Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
[Adventure] Marna is Missing (DM: pacdidj, Judge: renau1g)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pacdidj" data-source="post: 5351467" data-attributes="member: 86793"><p>The concerted energies unleashed by Cyr and Alnar serve to completely obliterate the tendrils summoned by Dhakanmirr. The deva and the sorcerer then momentarily scan the ritual ground to identify a way to put a permanent stop to the ritual.</p><p></p><p>[sblock=Alnar or Cyr]You suspect that there may indeed be a way to permanently stop the ritual by removing or destroying some of the objects on the altar, but at this distance and in the confusion of the battle, you don't get a clear sense of which objects are most crucial to the continuation of the ritual. </p><p></p><p>Given the presence of the <em>tjurunga </em>on the altar, you don't think magical effects aimed at destroying all the objects on the altar would be wise, as the Rripangu and Djaapana tribesmen no doubt want their sacred objects back.</p><p></p><p>You will likely need to get closer to the altar and examine the individual objects more closely to obtain more info. The objects on the altar are: the <em>tjurunga </em>of Wititj, the <em>tjurunga </em>of Marna, an obsidian bowl, a phial of pitch-black fluid, a piece of parchment, a silver mirror propped on a tripod stand, a lump of charcoal, and a wicked-looking, serrated dagger made from dark metal whose point curves forward.[/sblock]</p><p></p><p>Meanwhile, the strength of Ferris' faith as he calls down Dayna's fury, causes Hekthesh to recoil momentarily, but the Dark One doesn't seem significantly injured.</p><p></p><p>***</p><p></p><p>In retaliation for the shifter's blow, Hekthesh lets his boomerang fly, clipping both Ferris and Alnar. He then steps forward with confident strides toward Ferris and takes a vicious swipe with his short sword, which had it been just inches closer would likely have decapitated the cleric.</p><p></p><p>On the other side of the chamber, Dhakanmirr notices Jezebel's approach. <span style="color: Wheat">"Fool tiefling,"</span> he mutters, breaking his chant for just a moment, <span style="color: Wheat">"you cannot stop our moment of glory. All our lives will feed the hunger of the Submerged Eye."</span></p><p></p><p>The warlock tribesman then flicks his blade in the paladin's direction, and from its tip shadowy tendrils stream out, swarming around Jezebel, and moving to block the party's advance.</p><p></p><p>[sblock="Arcana 15 (no action - passive skill use acceptable)"]It seems as though the shadowy presence coalescing above the well is weakening the barrier between worlds in this already fragile spot so close to the Shadowrift. You guess that as long as the ritual is in progress, Dhakanmirr will be able to call the tendrils of darkness from across the veil at will. If the ritual is stopped however, it should negate his summoning ability.[/sblock]</p><p></p><p>Dhakanmirr then locks eyes with Jezebel, and as he does so the irises of his eyes fade, and his eyes darken into two spheres of perfect blackness. Briefly, the darkness overwhelms Jezebel and she feels as if her head is going to explode. When her head clears she sees that though Dhakanmirr's eyes remain two motes of darkness, has resumed his chant, while the eerie voice emanating from the mirror echoes his every word.</p><p></p><p>[sblock=Jezebel]From this distance you can hear the voice emanating from the mirror more clearly. The voice is not Dhakanmirr's, but that of a woman.</p><p></p><p>[sblock=Perception 18]Squinting your eyes as you fend off the tendrils, you can just make out the head and shoulders of a female face in the mirror glass, moving and speaking in time with Dhakanmirr's chant. Her features are elf-like, but her skin has a grey, sallow quality, unlike any elf native to the Isles.</p><p></p><p>[sblock=Nature or History 16]You've heard of such a race before. They are reputedly the servants and slaves of Lauto in the realm of Herebos. She is Shadar-kai.