezebel = <a href="http://invisiblecastle.com/roller/view/2717406/" target="_blank"><em>miss</em></a></p><p> <strong>Dark Servant Eyeless Thrall 4 </strong>- <span style="color: Green">Darkstep</span> to AE56; <img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" />MBA (with CA and damage bonus from darkstep) vs. Cyr = <a href="http://invisiblecastle.com/roller/view/2717414/" target="_blank"><em>miss</em></a></p><p> </p><p> <strong>Rotshadow Tendril 6</strong> - <img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" />Tendril Caress vs. Alnar = <a href="http://invisiblecastle.com/roller/view/2717397/" target="_blank"><em>miss</em></a>[/sblock]</p><p></p><p>[sblock=Combatant stats and tracking]<strong>Alnar</strong> - AA56; 16/31 HP; +1 to all def vs. bloodied; deals 2 damage to next successful melee attacker</p><p> <strong>Cyr </strong>- AC56; 16/26 HP; exposed to filth fever</p><p> <strong>Ferris </strong>- AB56; 19/29 HP; +1 to all def vs. bloodied; exposed to filth fever</p><p> <strong>Jezebel </strong>- Z56; 33/37 HP; exposed to filth fever</p><p> <strong>Sir Exsixten </strong>- AD56; 21/33 HP, 4 THP; exposed to filth fever</p><p> </p><p> <strong>Paerlanthas </strong>- AG57, 1 square up; 25 damage taken; Touch of Chaos recharge = <a href="http://invisiblecastle.com/roller/view/2717329/" target="_blank"><em>fail</em></a></p><p> 54 Max HP, insubstatial; AC: 18; Fort 15, Ref 18, Will 17; Speed 6 fly (hover)</p><p>[sblock=Paerlanthas' attacks]<span style="color: Green">Touch of Madness</span> = +8 vs. Will; 1d6+5 psychic dmg; target takes -2 to Will (save ends)</p><p> <span style="color: Red">Touch of Chaos</span> (Rchg 5 or 6) = +9 vs. Will; 2d6+4 psychic dmg and the target moves up to its speed and makes a basic attack against its nearest ally as a free action.[/sblock]</p><p></p><p><strong>Skinwalker Skeleton</strong> - <span style="color: SlateGray">dead</span></p><p> </p><p> <strong>Eladrin Skeleton 1</strong> - <span style="color: SlateGray">dead</span></p><p> <strong>Eladrin Skeleton 2</strong> - <span style="color: SlateGray">dead</span></p><p> <strong>Eladrin Skeleton 3</strong> - <span style="color: SlateGray"> dead</span></p><p> <strong>Eladrin Skeleton 4</strong> - <span style="color: SlateGray"> dead</span></p><p> <strong>Eladrin Skeleton 5</strong> - <span style="color: SlateGray">dead</span></p><p> <strong>Eladrin Skeleton 6</strong> - <span style="color: SlateGray">dead</span></p><p> </p><p> <strong>Hekthesh</strong> - ?; <span style="color: Red">Dark Arc</span> used</p><p> ? Max HP; AC: 20, see also Shadow Parry; Fort: 15, Ref: 19, Will: 17</p><p>[sblock=Shadow Parry]Hekthesh will interrupt the first successful melee attack against him with <span style="color: Red"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" />Shadow Parry</span> against the triggering creature (Attack: +10 vs. AC; Hit: 2d6+6 damage and Hekthesh shifts one square and gains total concealment till EONT). Recharges when bloodied.[/sblock]</p><p> </p><p> <strong>Shadow Hound</strong> - Z56; <span style="color: DarkRed">61</span> damage taken, bloodied; marked by Ferris; <span style="color: Red">Baying</span> used</p><p> 70 Max HP; AC: 19; Fort: 20, Ref: 18, Will: 17</p><p> </p><p> <strong> Dark Servant Eyeless Thrall 1 </strong>- <span style="color: SlateGray">dead</span></p><p> <strong>Dark Servant Eyeless Thrall 2</strong> - <span style="color: SlateGray">dead</span></p><p> <strong>Dark Servant Eyeless Thrall 3 </strong>- V56; <span style="color: DarkRed">33</span> damage taken, bloodied; DCed and whipped vs. Jezebel; <span style="color: Red">Shadow's Wrath</span> used</p><p><strong>Dark Servant Eyeless Thrall 4 </strong>- AE56; <span style="color: DarkRed">35</span> damage taken, bloodied</p><p> 38 Max HP; AC: 17; Fort 14, Ref 16, Will 14</p><p> </p><p> <strong>Rotshadow Tendril 1</strong> - <span