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Living Worlds
Living 4th Edition
[Adventure OOC]: Shards of Eldanarth (DM: MadAzolin)
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<blockquote data-quote="MadAzolin" data-source="post: 6232515" data-attributes="member: 6747396"><p>Yes, monster is indeed not level 9 (and much closer to level 13 then to 9); Keep in mind however, that </p><p>you are 6 men party of average level around 8 (+/- a bit), giving you power of effective power of level 9 - 10 5 men party, </p><p>putting this into +2 - +4 encounter range, therefore something between 'challenging' and 'hard'. In my experience, </p><p>decent party of 5 characters can beat solo of +4 to +6; +7 is definitely overkill; also party power tends to scale</p><p>non-linearly with number of people (6 men party is generally more then 20% stronger then 5 men party), </p><p>so I would never put this as 'overwhelming' encounter (I really wouldn't even put it into 'very hard' category).</p><p>Also, you have more then one 'out of jail card' for this one (if you manage to figure them out and want to</p><p>use them); cannot really tell details, would spoil the fun, right? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>As for minion hitting stronger then it should, it is basically one of creature's powers (keep in mind monster was </p><p>not dazed the moment interrupt went off, so perhaps it is preventable with daze / stun / whatever.</p><p></p><p>As for fight length, I don't think it will take <em>that </em>long, it surely has some annoying combat tactics (as you </p><p>already witnessed), but there are ways to counter that.</p></blockquote><p></p>
[QUOTE="MadAzolin, post: 6232515, member: 6747396"] Yes, monster is indeed not level 9 (and much closer to level 13 then to 9); Keep in mind however, that you are 6 men party of average level around 8 (+/- a bit), giving you power of effective power of level 9 - 10 5 men party, putting this into +2 - +4 encounter range, therefore something between 'challenging' and 'hard'. In my experience, decent party of 5 characters can beat solo of +4 to +6; +7 is definitely overkill; also party power tends to scale non-linearly with number of people (6 men party is generally more then 20% stronger then 5 men party), so I would never put this as 'overwhelming' encounter (I really wouldn't even put it into 'very hard' category). Also, you have more then one 'out of jail card' for this one (if you manage to figure them out and want to use them); cannot really tell details, would spoil the fun, right? :) As for minion hitting stronger then it should, it is basically one of creature's powers (keep in mind monster was not dazed the moment interrupt went off, so perhaps it is preventable with daze / stun / whatever. As for fight length, I don't think it will take [I]that [/I]long, it surely has some annoying combat tactics (as you already witnessed), but there are ways to counter that. [/QUOTE]
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[Adventure OOC]: Shards of Eldanarth (DM: MadAzolin)
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