[/sblock][/sblock][/sblock]</p><p></p><p>Pouring a phial of dark liquid into an obsidian bowl that sits on top of the altar, Dhakanmirr resumes his chant, speaking a verse in the same strange tongue:</p><p></p><p>[sblock=Primordial] <span style="color: Wheat">[FONT=&quot]With Prior Darkness now I deal;</span></p><p><span style="color: Wheat">For what was split must re-congeal.[/FONT]</span>[/sblock]</p><p></p><p>[sblock=Enemy Actions]<strong>Dhakanmirr </strong>- Minor: <img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /><span style="color: Green">Summon Tendrils of Darkness</span> = <a href="http://invisiblecastle.com/roller/view/2725775/" target="_blank">5</a> tendrils</p><p>Standard = <span style="color: Gray"><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" />Gaze of Beckoning Oblivion</span> vs. Jezebel = <a href="http://invisiblecastle.com/roller/view/2725782/" target="_blank"><em>hit</em></a> for 19 damage, and Dhakanmirr seems somehow more dangerous</p><p>Minor: Complete step 1 of the end of the ritual</p><p> <strong></strong></p><p><strong>Hekthesh</strong> - Standard: <img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /><span style="color: Red">Dark Arc</span> - <em>hits </em>Ferris for 9 damage, <em>hits </em>Alnar for 8 damage, <em>misses </em>Cyr (<a href="http://invisiblecastle.com/roller/view/2725762/" target="_blank">roll</a>)</p><p>Move: <span style="color: Green">Darkstep</span> to AN25 gaining CA vs. Ferris</p><p>Free: Action Point</p><p>Standard: <img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" />MBA vs. Ferris = <a href="http://invisiblecastle.com/roller/view/2725765/" target="_blank"><em>miss!</em></a> (lucky one too, check out the damage roll)</p><p> </p><p> <strong>Rotshadow Tendril 1</strong> - <span style="color: Red">Incorporeal Form</span> = <a href="http://invisiblecastle.com/roller/view/2725622/" target="_blank"><em>fail</em></a></p><p> <strong>Rotshadow Tendril 2</strong> - <span style="color: Red">Incorporeal Form</span> = <a href="http://invisiblecastle.com/roller/view/2725638/" target="_blank"><em>fail</em></a></p><p> <strong>Rotshadow Tendril 3</strong> - <span style="color: Red">Incorporeal Form</span> = <a href="http://invisiblecastle.com/roller/view/2725638/" target="_blank"><em>fail</em></a></p><p> <strong>Rotshadow Tendril 4</strong> - <span style="color: Red">Incorporeal Form</span> = <a href="http://invisiblecastle.com/roller/view/2725622/" target="_blank"><em>fail</em></a>[/sblock]</p><p></p><p>[sblock=Combatant stats and tracking]<u>PCs and Allies</u><strong></strong></p><p><strong>Alnar</strong> - AN31; 18/31 HP; 1/8 surges</p><p> <strong>Cyr </strong>- AN32; 22/26 HP; 3/7 surges</p><p> <strong>Ferris </strong>- AN30; 20/29 HP; <span style="color: DarkRed">0</span>/8 surges</p><p> <strong>Jezebel </strong>- AN29; 27/37 HP; 3/<span style="color: Yellow">12</span> surges</p><p> <strong>Sir Exsixten </strong>- AN33; 32/33 HP, 3 THP; 4/13 surges</p><p> </p><p> <u>Enemies</u><strong></strong></p><p><strong>Dhakanmirr </strong>- AT14</p><p>? Max HP; AC: ?; Fort, Ref, Will ?</p><p><strong></strong></p><p><strong>Hekthesh</strong> - AN25; 10 damage taken; <span style="color: Red">Dark Arc</span> used</p><p> ? Max HP; AC: 20, see also Shadow Parry; Fort: 15, Ref: 19, Will: 17</p><p>[sblock=Shadow Parry]Hekthesh will interrupt the first successful melee attack against him with <span style="color: Red"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" />Shadow Parry</span> against the triggering creature (Attack: +10 vs. AC; Hit: 2d6+6 damage and Hekthesh shifts one square and gains total concealment till EONT). Recharges when bloodied.