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[Adventure] Marna is Missing (DM: pacdidj, Judge: renau1g)
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<blockquote data-quote="MetaVoid" data-source="post: 5351956" data-attributes="member: 87106"><p>Cyr blasts again with his radiant rays, trying to clear the way toward the altar. One extra ray shoots toward the Hektesh.</p><p></p><p><span style="color: Teal">"Lock him down! We'll take care of the warlock."</span> he shouts to warforged knight and feral priest</p><p></p><p>It seems he's finally had his feathers ruffled, his voice is angry not calm and carries distant echo of thunder with it. He rushes forward, beams curling away from him to strike closest enemies. The beams themselves are brighter, almost like lightning striking in the darkness.</p><p></p><p>Getting into position, he feels the energy of the ritual building and spiritual energy of countless eladrin who died against The Eye. His own soul, even bound to this body cries out against the abbomination and focuses thousands of lifetimes of fighting against the darkness in one mighty push against warlock's will.</p><p></p><p>[sblock=Actions]</p><p>Standard:<a href="http://invisiblecastle.com/roller/view/2726748/" target="_blank">Hand of Radiance vs Ref (Hektesh; RT 8; RT 9) (1d20+7=26, 1d20+7=27, 1d20+7=24, 1d4+6=10)</a></p><p><span style="color: dimgray">- somehow, damage is always maximized when one rolls a crit! And wasted on a minion <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> - still, may prevent it's return and I hit with all three!</span>Move: AV 20 preferred (or AQ 20, depends on which (if any) shadows re-appear and block the way) - CYR IGNORES OA's FROM THE SHADOWS TO GET INTO POSITION STATED ABOVE</p><p>Minor: <a href="http://invisiblecastle.com/roller/view/2726751/" target="_blank">Religion to disrupt the ritual (1d20+11=31)</a> <span style="color: DimGray">- CRIT again! wow, and all that without combat effect</span>[/sblock]</p><p></p><p>[sblock=Cyr Stats]</p><p>STATUS: none</p><p> </p><p>Initiative +8; Senses Passive Insight 21, Passive Perception 21</p><p>HP 22/26, Bloodied 13, Surge Value 6, Surges 3/7</p><p>AC 17; Fortitude 14, Reflex 16, Will 18</p><p>(+1 TO ALL DEFENSES vs. BLOODIED ENEMIES)</p><p>1 AP</p><p>Saving Throws:</p><p><span style="font-size: 9px">Resist 5 radiant; Resist 5 necrotic</span></p><p>Speed 5</p><p><span style="color: Lime"></span></p><p><span style="color: Lime">Vanguard's Lightning</span></p><p><span style="color: Lime">Hand of Radiance</span></p><p><span style="color: Lime">Rebuke Undead</span></p><p><span style="color: Lime">Preserver's Rebuke</span></p><p><span style="color: Lime"></span></p><p><span style="color: Red"></span></p><p><span style="color: Red">Blades of Astral Fires</span></p><p><span style="color: Red">Second Wind</span></p><p><span style="color: Red">Memory of Thousand Lifetimes</span></p><p><span style="color: Red">Miraculous Fortune</span></p><p><span style="color: Red"></span></p><p><span style="color: DarkGray"></span></p><p><span style="color: DarkGray">Silent Malediction</span></p><p><span style="color: DarkGray"></span></p><p>[/sblock]</p><p></p><p>[OOC]If Dhakanmirr cannot use any of his minor actions to maintain the ritual (such as if he's stunned) would the ritual end? or we would just buy some time?[/OOC]</p></blockquote><p></p>
[QUOTE="MetaVoid, post: 5351956, member: 87106"] Cyr blasts again with his radiant rays, trying to clear the way toward the altar. One extra ray shoots toward the Hektesh. [COLOR="Teal"]"Lock him down! We'll take care of the warlock."[/COLOR] he shouts to warforged knight and feral priest It seems he's finally had his feathers ruffled, his voice is angry not calm and carries distant echo of thunder with it. He rushes forward, beams curling away from him to strike closest enemies. The beams themselves are brighter, almost like lightning striking in the darkness. Getting into position, he feels the energy of the ritual building and spiritual energy of countless eladrin who died against The Eye. His own soul, even bound to this body cries out against the abbomination and focuses thousands of lifetimes of fighting against the darkness in one mighty push against warlock's will. [sblock=Actions] Standard:[url=http://invisiblecastle.com/roller/view/2726748/]Hand of Radiance vs Ref (Hektesh; RT 8; RT 9) (1d20+7=26, 1d20+7=27, 1d20+7=24, 1d4+6=10)[/url] [COLOR="dimgray"]- somehow, damage is always maximized when one rolls a crit! And wasted on a minion :( - still, may prevent it's return and I hit with all three![/COLOR]Move: AV 20 preferred (or AQ 20, depends on which (if any) shadows re-appear and block the way) - CYR IGNORES OA's FROM THE SHADOWS TO GET INTO POSITION STATED ABOVE Minor: [url=http://invisiblecastle.com/roller/view/2726751/]Religion to disrupt the ritual (1d20+11=31)[/url] [COLOR="DimGray"]- CRIT again! wow, and all that without combat effect[/COLOR][/sblock] [sblock=Cyr Stats] STATUS: none Initiative +8; Senses Passive Insight 21, Passive Perception 21 HP 22/26, Bloodied 13, Surge Value 6, Surges 3/7 AC 17; Fortitude 14, Reflex 16, Will 18 (+1 TO ALL DEFENSES vs. BLOODIED ENEMIES) 1 AP Saving Throws: [SIZE=1]Resist 5 radiant; Resist 5 necrotic[/SIZE] Speed 5 [COLOR=Lime] Vanguard's Lightning Hand of Radiance Rebuke Undead Preserver's Rebuke [/COLOR] [COLOR=Red] Blades of Astral Fires Second Wind Memory of Thousand Lifetimes Miraculous Fortune [/COLOR] [COLOR=DarkGray] Silent Malediction [/COLOR] [/sblock] [OOC]If Dhakanmirr cannot use any of his minor actions to maintain the ritual (such as if he's stunned) would the ritual end? or we would just buy some time?[/OOC] [/QUOTE]
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[Adventure] Marna is Missing (DM: pacdidj, Judge: renau1g)
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