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<blockquote data-quote="fenriswolf456" data-source="post: 5834529" data-attributes="member: 6687664"><p>Good to know potential sticking points in the modules, a great help.</p><p> </p><p></p><p> </p><p>It's mostly solos that need modification, the rest i think you can get by on without needing to do anything. Thankfully the bulk of solos appear later on in the series when the newer formats were brought in. I ended up replacing the two Berbalangs found in the heroic tier with other encounters, after spending far too long trying to figure out just how they are a credible threat even in the slightest on their own. I plan to tweak other underpowered solos soon.</p><p> </p><p></p><p> </p><p>Depends on the group, I think. But cutting out the undead means you'll have to furnish a few encounters to help level the PCs. Perhaps a bit more of a divide between where the goblins are and the undead, with maybe one of the missing townsfolk and/or missing items having already been given to them, then use the undead areas as a different tomb/encounter area.</p><p> </p><p></p><p> </p><p>Maybe. The module does make note of letting the character participate in the actual battle on the walls, but there's no real info. I would think they could be satisfied with the final showdown though. Plus they get their Helm's Deep in The Temple Between (with their very own Witch King stand-in even!).</p><p> </p><p></p><p> </p><p>This does seem to be a concern. I think I'll have it that they can't use the portal again right away, so keeping them stuck on the other side. Then hint that the trail is growing colder by the minute if they haven't progressed onwards. I do like your 'fix' in having them officially sent in to investigate anyway.</p><p> </p><p></p><p> </p><p>Well, I think they're supposed to be a little suspicious of him anyway. But it's not too unrelated either. Re-opening a supposed rich mine for resources is important for Outlook, and things aren't dire at this time. The orc invasion is dealt with, and the Githyanki haven't started their attacks yet. The only real concern is the arms dealer Sarshan, but with Umbraforge done in, it's more a personal concern. But I do agree this one is pretty much a side quest with only a very tenuous connection that the characters won't likely find out.</p><p> </p><p></p><p> </p><p>It's at least more directly tied to Sarshan, though the as written reason for going has nothing to do with that. I'm thinking of having a letter from Fangren to Sarshan on the gnolls in Umbraforge, and jog the PCs memories if they don't make the connection from the story the sword tells. Should give the PCs the extra push they need.</p><p> </p><p>I do like the temple of Bahamut idea though, very flavourable and in keeping with the story arc.</p><p> </p><p></p><p> </p><p>Not sure what you mean, I don't remember any 'big reveal' like that. Are you speaking of Sarshan? The PCs know this emphatically from their run-in with him in Umbraforge.</p><p> </p><p>One thing I found is that a lot of the adventure hooks and events are hinged on the fact that the PCs and Amyria become fast friends and allies. The only thing is, she has no interaction with the PCs for two entire modules, then out of the blue calls upon the PCs. I plan to have her join the PCs for the chasing down and final confrontation in the Mottled Tower, hoping this will at least foster some connections between her and the PCs to help with all their future interactions.</p><p> </p><p>Kalad is another fast friend and ally, though he will likely have some time with the PCs in the second half of Bordrin's Watch, though thinking of having him accompany the PCs to Umbraforge if they are light on radiant damage.</p><p> </p><p>One of my biggest concerns are the Skill Challenges involving the Coalition formation/leadership. The long formation of the coalition challenge followed by an investigative challege in Bitter Glass seems rather long and dry. Then the leadership challenge in Stone-Skinned King, while an interesting set up, seems absurdly long ... going by events, it'll take weeks in game time to resolve, which is rather stretching credibility as the Coalition is supposedly in it neck-deep with the war going on. Anyone have any insight/suggestions on these?</p></blockquote><p></p>
[QUOTE="fenriswolf456, post: 5834529, member: 6687664"] Good to know potential sticking points in the modules, a great help. It's mostly solos that need modification, the rest i think you can get by on without needing to do anything. Thankfully the bulk of solos appear later on in the series when the newer formats were brought in. I ended up replacing the two Berbalangs found in the heroic tier with other encounters, after spending far too long trying to figure out just how they are a credible threat even in the slightest on their own. I plan to tweak other underpowered solos soon. Depends on the group, I think. But cutting out the undead means you'll have to furnish a few encounters to help level the PCs. Perhaps a bit more of a divide between where the goblins are and the undead, with maybe one of the missing townsfolk and/or missing items having already been given to them, then use the undead areas as a different tomb/encounter area. Maybe. The module does make note of letting the character participate in the actual battle on the walls, but there's no real info. I would think they could be satisfied with the final showdown though. Plus they get their Helm's Deep in The Temple Between (with their very own Witch King stand-in even!). This does seem to be a concern. I think I'll have it that they can't use the portal again right away, so keeping them stuck on the other side. Then hint that the trail is growing colder by the minute if they haven't progressed onwards. I do like your 'fix' in having them officially sent in to investigate anyway. Well, I think they're supposed to be a little suspicious of him anyway. But it's not too unrelated either. Re-opening a supposed rich mine for resources is important for Outlook, and things aren't dire at this time. The orc invasion is dealt with, and the Githyanki haven't started their attacks yet. The only real concern is the arms dealer Sarshan, but with Umbraforge done in, it's more a personal concern. But I do agree this one is pretty much a side quest with only a very tenuous connection that the characters won't likely find out. It's at least more directly tied to Sarshan, though the as written reason for going has nothing to do with that. I'm thinking of having a letter from Fangren to Sarshan on the gnolls in Umbraforge, and jog the PCs memories if they don't make the connection from the story the sword tells. Should give the PCs the extra push they need. I do like the temple of Bahamut idea though, very flavourable and in keeping with the story arc. Not sure what you mean, I don't remember any 'big reveal' like that. Are you speaking of Sarshan? The PCs know this emphatically from their run-in with him in Umbraforge. One thing I found is that a lot of the adventure hooks and events are hinged on the fact that the PCs and Amyria become fast friends and allies. The only thing is, she has no interaction with the PCs for two entire modules, then out of the blue calls upon the PCs. I plan to have her join the PCs for the chasing down and final confrontation in the Mottled Tower, hoping this will at least foster some connections between her and the PCs to help with all their future interactions. Kalad is another fast friend and ally, though he will likely have some time with the PCs in the second half of Bordrin's Watch, though thinking of having him accompany the PCs to Umbraforge if they are light on radiant damage. One of my biggest concerns are the Skill Challenges involving the Coalition formation/leadership. The long formation of the coalition challenge followed by an investigative challege in Bitter Glass seems rather long and dry. Then the leadership challenge in Stone-Skinned King, while an interesting set up, seems absurdly long ... going by events, it'll take weeks in game time to resolve, which is rather stretching credibility as the Coalition is supposedly in it neck-deep with the war going on. Anyone have any insight/suggestions on these? [/QUOTE]
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