style="color: SlateGray">dead</span></p><p> <strong>Rotshadow Tendril 2</strong> - <span style="color: SlateGray">dead</span></p><p> <strong>Rotshadow Tendril 3</strong> - <span style="color: SlateGray">dead</span></p><p><strong>Rotshadow Tendril 4</strong> - <span style="color: SlateGray">dead</span></p><p><strong>Rotshadow Tendril 5</strong> - <span style="color: SlateGray">dead</span></p><p><strong>Rotshadow Tendril 6</strong> - AA57 1 square up; <span style="color: Red">Fetid Breath</span> used</p><p><strong>Rotshadow Tendril 7</strong> - <span style="color: SlateGray">dead</span></p><p> Minion; AC: 16; Fort 13, Ref 14, Will 13[/sblock]</p><p></p><p>[GM]Special Rules for this Combat:</p><p>On your turn, you can as a minor action command one of the undead you've enlisted to take a move, minor, or standard action. Each undead NPC may only perform one of each action type in any given round, however. Available attacks for each NPC are listed under their respective stat lines.</p><p></p><p>Any creature that falls or is pushed into the canal will be immediately pushed 2 squares downstream and take 1d6 damage from being slammed about by the rapidly-moving water. On your turn you may use a move action to attempt to escape the canal by making an Acrobatics or Athletics check vs. DC14 to pull yourself up out of the water. Any character ending their turn in the canal will be pushed 2 squares downstream and take 1d6 damage from being slammed about by the rapidly-moving water. If you enter the current voluntarily, you do not take the initial 1d6 damage, and you may make a DC20 athletics check to resist both the push and damage effects of the current for the duration of your turn. Thus if you succeed the check, you will not suffer the initial or end of turn push and damage effects. If you fail the check, you won't suffer the initial damage effect, but you will be immediately pushed 2 squares downstream, and if you end your turn in the water you will be pushed 2 more squares and take the 1d6 damage.</p><p></p><p>All bright light within 5 squares of the Shadow Hound is reduced to dim light, and dim light is reduced to darkness by its Shroud of Night aura. Character's with normal vision will take the according penalties to attack rolls against enemies within the aura.</p><p></p><p>Also note that there are only 3 squares between the roof and the ceiling in the corridor, but that the ceiling is much higher in the room to the south.[/GM]</p><p></p><p>[OOC][MENTION=44459]Luinnar[/MENTION] - Thanks for the reminder. I forgot about Alnar's damage shield. RT 3 made its <a href="http://invisiblecastle.com/roller/view/2717322/" target="_blank">Incorporeal Form save</a> though, but you took it out this turn anyway with your burning spray.</p><p></p><p>PCs are up! Please note that Paelanthas' Touch of Chaos attack is not recharged for use this round.</p><p></p><p>Next update coming Monday, as I'll be out of town camping. Have a great weekend![/OOC]</p></blockquote><p></p>
[QUOTE="pacdidj, post: 5345693, member: 86793"] Just as Sir Exsixten hurtles across the canal and strikes the wall, one of Cyr's bolts of lightning strikes the adjacent thrall dead on the spot. Paerlanthas glides toward Hekthesh, his maddened babbling having resumed somewhat. [I][COLOR=PaleGreen]Defiler![/COLOR] [/I]he screams, [COLOR=PaleGreen][I]Enemy of all that is holy! You have decimated my royal guard, but you will never return to your fell domain alive, I shall see to that![/I][/COLOR] The wraith reaches out a spectral hand to grab Hekthesh, but the cunning dark one dodges easily, and merely snickers in answer. Ferris meanwhile gathers his strength and his axe and hews into the Shadow Hound's shoulder. Its sepulchral growl gives way to a pained [COLOR=DimGray]*yipe!,*[/COLOR] and it seems further injured by Dayna's radiant wrath as the axe blade bites deep, leaving the fell beast is left hobbling on three legs. *** [COLOR=DimGray]"Useless creature!,"[/COLOR] hisses Hekthesh, [COLOR=DimGray]"Fight back! There, attack the sorcerer!"