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Adventure Path: Shackled City party stats and ooc thread.
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<blockquote data-quote="ToddSchumacher" data-source="post: 1047150" data-attributes="member: 2139"><p>XP time.</p><p></p><p>I've decided...because of the format of the game..I'm just going to award XP as you earn it and level without bothering to train or anything...It'll save time and what not. Any new spells for levelling would be assumed to have been worked on before and now suddenly 'aha! now I get it!' sort of thing.</p><p></p><p>From the last two encounters each member gets <strong>462XP.</strong></p><p></p><p>That should be enough for level 2 characters now.</p><p></p><p>Also, as was stated, This now marks the switchover to 3.5 rules, so If you don't have the books yet you can download the SRD, if anyone has any trouble with that let me know...I'll find the link and post it here. Any questions just ask. As far as I'm concerned you can re-make your character pretty much any way you want...Wanna speak goblin instead of gnome? Go right ahead.</p><p></p><p>Also I'm going to start a thread in the Rogues Gallery Forum to post the new characters. Keep that for JUST the characters, and keep OOC comments on this thread...I may start a new thread here as well...</p><p></p><p><a href="http://enworld.cyberstreet.com/showthread.php?s=&threadid=59201" target="_blank">http://enworld.cyberstreet.com/showthread.php?s=&threadid=59201</a></p><p></p><p>Also when You post your character I would like it in specific format Copy and paste this and Substitute your stuff:</p><p></p><p>Glibo the Goblin</p><p></p><p>Goblin, 1st-Level Warrior </p><p>Small Humanoid (Goblinoid) </p><p>Hit Dice: 1d8+1 (5 hp) </p><p>Initiative: +1 </p><p>Speed: 30 ft. (6 squares) </p><p>Armor Class: 15 (+1 size, +1 Dex, +2 leather armor, +1 light shield), touch 12, flat-footed 14 </p><p>Base Attack/Grapple: +1/–3 </p><p>Attack: Morningstar +2 melee (1d6) or javelin +3 ranged (1d4</p><p>Full Attack: Morningstar +2 melee (1d6) or javelin +3 ranged (1d4) </p><p>Special Attacks: — </p><p>Special Qualities: Darkvision 60 ft. </p><p>Saves: Fort +3, Ref +1, Will –1 </p><p>Abilities: Str 11, Dex 13, Con 12, Int 10, Wis 9, Cha 6 </p><p>Skills: Hide +5, Listen +2, Move Silently +5, Ride +4, Spot +2 </p><p>Feats: Alertness </p><p>Treasure: Standard </p><p>Alignment: Usually neutral evil </p><p>Level Adjustment: +0</p><p></p><p>HISTORY</p><p></p><p></p><p>Any qustions let me know.</p></blockquote><p></p>
[QUOTE="ToddSchumacher, post: 1047150, member: 2139"] XP time. I've decided...because of the format of the game..I'm just going to award XP as you earn it and level without bothering to train or anything...It'll save time and what not. Any new spells for levelling would be assumed to have been worked on before and now suddenly 'aha! now I get it!' sort of thing. From the last two encounters each member gets [b]462XP.[/b] That should be enough for level 2 characters now. Also, as was stated, This now marks the switchover to 3.5 rules, so If you don't have the books yet you can download the SRD, if anyone has any trouble with that let me know...I'll find the link and post it here. Any questions just ask. As far as I'm concerned you can re-make your character pretty much any way you want...Wanna speak goblin instead of gnome? Go right ahead. Also I'm going to start a thread in the Rogues Gallery Forum to post the new characters. Keep that for JUST the characters, and keep OOC comments on this thread...I may start a new thread here as well... [url]http://enworld.cyberstreet.com/showthread.php?s=&threadid=59201[/url] Also when You post your character I would like it in specific format Copy and paste this and Substitute your stuff: Glibo the Goblin Goblin, 1st-Level Warrior Small Humanoid (Goblinoid) Hit Dice: 1d8+1 (5 hp) Initiative: +1 Speed: 30 ft. (6 squares) Armor Class: 15 (+1 size, +1 Dex, +2 leather armor, +1 light shield), touch 12, flat-footed 14 Base Attack/Grapple: +1/–3 Attack: Morningstar +2 melee (1d6) or javelin +3 ranged (1d4 Full Attack: Morningstar +2 melee (1d6) or javelin +3 ranged (1d4) Special Attacks: — Special Qualities: Darkvision 60 ft. Saves: Fort +3, Ref +1, Will –1 Abilities: Str 11, Dex 13, Con 12, Int 10, Wis 9, Cha 6 Skills: Hide +5, Listen +2, Move Silently +5, Ride +4, Spot +2 Feats: Alertness Treasure: Standard Alignment: Usually neutral evil Level Adjustment: +0 HISTORY Any qustions let me know. [/QUOTE]
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