[/sblock]</p><p></p><p><strong>Rotshadow Tendril 1</strong> - <span style="color: SlateGray">dead</span></p><p><strong>Rotshadow Tendril 2</strong> - <span style="color: SlateGray">dead</span></p><p><strong>Rotshadow Tendril 3</strong> - <span style="color: SlateGray">dead</span></p><p><strong>Rotshadow Tendril 4</strong> - <span style="color: SlateGray">dead</span></p><p><strong>Rotshadow Tendril 5</strong> - AR19</p><p><strong>Rotshadow Tendril 6</strong> - AS19</p><p><strong>Rotshadow Tendril 7</strong> - AT20</p><p><strong>Rotshadow Tendril 8</strong> - AQ24</p><p><strong>Rotshadow Tendril 9</strong> - AR25</p><p>Minion; AC: 16; Fort 13, Ref 14, Will 13</p><p>[/sblock]</p><p></p><p>[GM]Special Rules for this Battle: The ritual is almost complete! </p><p>Steps to completion: <strong>1</strong>/5</p><p></p><p>Dhakanmirr needs to complete only 5 more steps to finish the ritual, causing untold havoc on the island of Kythira. Each round, Dhakanmirr can spend a minor action to complete another step of the ritual. He can still make attack and move actions as normal in addition to this minor action, though he must be adjacent to the altar in order to make progress on the ritual.</p><p></p><p>Once on each of your turns, if you are within 6 squares of Dhakanmirr, you can as a minor action make a skill check vs. DC 18, using any skill you can justify, to stall Dhakanmirr's progress. Each successful skill check will increase the number of minor actions Dhakanmirr must spend on his turn to complete the next step by 1. Each failed skill check will decrease the number by 1, to a minimum of 1. If the number of minor actions Dhakanmirr is required to spend exceeds the number he has available, he cannot make any progress on the ritual that round. Using the same skill check in consecutive rounds will incur a -2 penalty for the check.</p><p></p><p>You may also take a minor action to Aid Another with any of these checks using the standard rules as presented in the errata.</p><p></p><p>We will use the same rules for movement into/through the canal as last time.[/GM]</p><p></p><p>[OOC]Updated everyone's HP and surges, moved Sir Exsixten to the front.</p><p></p><p>@<u><a href="http://www.enworld.org/forum/member.php?u=44459" target="_blank">Luinnar</a></u> - All spaces of solid ground are normal light here. The only dim light is directly above the large wellspring. The fire basins do not block line of sight as they are low-standing, but they are difficult terrain, and you cannot end your turn in their squares without squeezing penalties.</p><p></p><p>@<u><a href="http://www.enworld.org/forum/member.php?u=64280" target="_blank">samursus</a></u> - It's a bit of a gray area, so go ahead and keep the longtooth shifting bonus. I've applied it to your damage roll vs. Hekthesh. I moved Ferris to AN26 (one more square), since Iron Sky wanted Sir Exsixten positioned up front.</p><p></p><p>@<u><a href="http://www.enworld.org/forum/member.php?u=87106" target="_blank">MetaVoid</a></u> - Remember that you need to be within 6 squares of Dhakanmirr to make skill checks to disrupt his progress on the ritual. Though remember, it does cost Dhakanmirr a minor action to make progress, so anything you can do from long range that disrupts his ability to act on his turn could is fair game as well.[/OOC]</p></blockquote><p></p>
[QUOTE="pacdidj, post: 5351467, member: 86793"] The concerted energies unleashed by Cyr and Alnar serve to completely obliterate the tendrils summoned by Dhakanmirr. The deva and the sorcerer then momentarily scan the ritual ground to identify a way to put a permanent stop to the ritual. [sblock=Alnar or Cyr]You suspect that there may indeed be a way to permanently stop the ritual by removing or destroying some of the objects on the altar, but at this distance and in the confusion of the battle, you don't get a clear sense of which objects are most crucial to the continuation of the ritual. Given the presence of the [I]tjurunga [/I]on the altar, you don't think magical effects aimed at destroying all the objects on the altar would be wise, as the Rripangu and Djaapana tribesmen no doubt want their sacred objects back. You will likely need to get closer to the altar and examine the individual objects more closely to obtain more info. The objects on the altar are: the [I]tjurunga [/I]of Wititj, the [I]tjurunga [/I]of Marna, an obsidian bowl, a phial of pitch-black fluid, a piece of parchment, a silver mirror propped on a tripod stand, a lump of charcoal, and a wicked-looking, serrated dagger made from dark metal whose point curves forward.