[/COLOR] The injured hound winks out, reappearing at Alnar's side. Seizing his arm in its jaws, the hound proceeds to shake it as vigorously as it can. But in its injured state the hound fails to take the sorcerer down, and Alnar manages to free his arm albeit not without losing a fair bit of blood. Hekthesh then turns his attention to the wraith, jeering [COLOR=DimGray]"Fool king! Your people fought the Submerged Eye with the might of your whole civilization, and managed only to bind it temporarily at the cost of your lives. You and your third rate band of adventurers cannot stop us here, let alone forestall the inevitable return of the Prior Darkness!"[/COLOR] The dark one whips a gleaming, serrated short sword from its sheath and tears through the wraith's ghostly being before dancing back into the shadows. The last remaining tendril harries Alnar unsuccessfully, and the two remaining thralls press the attack, undeterred by their grievous injuries. But in their weakened state their attacks glance harmlessly of Jezebel and Cyr's armor. [sblock=Enemy Actions][B]Hekthesh[/B] - Dark Arc recharge = [URL="http://invisiblecastle.com/roller/view/2717387/"][I]fail[/I][/URL] Standard: :bmelee:MBA vs. Paerlanthas = [I][URL="http://invisiblecastle.com/roller/view/2717383/"]hit[/URL] [/I]for 15/2 = 7 damage Move: Shift 1 square back into the shadows [B]Shadow Hound[/B] - [COLOR=Red]Baying[/COLOR] recharge = [URL="http://invisiblecastle.com/roller/view/2717360/"][I]fail[/I][/URL] Move: Teleport to Z56 Standard: :bmelee:[COLOR=Green]Bite[/COLOR] vs. Alnar = [URL="http://invisiblecastle.com/roller/view/2717363/"][I]hits[/I][/URL] for a pitiful 6 damage [B]Dark Servant Eyeless Thrall 3 [/B]- Shadow's Wrath recharge = [I][URL="http://invisiblecastle.com/roller/view/2717399/"]fail[/URL][/I]; Shift to V56; :branged:RBA vs. Jezebel = [URL="http://invisiblecastle.com/roller/view/2717406/"][I]miss[/I][/URL] [B]Dark Servant Eyeless Thrall 4 [/B]- [COLOR=Green]Darkstep[/COLOR] to AE56; :bmelee:MBA (with CA and damage bonus from darkstep) vs. Cyr = [URL="http://invisiblecastle.com/roller/view/2717414/"][I]miss[/I][/URL] [B]Rotshadow Tendril 6[/B] - :bmelee:Tendril Caress vs. Alnar = [URL="http://invisiblecastle.com/roller/view/2717397/"][I]miss[/I][/URL][/sblock] [sblock=Combatant stats and tracking][B]Alnar[/B] - AA56; 16/31 HP; +1 to all def vs. bloodied; deals 2 damage to next successful melee attacker [B]Cyr [/B]- AC56; 16/26 HP; exposed to filth fever [B]Ferris [/B]- AB56; 19/29 HP; +1 to all def vs. bloodied; exposed to filth fever [B]Jezebel [/B]- Z56; 33/37 HP; exposed to filth fever [B]Sir Exsixten [/B]- AD56; 21/33 HP, 4 THP; exposed to filth fever [B]Paerlanthas [/B]- AG57, 1 square up; 25 damage taken; Touch of Chaos recharge = [URL="http://invisiblecastle.com/roller/view/2717329/"][I]fail[/I][/URL] 54 Max HP, insubstatial; AC: 18; Fort 15, Ref 18, Will 17; Speed 6 fly (hover) [sblock=Paerlanthas' attacks][COLOR=Green]Touch of Madness[/COLOR] = +8 vs. Will; 1d6+5 psychic dmg; target takes -2 to Will (save ends) [COLOR=Red]Touch of Chaos[/COLOR] (Rchg 5 or 6) = +9 vs. Will; 2d6+4 psychic dmg and the target moves up to its speed and makes a basic attack against its nearest ally as a free action.[/sblock] [B]Skinwalker Skeleton[/B] - [COLOR=SlateGray]dead[/COLOR] [B]Eladrin Skeleton 1[/B] - [COLOR=SlateGray]dead[/COLOR] [B]Eladrin Skeleton 2[/B] - [COLOR=SlateGray]dead[/COLOR] [B]Eladrin Skeleton 3[/B] - [COLOR=SlateGray] dead[/COLOR] [B]Eladrin Skeleton 4[/B] - [COLOR=SlateGray] dead[/COLOR] [B]Eladrin Skeleton 5[/B] - [COLOR=SlateGray]dead[/COLOR] [B]Eladrin Skeleton 6[/B] - [COLOR=SlateGray]dead[/COLOR] [B]Hekthesh[/B] - ?; [COLOR=Red]Dark Arc[/COLOR] used ? Max HP; AC: 20, see also Shadow Parry; Fort: 15, Ref: 19, Will: 17 [sblock=Shadow Parry]Hekthesh will interrupt the first successful melee attack against him with [COLOR=Red]:melee:Shadow Parry[/COLOR] against the triggering creature (Attack: +10 vs. AC; Hit: 2d6+6 damage and Hekthesh shifts one square and gains total concealment till EONT). Recharges when bloodied.[/sblock] [B]Shadow Hound[/B] - Z56; [COLOR=DarkRed]61[/COLOR] damage taken, bloodied; marked by Ferris; [COLOR=Red]Baying[/COLOR] used 70 Max HP; AC: 19; Fort: 20, Ref: 18, Will: 17 [B] Dark Servant Eyeless Thrall 1 [/B]- [COLOR=SlateGray]dead[/COLOR] [B]Dark Servant Eyeless Thrall 2[/B] - [COLOR=SlateGray]dead[/COLOR] [B]Dark Servant Eyeless Thrall 3 [/B]- V56; [COLOR=DarkRed]33[/COLOR] damage taken, bloodied; DCed and whipped vs. Jezebel; [COLOR=Red]Shadow's Wrath[/COLOR] used [B]Dark Servant Eyeless Thrall 4 [/B]- AE56; [COLOR=DarkRed]35[/COLOR] damage taken, bloodied 38 Max HP; AC: 17; Fort 14, Ref 16, Will 14 [B]Rotshadow Tendril 1[/B] - [COLOR=SlateGray]dead[/COLOR] [B]Rotshadow Tendril 2[/B] - [COLOR=SlateGray]dead[/COLOR] [B]Rotshadow Tendril 3[/B] - [COLOR=SlateGray]dead[/COLOR] [B]Rotshadow Tendril 4[/B] - [COLOR=SlateGray]dead[/COLOR] [B]Rotshadow Tendril 5[/B] - [COLOR=SlateGray]dead[/COLOR] [B]Rotshadow Tendril 6[/B] - AA57 1 square up; [COLOR=Red]Fetid Breath[/COLOR] used [B]Rotshadow Tendril 7[/B] - [COLOR=SlateGray]dead[/COLOR] Minion; AC: 16; Fort 13, Ref 14, Will 13[/sblock] [GM]Special Rules for this Combat: On your turn, you can as a minor action command one of the undead you've enlisted to take a move, minor, or standard action. Each undead NPC may only perform one of each action type in any given round, however. Available attacks for each NPC are listed under their respective stat lines. Any creature that falls or is pushed into the canal will be immediately pushed 2 squares downstream and take 1d6 damage from being slammed about by the rapidly-moving water. On your turn you may use a move action to attempt to escape the canal by making an Acrobatics or Athletics check vs. DC14 to pull yourself up out of the water. Any character ending their turn in the canal will be pushed 2 squares downstream and take 1d6 damage from being slammed about by the rapidly-moving water. If you enter the current voluntarily, you do not take the initial 1d6 damage, and you may make a DC20 athletics check to resist both the push and damage effects of the current for the duration of your turn. Thus if you succeed the check, you will not suffer the initial or end of turn push and damage effects. If you fail the check, you won't suffer the initial damage effect, but you will be immediately pushed 2 squares downstream, and if you end your turn in the water you will be pushed 2 more squares and take the 1d6 damage. All bright light within 5 squares of the Shadow Hound is reduced to dim light, and dim light is reduced to darkness by its Shroud of Night aura. Character's with normal vision will take the according penalties to attack rolls against enemies within the aura. Also note that there are only 3 squares between the roof and the ceiling in the corridor, but that the ceiling is much higher in the room to the south.[/GM] [OOC][MENTION=44459]Luinnar[/MENTION] - Thanks for the reminder. I forgot about Alnar's damage shield. RT 3 made its [URL="http://invisiblecastle.com/roller/view/2717322/"]Incorporeal Form save[/URL] though, but you took it out this turn anyway with your burning spray. PCs are up! Please note that Paelanthas' Touch of Chaos attack is not recharged for use this round. Next update coming Monday, as I'll be out of town camping. Have a great weekend![/OOC] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
[Adventure] Marna is Missing (DM: pacdidj, Judge: renau1g)
Top