[/sblock] Meanwhile, the strength of Ferris' faith as he calls down Dayna's fury, causes Hekthesh to recoil momentarily, but the Dark One doesn't seem significantly injured. *** In retaliation for the shifter's blow, Hekthesh lets his boomerang fly, clipping both Ferris and Alnar. He then steps forward with confident strides toward Ferris and takes a vicious swipe with his short sword, which had it been just inches closer would likely have decapitated the cleric. On the other side of the chamber, Dhakanmirr notices Jezebel's approach. [COLOR=Wheat]"Fool tiefling,"[/COLOR] he mutters, breaking his chant for just a moment, [COLOR=Wheat]"you cannot stop our moment of glory. All our lives will feed the hunger of the Submerged Eye."[/COLOR] The warlock tribesman then flicks his blade in the paladin's direction, and from its tip shadowy tendrils stream out, swarming around Jezebel, and moving to block the party's advance. [sblock="Arcana 15 (no action - passive skill use acceptable)"]It seems as though the shadowy presence coalescing above the well is weakening the barrier between worlds in this already fragile spot so close to the Shadowrift. You guess that as long as the ritual is in progress, Dhakanmirr will be able to call the tendrils of darkness from across the veil at will. If the ritual is stopped however, it should negate his summoning ability.[/sblock] Dhakanmirr then locks eyes with Jezebel, and as he does so the irises of his eyes fade, and his eyes darken into two spheres of perfect blackness. Briefly, the darkness overwhelms Jezebel and she feels as if her head is going to explode. When her head clears she sees that though Dhakanmirr's eyes remain two motes of darkness, has resumed his chant, while the eerie voice emanating from the mirror echoes his every word. [sblock=Jezebel]From this distance you can hear the voice emanating from the mirror more clearly. The voice is not Dhakanmirr's, but that of a woman. [sblock=Perception 18]Squinting your eyes as you fend off the tendrils, you can just make out the head and shoulders of a female face in the mirror glass, moving and speaking in time with Dhakanmirr's chant. Her features are elf-like, but her skin has a grey, sallow quality, unlike any elf native to the Isles. [sblock=Nature or History 16]You've heard of such a race before. They are reputedly the servants and slaves of Lauto in the realm of Herebos. She is Shadar-kai.[/sblock][/sblock][/sblock] Pouring a phial of dark liquid into an obsidian bowl that sits on top of the altar, Dhakanmirr resumes his chant, speaking a verse in the same strange tongue: [sblock=Primordial] [COLOR=Wheat][FONT="]With Prior Darkness now I deal; For what was split must re-congeal.[/FONT][/COLOR][/sblock] [sblock=Enemy Actions][B]Dhakanmirr [/B]- Minor: :close:[COLOR=Green]Summon Tendrils of Darkness[/COLOR] = [URL="http://invisiblecastle.com/roller/view/2725775/"]5[/URL] tendrils Standard = [COLOR=Gray]:ranged:Gaze of Beckoning Oblivion[/COLOR] vs. Jezebel = [URL="http://invisiblecastle.com/roller/view/2725782/"][I]hit[/I][/URL] for 19 damage, and Dhakanmirr seems somehow more dangerous Minor: Complete step 1 of the end of the ritual [B] Hekthesh[/B] - Standard: :ranged:[COLOR=Red]Dark Arc[/COLOR] - [I]hits [/I]Ferris for 9 damage, [I]hits [/I]Alnar for 8 damage, [I]misses [/I]Cyr ([URL="http://invisiblecastle.com/roller/view/2725762/"]roll[/URL]) Move: [COLOR=Green]Darkstep[/COLOR] to AN25 gaining CA vs. Ferris Free: Action Point Standard: :bmelee:MBA vs. Ferris = [URL="http://invisiblecastle.com/roller/view/2725765/"][I]miss![/I][/URL] (lucky one too, check out the damage roll) [B]Rotshadow Tendril 1[/B] - [COLOR=Red]Incorporeal Form[/COLOR] = [URL="http://invisiblecastle.com/roller/view/2725622/"][I]fail[/I][/URL] [B]Rotshadow Tendril 2[/B] - [COLOR=Red]Incorporeal Form[/COLOR] = [URL="http://invisiblecastle.com/roller/view/2725638/"][I]fail[/I][/URL] [B]Rotshadow Tendril 3[/B] - [COLOR=Red]Incorporeal Form[/COLOR] = [URL="http://invisiblecastle.com/roller/view/2725638/"][I]fail[/I][/URL] [B]Rotshadow Tendril 4[/B] - [COLOR=Red]Incorporeal Form[/COLOR] = [URL="http://invisiblecastle.com/roller/view/2725622/"][I]fail[/I][/URL][/sblock] [sblock=Combatant stats and tracking][U]PCs and Allies[/U][B] Alnar[/B] - AN31; 18/31 HP; 1/8 surges [B]Cyr [/B]- AN32; 22/26 HP; 3/7 surges [B]Ferris [/B]- AN30; 20/29 HP; [COLOR=DarkRed]0[/COLOR]/8 surges [B]Jezebel [/B]- AN29; 27/37 HP; 3/[COLOR=Yellow]12[/COLOR] surges [B]Sir Exsixten [/B]- AN33; 32/33 HP, 3 THP; 4/13 surges [U]Enemies[/U][B] Dhakanmirr [/B]- AT14 ? Max HP; AC: ?; Fort, Ref, Will ? [B] Hekthesh[/B] - AN25; 10 damage taken; [COLOR=Red]Dark Arc[/COLOR] used ? Max HP; AC: 20, see also Shadow Parry; Fort: 15, Ref: 19, Will: 17 [sblock=Shadow Parry]Hekthesh will interrupt the first successful melee attack against him with [COLOR=Red]:melee:Shadow Parry[/COLOR] against the triggering creature (Attack: +10 vs. AC; Hit: 2d6+6 damage and Hekthesh shifts one square and gains total concealment till EONT). Recharges when bloodied.[/sblock] [B]Rotshadow Tendril 1[/B] - [COLOR=SlateGray]dead[/COLOR] [B]Rotshadow Tendril 2[/B] - [COLOR=SlateGray]dead[/COLOR] [B]Rotshadow Tendril 3[/B] - [COLOR=SlateGray]dead[/COLOR] [B]Rotshadow Tendril 4[/B] - [COLOR=SlateGray]dead[/COLOR] [B]Rotshadow Tendril 5[/B] - AR19 [B]Rotshadow Tendril 6[/B] - AS19 [B]Rotshadow Tendril 7[/B] - AT20 [B]Rotshadow Tendril 8[/B] - AQ24 [B]Rotshadow Tendril 9[/B] - AR25 Minion; AC: 16; Fort 13, Ref 14, Will 13 [/sblock] [GM]Special Rules for this Battle: The ritual is almost complete! Steps to completion: [B]1[/B]/5 Dhakanmirr needs to complete only 5 more steps to finish the ritual, causing untold havoc on the island of Kythira. Each round, Dhakanmirr can spend a minor action to complete another step of the ritual. He can still make attack and move actions as normal in addition to this minor action, though he must be adjacent to the altar in order to make progress on the ritual. Once on each of your turns, if you are within 6 squares of Dhakanmirr, you can as a minor action make a skill check vs. DC 18, using any skill you can justify, to stall Dhakanmirr's progress. Each successful skill check will increase the number of minor actions Dhakanmirr must spend on his turn to complete the next step by 1. Each failed skill check will decrease the number by 1, to a minimum of 1. If the number of minor actions Dhakanmirr is required to spend exceeds the number he has available, he cannot make any progress on the ritual that round. Using the same skill check in consecutive rounds will incur a -2 penalty for the check. You may also take a minor action to Aid Another with any of these checks using the standard rules as presented in the errata. We will use the same rules for movement into/through the canal as last time.[/GM] [OOC]Updated everyone's HP and surges, moved Sir Exsixten to the front. @[U][URL="http://www.enworld.org/forum/member.php?u=44459"]Luinnar[/URL][/U] - All spaces of solid ground are normal light here. The only dim light is directly above the large wellspring. The fire basins do not block line of sight as they are low-standing, but they are difficult terrain, and you cannot end your turn in their squares without squeezing penalties. @[U][URL="http://www.enworld.org/forum/member.php?u=64280"]samursus[/URL][/U] - It's a bit of a gray area, so go ahead and keep the longtooth shifting bonus. I've applied it to your damage roll vs. Hekthesh. I moved Ferris to AN26 (one more square), since Iron Sky wanted Sir Exsixten positioned up front. @[U][URL="http://www.enworld.org/forum/member.php?u=87106"]MetaVoid[/URL][/U] - Remember that you need to be within 6 squares of Dhakanmirr to make skill checks to disrupt his progress on the ritual. Though remember, it does cost Dhakanmirr a minor action to make progress, so anything you can do from long range that disrupts his ability to act on his turn could is fair game as well.[/OOC] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
[Adventure] Marna is Missing (DM: pacdidj, Judge: renau1g)
Top